
Slay demons and demigods in this fast-paced roguelite FPS. Create devastating weapon builds as you journey through massive dark fantasy environments on your quest to avenge god. Challenge the demigods, face inevitable death, and rise stronger with every rebirth.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Voidborn is a fast-paced roguelite FPS set in a crumbling dark fantasy world where the player takes on the role of a Voidborn - a powerful being created for one purpose; kill.
Dash, slide, and wall-run through ancient underground cities, lava filled caves, blood soaked ruins, dark castles, and massive tombs. Slay demons to receive themed powerups to your different weapons and follow their upgrade paths to create devastating builds.
Use a wide variety of movement abilities to platform and avoid attacks.
Create devastating weapon- and character builds.
Face hordes of many different enemies and challenge tough bosses.
Grow stronger with every rebirth with permanent abilites and weapon upgrades as you face inevitable death. Challenge the demi-gods and avenge god to fulfill your destiny as a Voidborn.
Evolve after each death with permanent abilities and weapon upgrades.
Journey through a vast and varied dark fantasy world with unlockable shortcuts.
Take on the Trials of the Scarlet Curse, a custom difficulty system that ramps up the intensity to game-changing insanity.
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
literally ultrakill + roguelite + dark souls you literally can't get any better than this without going back to the inspo 14/10 would make insane builds again
I really wish I could recommend this game, because a roguelike game with ultrakill style combat seemed right up my alley, but nothing about this game is fun to me, the movement feels really bad and the builds are so one dimensional.
Doesn't have enough variety to be a real roguelite, also only 4 guns. Level structure is also more like a traditional FPS and doesn't have any noteworthy randomization and is not suited for a loguelite IMO. Also flashbang visual effects spammed by your gun abilities. Could be SO much better if there was more variety and quality of life stuff (e.g. don't switch my gun back to the pistol before every fight lol).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a nice looking game but the final is frustrating to the point I'd be better off quiting than try to complete something that forces you into a mechanic that doesnt even work half the time. AND, the mehcanic is mostly useless the entire game. ♥♥♥♥ this.
i think its got a whole lot of style, but in reality theres not too much variety in the gameplay from run to run. i think it will bring someone a lot of entertainment
There's simply just "not enough" in this game for it to be interesting, on top of the game feel being muddy.
Great game! Completed it during the beta and now I'm back to try the new stuff but my mouse "gets stuck" a pixel outside the window on the edge of the screen (i guess). I cannot shoot until i drag it a pixel back. (I play on inverted X/Y and low resolution.)
Excellent ideas, ♥♥♥♥♥♥♥ horrible execution Enchain better fr
lowkey like ultrakill if it was a bad game
I really liked the game, it gave such a vibe that i really like but it has it's flaws i think. First, the player feedback, it feels like i can't control most of the things like how can i dodge this or how can i take advantage of this etc. Sound effects feel weak feedback wise. My player doesn't do the things i want to do and everything seems like happening on chance. Player doesn't blame themselves when they die, they blame the game and i think thats the keypoint that why i feel bad about the game. Anything else is just gorgeus. Keeping an eye on your next projects.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — |
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