
Blast. Collect. Upgrade. Repeat. Void Miner is a retro-inspired roguelite asteroid shooter where you pilot a space ship and manage an automated tower to destroy endless fields of chaos. Dodge, blast, and harvest your way through waves of asteroids in a fast-paced loop of destruction and progression.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 28 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Void Miner is a incremental roguelite bullet hell that is about mining asteroids, collecting resources and upgrading your ship to blast through waves of asteroid belts. WISHLIST AND PLAY NOW
Start with a simple ship, picking off as many asteroids as you can.
Explore the upgrade tree.
Lay waste to the entire asteroid belt.
Genres
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我的评价是不如咖啡星矿工(Astro Prospector),玩了一会儿就腻了,不能让人留下来
jogo do jeito que eu gosto pra passar um tempinho
Normalito, poco corto, goood.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America*, French*, Japanese*, Korean*, Polish* +18 more
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
15/10
Bullet hell that gets TOO bullet hell-ish after the first few levels when the screen is so full you constantly lose track of your cursor and ship. Still, fun for a few hours, which is enough at the price point.
Игра понравилась прошел за три дня
A cute little game. It's a modern realization of Asteroids, with an update tree of skills. I feel like the Roguelite title is a bit of a stretch, but that's minor. I had fun working my way through the skill tree and collecting the achievements. It's a smaller game, I got 100% after 5 hours and there are lilkely many people who got there much faster than me.
- 虽然给了推荐,但请慎重购买。 - 全成就游玩时间:4 小时,其中有 1 小时是低效率的玩手机挂机刷钱,如果是专注玩可能不到 3 小时就能全成就。 - 游戏玩法: - 很简单,简单说就是纯玩局外成长。 - 就是一个固定的 15 关。一开始玩家很弱,可能第一关都过不了,但是能打点钱,打了钱能给自己升级升科技,反复挑战,最后打过 15 关,你就全成就了。 - 购买建议:只建议打骨折或随其他游戏大包一起购买。 - 理由: - 内容量太少、小游戏级别、玩法简单、毫无难度、重复游玩价值低。 - 作者在通关时表达了这个游戏项目有多困难,可以看出来是一个练手级别的项目。 - 缺点: - 难度可以说是极低,因为只要不断局外成长就行,其他都无所谓的。中期可以挂机刷钱。 - 内容量少,游戏的美术音乐资产就那几个。 - 视觉疲劳,游戏后期屏幕太乱,基本上不靠操作,乱拳打死就行了。
Great little game that ate up my afternoon! It's the kind of game that would work well in an arcade cabinet with a 3" trackball and 'Boost' button with the logo lit up on a marquee. Starts a little slow but when you start powering up, it makes you feel powerful but frantic enough you never feel invincible. Worth the purchase!
Fun incremental game with a great soundtrack
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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