
Hatch, evolve, and upgrade powerful space creatures in this action-packed sci-fi 3rd person shooter that reinvents the monster taming genre!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Become a Space Wrangler and take direct control of creatures called "Voidlings" in this action-packed sci-fi 3rd person shooter. Shape them through branching evolution paths and upgrade their abilities to overcome bubonic swarms, pestilent bosses, and reclaim lush planets overrun by corruption.

Shoot, slash, slam, and blast your way through battles. Evade, block, or parry incoming attacks. Sprint, jump, and dash across diverse biomes and planets. Charge and unleash devastating ultimate abilities to defeat the most challenging foes.

Evolve across branching paths to customize your elemental alignment, appearance, playstyle, and abilities. Discover powerful mutated perks that change how each Voidling is played. Craft and pick the right Voidling for each challenge.

Level up your Voidlings and assign attribute points to customize their playstyle: strength, vitality, essence, recuperation, or agility—the choice is yours. Research deep and powerful ability upgrades to improve their capacities.

Cleanse vibrant handcrafted planets oozing with diverse enemies, each posing unique gameplay challenges. Complete missions and survive challenging arenas to find precious resources, research points, eggs and mutagens that are key in your fight against the parasite.

Discover new Voidlings by rescuing and hatching eggs from infested locations. Get lucky and hatch rare natures that empower your Voidlings. Breed to combine natures and attributes for even more power.

Acquire all Voidlings, collect body parts, colors, and eye genes to customize your specimens. Acquire game-changing ability genes and mutated perks to fill your collection.

Use your gene collection to craft unique Voidlings that combine the strength of all your discoveries. Unlock powerful synergies otherwise impossible to overcome ever-increasing Challenges!

Descend into the Abyss and face ever-increasing challenges. After each victory, dive deeper against greater threats for greater rewards, or retreat to safety. Equip Corrupted DNA Catalyzers to push your creatures’ statistics to new heights!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.5Kreviews | 93% | — | $2M |
| $22.49−10% | 4ratings | 100% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 488 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is SO addicting, I absolutely love this game. Not only is it quite fun even with the limit on things to do right now, but there's more to come! Super excited to see what the future has in store. This is like Pokemon meets Warframe, First Descendant, and even Skyrim with the skill trees! Plus being able to BE the monster?? My autism is on overdrive, this is fantastic. I super hope this game gets more traction and attention, this deserves to get support and praise.
The gameplay cycle in this game strikes a wonderful balance and is thoroughly enjoyable. can be played casually or on extreme difficulty for a real challenge. I love the core concept. The monster collection mechanics have the kind of potential to take this already awesome game to a whole other level. If the devs continue to provide updates and are serious about rounding out existing content and expanding on their core concepts, this game could go from innovative gem to transformational masterwork.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
| $24.99 |
| — |
| 97% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 492 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Çok zevkle oynadığım bir oyun fiyatı tuzlu gelebilir ama değer bence tekrar oynanılabilirliği var arkaya chill bi müzik açıp akmalık
Déçu de zinzin. Le jeu part si bien, les missions sont cool, le lore est sympa et peut mener à quelque chose de grand, mais… non, rien de tout ça, haaaaaaaaaaaaaaaaa ! Bon, niveau gameplay, c'est assez bien réussi. J'aime beaucoup le système, c'est assez simple, mais tu peux jouer vraiment très différemment selon la façon dont tu builds ton petit alien tout mignon. Maintenant, ce n'est pas révolutionnaire : les niveaux sont mauvais, rien n'est très poussé, les mobs sont anecdotiques (tu ne vois même pas la différence entre les bestiaires d'ennemis). Dans le jeu, tu dois jouer trop vite, tu fais trop mal, donc pas besoin d'attendre : t'avances, t'es heureux. LE ENDGAME ??????????? Déjà, il n'y a pas de boss final et l'histoire reste en suspens ? Bah super, content d'avoir donné du temps à ce jeu pour qu'il ne me laisse même pas savourer ma victoire avec la fin de l'histoire ou un gros boss de fin bien vénère ! Les DLC peuvent sauver le truc, mais si c'est payant, c'est juste la baise : les 20 balles pour ce jeu ne sont absolument pas worth pour le temps consacré. Faire le 100 % — c'est-à-dire avoir toutes les créatures et toutes leurs évolutions — n'est même pas assez intéressant. Il manque vraiment le côté collection dans ce jeu : il n'y a pas assez de bêtes pour être content de faire des niveaux et de ramasser des œufs. Les évolutions changent l'apparence du petit animal, mais alors je ne vois pas ça comme des évolutions : c'est juste la couleur, ou ils ont un petit membre en plus. Sympa, mais ça ne me donne archi pas envie de vouloir faire toutes les évolutions possibles du jeu, vu qu'il n'y a aucune récompense à cela. Et je reviens à la fin du jeu : bah il n'y en a pas, bravo à tous ! On reste bloqué sur la dernière mission en boucle, qui est juste un enchaînement de niveaux avec des malus qui s'ajoutent petit à petit. Franchement, déçu de zinzin, j'avais un espoir de fou pour le jeu. Ça part si bien pour tomber dans un ravin tellement rapidement. La BO du jeu est par contre magnifique, mais encore une fois, ils gâchent tout : le dernier niveau ne possède qu'une seule musique que tu vas te taper en boucle, et ce n'est même pas la meilleure. Refaire les niveaux ne sert à rien du tout, donc tu l'écoutes une fois, tu pleures sur le poulet et tu ne l'entends plus jamais de ta vie. ATM, c'est un bon jeu sans plus, il vaut 10 balles max.
Voidling Bound is an amazing game that, while having a shorter main story, carries heaps of extra content with it. Coming from someone who grew up playing Skylanders, to see those devs and others improve on that previous gameplay formula was a wonderful experience. Gameplay wise the combat is tight and not overly hard for main story. However, Once you get into the rogue-lite part the gameplay becomes much more hectic and challenging, while never becoming unfair. Outside of combat there's a really fleshed out breeding system to try and make the strongest voidlings, on top of the already deep mutation and splicing systems. To add, there are very few bugs and the game runs pretty well, with the only stutters you'll get being from a large amount of effects on screen. On a side note the soundtrack is incredible. It's a mix of orchestral and sci-fi that just goes so well together. It's actually one of the few soundtracks I've bought.
加强下后期终盘内容,再更新几个新生物,最好再做个联机,就基本是很完美的游戏了
This is one of the best games I have played in a long time, and was a very good change of pace from my usual high-stress library, and I think it could be the same for others! One of the many positives of Voidling Bound is of course, the art style. I absolutely adore how cute the Voidlings are, with the Gilick being my favorite companion by far. (Gilicks on top!) 💕I did also take the time to complete the Voidpedia, which contains all the information of your voidlings, and doing so just made me appreciate the designers even more! In addition, The worlds and level locations are also stunning, with clear love and detail having been put into every single corner. I personally enjoyed using the versatile movement abilities to explore every nook and cranny I could get my feet/paws to. Plus, I'm always a sucker for massive objects in space (As you will see in one of the worlds!) 🚀 As for the gameplay, I personally played on the Wrangler difficulty for most of my playthrough (This being the hardest difficulty at the time of this review) and didn't feel like the challenge asked of me was ever too difficult. The voidling powers and movement options feel amazing to use, with the controls feeling very smooth with little junkiness. The game also has a breeding/DNA systems which allows you to increase the stats of your voidlings throughout generations which, in fairness, I spent a lot of time focusing on to get my voidling to maximum stats, so I may have over prepared myself into removing most of the challenges! 😅 There is a sort of rogue-like level in the post-game that is pretty challenging if you are not prepared, but if you spent a lot of time working on your voidlings, it shouldn't really give you a hard time, at least up to level 50. Finally, the story personally did feel a bit short or confusing to me, but that may be because I was really focused more on the gameplay rather than reading... However, that doesn't mean that the story is bad, just that it didn't feel like focal point to me personally. As for the music, it felt amazing to listen to as I went through the various levels, and I feel as though the composer did a fantastic job! Overall, I think Voidling Bound is a fantastic game, and is fully worth every penny, and if you like companion or leveling games, I think this will be a perfect fit for you!
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Jogo é muito bom, mas acho que falta conteudo, podiam criar um mapa aberto para explorarmos como conteudo end game, queria muito. Novos monstros seriam uma boa pedida tambem. Queria continuar jogando mas ficou enjoativo ficar repetindo as fazes do vazio. Voltando, o jogo é muito bom, falta apenas conteudo porque acabou muito rapido.
Könnte gut sein wenn die Entwickler mal Balancing betreiben würden... Allerdings ist die wahre herrausforderung bei dem Spiel nicht einzuschlafen während der Luftbalon des schreckens easy alles macht. glaube es gibt da ein Streamer mit Fischen die steuern wenn er ab und zu Sie zur nächsten ebene bringt würden die das schaffen. Nach Tiefe 100 aufgehört und mal warten ob noch was kommt.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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