
Fast paced Bullet hell Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK FREE
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About
You are trapped in an endless sequence by the all-seeing, hostile AI.
You are its prisoner - forced to fight, die, and repeat.
The machines think you'll never escape. The system is designed to keep you here.
B̷̫̬̗̈́Ȕ̸̲̾̕T̸̛̮͌̀ ̴̢͕̊͋̚ͅ ̵̠̪͙̥̄ ̸̡̼̦̬̎ ̸̣̟̺̘̀͛ ̶̛͚͔͍̍̀Ẽ̷̥͉͑̈S̷͓̑C̵̰͍̬̆̔͐A̷̡̓̀̌P̸̺͇̰͐̊͜E̷͕̼̘͇̾ ̴͚̻͎͙͋̿̂̾ ̷̡̲̗̅̋̇͘ ̸̝̖̗̀̀͒̈ ̸̛̲͌̋I̸̢̟̠̓̃ͅS̷͈͋̇̕ ̴̳̺͋̍̊̿ ̵̲̩̾ ̶̧̙̯̓͑̏ ̸̢̿̀̈́ ̵̗̦͎͂̍̓ ̸̼͎͋̕P̷͙̟̔̚Ő̵͓S̴͉̞̝̟͌S̷̜͔̤͗̿̽Ȋ̴̩̠͉̲̚Ḃ̶̙͉L̵̺̔́͝Ę̶͙̩͆̌
This isn’t just shooting - it’s pure velocity.
Run through relentless gunfights with fluid movement designed for high-paced action.
Outmaneuver your enemies and dominate every firefight with agility and speed.

Discover limitless weapon combinations using the ultimate gun-modding system.
Strategically combine mods to create devastating loadouts.
Unlock wild synergies that turn you into an unstoppable force.

Why just shoot your enemies when you can tear down the world around them?
Environmental destruction isn't just for show - it's a core gameplay mechanic.
Blast through walls, collapse structures, and stagger enemies to survive.

Every run presents decisions. Which fights do you take?
Which paths push your limits?
Do you take the dangerous route for bigger rewards or play it safe?
The choice is yours

VOID/BREAKER is a solo project from developer Daniel Stubbington, known as Stubby Games.
Following his acclaimed Portal-inspired puzzle game, The Entropy Centre (2022),
Daniel now pursues his passion for dynamic FPS gameplay and roguelites.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
기둥..기둥을 부숴야한다 기둥조각. 나의 희망. 기둥조각. 나의 빛. 기둥조각. 보스의 절망. 기둥조각. 나의 행복. 기둥조각. 나의 사랑. 기둥조각. 나의 즐거움. 기둥조각. 적의 기절게이지. 기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각기둥조각
Phenomenal game, one of those "oh this is going to ruin my schedule if i'm not careful" kinda games. Played the demo for 30 minutes and instantly fell in love with it. So many unique and fun upgrades that play around with things in ways I feel like I don't see much. Even if I end up going for rubble bomb spam builds most of the time it never gets boring. There's something so satisfying about destroying so many buildings and spawning so many bombs that my framerate tanks to sub 30. (which is a lot because normally the game runs phenomenally, very well optimized) Cannot recommend enough
similar to ror2
The gameplay is fun, somewhat titanfall like and the story is intriquing, hoping to get more from future updates!
Neutral review, leaning slightly towards recommend. The game is pretty fun, flashy, and feels good with respect to movement. It runs very well and has cool destruction. However, it doesn't really feel replayable. It's missing some sauce, I think. I finished the first three acts on my first run and finished acts 4 and 5 after a few attempts. I tried out the weapons, and they don't feel that distinct or interesting. The weapon upgrades are also pretty boring, and some definitely stand above the rest (namely flat damage increases). At some point, it feels like you're just playing damage catch up with the ever-increasing health bars of enemies rather than creating a unique synergistic build for the run. The game just didn't grip me all that much, sadly. I really wanted to like it more.
not perfect but pretty fun
c étais biengue !
枪的打击感不错,但是难度有点高,回血基本等于没回,太少了
操作丝滑,光效炫酷,世界观独特,怪物名字还特别致,一个字,好!
Lots of fun. You launch it thinking you'll just play a couple of levels but then an hour goes by. Destruction of the area never gets old. :)
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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