
Legends of the past come back to life in this charming point-and-click adventure. Pack your bags and journey with Crowns and Pawns: Kingdom of Deceit through modern day Europe to uncover the conspiracy behind a cursed relic and the secrets of the King who was never crowned.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 485reviews | 81% | — | $164.8K |
| $4.99−75% | 55ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kind of disappointing and boring overall. The graphics were better than usual for a point-and-click adventure. A few puzzles didn't seem fair and a few seemed needlessly convoluted. I'm a veteran of the genre and had to consult a walkthrough seven times. I appreciated the dialogue choices, the choice of profession and being able to choose the wardrobe of the heroine, but the last two features were not used enough. It's not a horrible game, but there are better choices.
"Where did the animation budget go? Oh right, the scooter scene." The game gets a lot of the basics right—the voice acting is solid, and the scooter scene was surprisingly good (and clearly where all the visual effort went). However, as a point-and-click adventure, it feels frustratingly stiff. Click on a closed door? Zip—it's open in the next frame with no animation in between. For me, the most rewarding part of adventure games is watching your actions and puzzle solutions play out visually. Skipping basic interaction animations makes the world feel static and lowers the satisfaction of solving puzzles.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Lithuanian*languages with full audio support
| $19.99 |
| 55ratings |
| 81% |
| — |
| not modelled |
| $19.99 | 15ratings | 80% | — | not modelled |
| $4.99−75% | — | 77%* | — | not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would like to give this a neutral review really. I enjoyed the settings and the history, and it works pretty well as a classic point and click adventure, the puzzles were varied enough. However, I found the characters generally unpleasant and one dimensional (the villain had a point that the heroine was treating priceless history like a get rich quick scheme), the storyline was predictable - I kept waiting for a betrayal from the love interest to shake things up but no. Possibly most annoying, the soundtrack was incredibly irritating. Some of the puzzles were not intuitive at all and by the end I'd lost patience and resorted to a walkthrough, mostly just to get away from the soundtrack loops. Due to these elements I can't recommend it. But it was all stuff that is personal taste, so your mileage may vary. It has the bones of a great game, and I would consider checking out more by this dev, but not with these characters!
If you play beware of what you pick to be as a profession, as if your not a photographer you don't get a camera, if your not a psychologist you don't get a book, or if your not a programmer you don't get a usb plug. I hate that you have to restart the game from the beginning to be all of them or one just to get what you need to progress in the game. This game really needs to be tweeked before you distribute it. Could and would be a nice game if these didn't happen. I like how the game starts and the nice cities you visit, but overall a bad game to publish without the tweeks being fixed.
Ich fand es wirklich richtig anstrengend. Das tut mir leid, so hart sagen zu müssen. Ich liebe Adventures, aber dieses hier hat mich geärgert. - mega lineares Spiel - so linear, dass man untersuchte Gegenstände zu einem anderen Zeitpunkt erneut untersuchen muss, aber beim ersten Untersuchen keinen Hinweis darauf bekommt - absolute Verzweiflung, was denn jetzt noch gemacht werden muss, wenn das Offensichtliche erledigt wurde - keine Hinweise, Notizbuch, Merken von Dialogen oder Ähnliches - ätzende Action-Quick-Time-Events - ich habe teilweise überhaupt nicht geblickt, was ich machen muss, es gibt null Erklärung zur Steuerung - ewig lange immer wieder zu ertragende Animationsszenen bei Dialogen oder Rätseln, oder immer wieder ganz von vorne Anfangen, statt mir dem, was man sich im vorigen Versuch erarbeitet hatte - mit eben ewig lange Animationen jedes einzelne Mal - extrem wenig Interaktionsfläche, kaum untersuchbare Gegenstände, winzige Schauplätze was soll ich sagen: es fehlt alles und hat nichts. Nicht mal liebenswerte Charaktere, Story auch nicht so spannend. Die Optik (abseits der Klamotten der Protagonisten) ist aber wenigstens ganz nett. Ich habe es nicht zu Ende gespielt, beim Vespa-Rennen hatte ich einfach keine Lust mehr. Spielen soll ja Spaß machen, Stress habe ich genug auf Arbeit. Wer ist überhaupt auf die besch...ene Idee gekommen, dass jemand, der ein Adventure Game spielt, sich auch nur minimalst über ein Quick-Time Element im Spiel freuen würde? Ist doch ein Widerspruch irgendwie...
Game was ok up until the stupid and unsolvable scooter race. Very dissapointing. Do not waste your money.
This is a pretty middle-of-the-road point & click adventure game. It has some great things (some puzzles, and the method for combining clues to get new insights was nicely done), some very annoying things (not being able to run or skip cutscenes or animations in a modern p&c is practically a crime, and making you through the entire game 3 times (!!) to get every achievement without any way of speeding up the process is just mean), and a lot of meh things (the story is pretty farfetched, the characters are not really three-dimensional, and the soundtrack is mid at best). I decided to recommend it because it has just about enough good stuff in it to tip the scale, but it's definitely close.
I’ve got it 70% off and it still feels like too much money. The story is short, slow-paced, the lack of sprint is killing my soul. I didn’t really care for any of the characters, only Dana showed some kind of personality. But instead we are pushed to romance some random dude, can’t we simply romance Dana, or, actually, nobody? Why the mother is ♥♥♥♥♥? Does the father even exists? Can I take the librarian for a date? So many questions, no satisfaction.
This game had a nice style to it and some puzzle types I've not seen before, there was some good interactive moments and you need to be observant, all of which is rewarding, However.... - The conversations are too long for me and often of no gain, just there is bumpf it out. - It's very sequence dependent, you can be doing all the right things but one step out and it won't trigger, with not many clues on how to correct the sequence. - It's ending wasn't great, almost like they got so far and then finished it abruptly. I wouldn't say not to play it, if you like things like broken sword this is along the same line, just, in my opinion, not as good.
Un point n' click traditionnel qui s'inspire grandement des classiques du genre (Les Chevaliers de Baphomet & co...) avec une histoire sympathique mélangeant humour, enquête & mystère... avec son lots de puzzles loufoques & de dialogues détonants. Du déjà vu & des petits clins d’œil seront de la partie dont un puzzle avec une chèvre...d'où le lien avec le fan-game Broken Sword 2.5... Des graphismes assez cartoon qui auraient pu être plus détaillés...(surtout lors des zooms de décors) Quelques petites nouveautés comme pouvoir modifier librement les vêtements du perso pour certaines énigmes... De même, on aura le choix au début du jeu entre 3 professions différentes mais mise à part une seule énigme qui devra être résolu de 3 façons différentes en fonction de la profession, ce n'est pas exploité du tout & tant mieux dans un sens, vu qu'on peut faire une partie des actions de chaque professions en même temps, ça peut mener à confusion... Il essaye d'être plus moderne dans sa narration tout en étant profondément ancré dans les clichés de ses classiques... Pas parfait & pas trop long non plus, il aurait pu être plus dense avec des passages & pays bien trop vite expédiés... Il se termine avec une fin un peu bancale, au goût d'incomplet & d’inachevé... [spoiler](sérieusement Indiana Jones!!??)[/spoiler] !!!!!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.4K | 225 | 73% | $14.99 | |
| — | 0 | — | — | |
| $1.4M | 2.8K | 89% | $24.99 | |
| $37.3K | 124 | 94% | $15.99 | |
| $607 | 7 | 86% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.9K | 490 | 82% | $14.99 | |
| $164.9K | 1.4K | 88% | $4.99 | |
| $164.9K | 319 | 95% | $14.99 | |
| $164.9K | 264 | 59% | $39.99 | |
| $164.7K | 722 | 83% | $5.99 | |
| $164.9K | 582 | 88% | $19.99 |