
Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim. Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.9Kreviews | 87% | — | $2.6M |
| $29.99 | 605ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super fun combination of strategy and fps. Enjoying it so far. Its not cruel so thats nice
잘 조심하게 가고 있는데 개 뜬금없이 귀여운 지렁이가 날 죽였어요, 하고 뒤졌네. 제대로 된 이벤트라도 있던가 이미지 달랑 띄어놓고 납득하라는 겁니까?
I love the art style of this game and I love the gameplay concept. I'll recommend it because I think the fun you can get from this justifies the price. I've managed to get over 100 hours of enjoyment from it. I do think after a large number of playthroughs, things have gotten repetitive and I lack the interest to play more unlike some of the roguelikes in my game library that I'd loosely compare this to; but I definitely got my value for money from the base game at least. I think there is a ton of potential to take the strategy shooter concept further, and I hope this game will inspire future games to build on its foundations!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохой рогалик. Обширный крафт, враги походу прохождение эволюционируют, при смерти теряешь персонажа с перками а не весь прогресс. Стиль виде комикса забавный, сюжет чисто для галочки был сделан. 6/10
Игра достаточно забавная, но излишне однообразная получается, хотя и присутствуют различные модификаторы, но слишком часто уровни ну вообще одинаковые, как-то недокрутили в этом плане. За первые два часа в плане уровней я похоже все вариации увидел, а дальше только вводили всякие мелкие модификации условий на уровне, врагов на карте, варп двигатель чтоб проскакивать по удачней на нужную точку на карте. Есть разные гаджеты, пушки, но не особо много условий с ними разгуляться, хотя бывают ну очень драйвовые забеги с распрыжкой и постоянной пальбой. Приятная игра.
yo soy... el vacío bastardo
A perfectly tense and humorous romp through space. Well thought out game mechanics and procedurally generated maps provide replay value. Great art style and the game runs perfectly.
遊戲初期可使用武器很少,而且補給更少,有時用光手上的子彈也未能夠脫逃,甚至死亡,不過這部份是遊戲必經階段,死亡只是上一位的命運,你仍然回頭重新開始,除了身上的各種彈藥、食物、燃油之外,之前留在小船的素材會仍在,即使失去了不少補給也不至於全無。 每個生命都有他們的強、弱項,要如何生存到將責任交給下一位就是遊戲的目的,畢竟它是ROUGE遊戲,每次遊玩都是一次全新歷險,就算找不到也可以將其製造,只要你有足夠的材料就可以用來強化自己。
Игра хоть и старая, но прохожу только сейчас. До этого поигрывал в Quasimorph чем-то с умеренным натягом ее напоминает, но от первого лица, и не настолько жесткую, разумеется. В принципе имеет все базовые механики рогаликов, что как и плюс для ценителей, так и может оттолкнуть совей однообразностью выполняемых действий. Тем не менее, мне на 4м часу игры все еще интересно скакать по кораблям с различными модификаторами и сочетаниями врагов.
♥♥♥♥ enemies with explosives.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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