
The second game in the unique Voice of Cards series, where all elements are presented entirely through the medium of cards, in the tradition of tabletop RPGs and gamebooks.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Other than the line repeats of the Game Master which broke the immersion. I absolutely love this game. Lots of aspect has been improved upon from the first game and they have made encounters challenging to fickle around with the stats lot of the times which was fun as well. While the main cast could come off as bland the side characters definitely stole the show
我是在ns上打完之后又在pc上买来重新玩了一次,因为ns没有汉化补丁,所以用pc打算重新玩,整个系列已经毫不犹豫拿下,,有galgame的多线选择,还有超棒的美术风格,还有独特的卡牌式的战斗,jrpg的元素收集和探索,音乐也很好听,故事性特别有尼尔机械纪元那个味道,而且还是同一个制作人制作的作品,198的定价可能是有点贵,但是打折我觉得是可以入的,而且不用怕背刺,这个作品基本也不会再低于79这个定价了,有汉化补丁,前两部都有,第三部可以找我要翻译软件,一定要体验啊这真的是我第一次给五星评价了。
If this game was first of the serie it would have better reviews and more people would play it. The game is second in the serie, but not related to the first one. You can play it seperately or in order, there's only one minor connection showing that this game is prequel to the first one. The game start that with you leaving in doomed village, without a Maiden it will collapse and everyone in it will die. You not wanting to just die build a boat to get out of it, but in doing so you find missing Maiden in very poor state. The whole game resolve in you trying to help her by visiting other Maiden villages helping them and in return they help you. In process you try to restore your Maiden self and help her become better. It starts silly, but turns in very serious game about sacrifice and human's life worth. Comparision to the previous one and what this game is good at and bad: This game takes what first made and makes it better, exactly by this: - the narrator isn't an old guy who tries to sleep, even though it still lacks some quality sometimes the new young guy is energetic and makes for better "imersion" - the combat has more depth, more skills, up to 4 characters at one side. It became more tactic with adition of more variety of skills and better rebalance of equipments and items now fights realy can be dificult, but not that much that you need to grind anything making it enjoyable. - the story is deep. It start simple but with each new chapter it goes deeper showing what first lacked, a meaningful story, not a simple go save a kingdom with one plotline, but multi-stranded, interwoven threads. But even then it did some things worse: - the enemy variety is poorer, on the first entry with each new chapter you had new enemies, now they often repeat itself, because the game let's you explore most of the map already on the start which makes battles repeatable and boring if you go for full collection. Would be better if they would keep with each new region a new type of enemy. They still even if repeated have higher stats and often new skills, but it's not that much. - the narrator is still not perfect, like I don't know who decided that treating player like a child needing to explain every game mechanic was a good idea and sometimes he makes mistakes and repeats himself while reading. It's not that bad as in the first one, but it still sometimes is too much. Overall very interesting game. Playing on speeded up combat removes much of combat issue that this part of the series have making it very enjoyable.
一分给美术音乐。遇战本来就很无聊这作超级加倍,故事友情亲情恋情没一个写好的,写得粗糙就算了npc支线也没做,这跟有声绘本有什么区别?最终章的青白圣灵的战斗做得差劲到让人火大了,把主角踢出队伍增加难度搞得根本打不过全看运气是吧?重打三次还是刚复活被一个雷p团灭了,这么想骗游戏时长干脆去做点卡游戏行不?美术真是骑着你们上班吧。
yes
Highly recomended if you're into the Yokoverse too, It is true that it is not as good as the first one !
♡♡♡
Si vous avez apprécié le premier opus et sa démo,je vous conseille fortement de jouer a forsaken maiden. J'ai beaucoup apprécié la vibe voyage et îles tropicales. L'histoire et les designs sont toujours de bonnes qualités. J'aurais aimé passer plus de temps avec les personnages mais toute bonne chose a une fin.
The 2nd game doesn't change much from the first. It still looks great, still sounds awesome. It added a few systems, added "minigame" like story moments (like sneaking around cards that patrol), but those happen rarely. Besides those, everything added is a downgrade and it holds the game down compared to the first one. It feels like the changes haven't really been thought through fully: - you have more party members but you can't change most characters gear, nor do they get xp, which keeps them weak even if you level, and reduces gear choice. - you have combo moves that cost more gems, and requires a duo to be able to use them (basiclly just a check if the partner is alive and not stunned or something), but the gem economy is the same as game 1, which results in more characters passing turns to charge up for big moves. - in general i feel like a lot of moves havent been thought through: same characters have weaker moves that cost more or have massive downsides. - the random battle encounter rate is insane. its roughly every 4-5 tiles. and because enemies are tankier and only half your team levels, and only one char can fully change gear: you dont oneshot anymore if you are high level, and take more damage. this makes combat more interesting compared to game 1 where it was WAY too easy, but now its insanely tedious. the game has a mode that is sped up, i would highly recommend to use that, because fighting so many battles with those slow animations gets REALLY tedious. its a shame really. the story is good, but it feels like a crawl, half the encounter rate if not less would have been good. i cant bring myself to downvote, its still a good game, but the vast majority of changes compared to the first one are downgrades .
Much like the previous one, still a casual rpg experience while being read a story with a map made of card "tiles". Probably because I played this one right after the first one, I felt a little more burned out by the pretty pointless battles by the end. Also, the narration started to bother me a little because it feels like the narrator often emphasizes the incorrect words after I've had two games of getting used to the voice. Minor issues, still a casual time passer with one challenging battle at the end. I feel satisfied having bought it on sale and I will still play the third one after a break though this time.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Crash Drive 3 | $159K | 452 | 91% | $19.99 |
| The Dream Machine: Chapter 1 & 2 | $159K | 2.2K | 87% | $3.99 |
| Toki | $159K | 548 | 86% | $19.99 |
| The MISSING: J.J. Macfield and the Island of Memories | $159K | 1.2K | 88% | $5.99 |
| Bone's Cafe | $159.1K | 363 | 96% | $14.99 |
| Boyhood's End | $158.9K | 722 | 78% | $10.99 |