
Start with nothing... End with everything! All you have is a basic ship, barely fit for combat, with it you'll start your journey and empire. A open world space sandbox, inspired by and expanding the classics.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely buggy. Lags even on the menus, usually can't even get it to start up. Seems obviously abandoned by the dev.
Game states that it partially works with my Xbox controller... well it does not. On the input menus it doesn't let me input anything, and as i start a new game, the ship is controllable for the first 5 seconds and then nothing, can only shoot... and again the input menus do not work, tried with different controllers to be sure. Quickest refund i have ever asked for in my life.
This is a VERY modable game. & I appreciate that.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its awesome controls take some learning but it is worth the time
just get this alongside vd2 rebalanced mod,best mod ever which brought back the vd1 ships,also made the dlc ships available for npcs and outsiders in sandbox ps:also make sure to use a ram cleaner program,cuz this game is quite a ram hog after playing a while
I'll be honest. I completely underestimated this 10$ game. It's a fun and surprisingly expansive space strategy and retro "flight" sim. It starts you out in the typical small fighter ship barely capable of taking on basic enemies, and lets you follow the main story to unlock more and more things to do and ships to control. There's a obvious and basic satisfaction in growing more and more powerful as you progress. And its playable on some pretty low spec computers. From a first glance, I thought this would be a super simplified space sim that had a strategy element tacked on top, but after only a few hours playing you'll find every vehicle has upgrade slots and additional abilities. Different vehicle types allow for fun experimentation and playstyles. allowing you to enjoy everything from fighter gameplay, gunship - frigate combat, all the way up to destroyers, carriers, and etc. I recommend nabbing the DLC's as they are well worth it, and adds different start situations to change how you progress and the best ways to do so. There are definitely ways to cheese or ease your time playing, min-maxing the campaign can be pretty easy all things considered. But the end game can be rather challenging when you don't know what to expect or what's coming. The one complaint i could have with this is sorta small. if you happen to be one who saves their game frequently, you will almost never run into this issue. - Completing missions can be a risk. Often, it will cause the next "Phase" of the campaign to kick off. Without spoilers, the main antagonist of the game will easily steamroll you if you speedrun the missions without building up your stations and fleets in preparation. But again, if you save often or before each mission, you can always relog without having lost too much progress. These kind of changes dont happen often, and are mostly manegable without save logging. All in all, its a cheap, fun game to dump hours in. Able to satisfy a simple itch for strategy and spacecraft combat. 10/10 would buy again. And probably will when the developer launches the next game.
Honestly, i wanted to like this game. I didn't even get to the points where the game allegedly "takes off" because of how insufferable it is to deal with at even just the stage i was at in a mere near 4 hours of play. The game controls like garbage and is not intuitive with its controls either, leading me to dread how it would feel to have to control several ships when even controlling one is often a nightmare. Combat feels like a bad joke where you're either trying desperately to shoot at something in vain, while getting reduced to swiss cheese by the very things you're shooting at. or you simply can't find the very thing you want to shoot at even with the ability to lock onto it!, while it has no trouble finding you! And the game loves to crash as well, for basically no good reason and without any warning! my first sign to not play this game should have been the fact it crashed immediately when all i did was try to start the story mode! There has to be better space games you can play that offer similar and yet entirely better gameplay and performance then this one. go find one.
i really enjoyed this game, got my ~70 hours in the space of 2 weeks. looking forward to what's next by Iteration 11. Not sure what other people are reporting about it being broken, my experience with it was stable. Not always balanced and the UI was clunky but serviceable and fulfilled a nice area combining several genres into something fun but significantly more approachable and arcadey (in a good way) than something like X4.
Unfun gameplay. Small ships circle you around so you spend a lot of time just turning trying to aim your weapons at a target. You are always outnumbered, so while you chase one ship others just blow you up. Every fight boils down to afterburning away from group, turning around, doing a pass, maybe doing some damage, then afterburning away again. You use shield recharge ability and just run from the fight while it's on cooldown. I started with a DLC that gives you different starting ships (Ashes) and those ships have 'auto aim' weapon projectiles. Problem with that is, the projectiles try to hit enemies into their rear, which means small ships just simply outrun the projectiles.... Upgraded into bigger ship in DLC, which was even worse, slower with lower weapon range, can't even chase after smaller ships, have to sit and wait for your 'secondary' weapons to come off cooldown, since they have longer range.
ilk oyundan daha kötü kim dost kim düşman belli değil ve donmalar var..
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7M | 25.2K | 79% | $9.99 | |
| $3.4M | 3.1K | 72% | $34.99 | |
| $2.3M | 1.9K | 73% | $29.99 | |
| $1.8M | 2.8K | 79% | $19.99 | |
| $2.3M | 2.5K | 74% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $266.6K | 1.1K | 86% | $14.99 | |
| $266.6K | 714 | 70% | $14.99 | |
| $266.8K | 1.5K | 84% | $9.99 | |
| $266.9K | 562 | 90% | $19.99 | |
| $266.4K | 994 | 90% | $14.99 | |
| $266.3K | 280 | 90% | $24.99 |