
ViveSpray is a virtual reality graffiti simulator for HTC Vive.Notice: Requires a virtual reality headset. See the VR Support section for more info.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not worth buying, feels like a tech demo at best
In general, it's good fun. But, interface-wise, it still needs consideration. Too many features are grouped into touches and hard clicks on the same controller, and it's easy to do the wrong thing. This seems like it's done for programming ease rather than going the correct route of creating more menus (like Kingspray), or making better use of the fact that it uses both controllers and one only uses the trigger (for spraying). I always like to know what's wrong first, so "Cons" then "Pros": Cons 1) It's too easy to accidentally change the resolution of the image when you go to click "Undo", which loses your work. 2) Changing resolution starts you from scratch rather than scaling your work to match. 3) You only have 6 save slots (2 per map) 4) You have a huge wall to paint on, but there's no way of ever painting the top part, so why have it? Are you going to put ladders in your living room to reach the top of the virtual wall? Maybe allow teleporting up? 5) Too easy to accidentally lose your current colour settings by touching the ink dropper with your thumb 6) You use both controllers, but the touchpad on the spray hand does nothing, yet the off-hand is over crowded with options causing the above accidental clicks/touches 7) Black paint won't spray on the subway car's windows - even though it's a different lustre (paint is matte, the windows are slightly shiny) so you can't see your layout unless you first paint in a different colour, or go over when doing your outline/highlight in another colour 8) Could do with a paintbrush option to paint large single colour backgrounds, rather than spend ages colouring in the wall when you want a single colour base to work on - which is made more frustrating when you accidentally lose it by clicking the rescale button instead of undo. 9) Remember to teleport away from the wall before you snapshot, otherwise the camera captures you opening the menu as part of the snap 10) Snapshots would be better if you could take them from the angle you're standing at, or somehow position the secondary camera 11) No open/save dialogs. I realise that Unity is pretty pants for standard VR dialogs, so you have to make these from scratch (as I am with my apps), but I like to choose where to put my saves (usually on my external drive so they're technically already backed up). 12) Would be good to have a help option if you forget the keys. The explanation is in the map selection area and felt like a lot to remember on my first go. 13) Setting it to the highest resolution (snaps just don't look as good as they do in VR if you export in lower resolutions...I found out the hard way...:( ) has very poor performance. The screen rotated, stuttered when I started to spray, frame rate went through the floor. If I had an old spec I would understand. 14) Just noticed that it keeps changing one of my active colour to brown/red randomly (perhaps sampling the wall colour). Luckily, one level of undo was enough to correct the problem 15) A single level of undo... I can't think of an app that has only 1 level of undo? I imagine it's something to do with storing a previous copy of the entire image and replacing when you undo, rather than transparent layers/each spray being an overlayed object or similar/other method. Pros 1) I feel like I'm spraying a wall. You can spray up close and pull away. 2) Quick learning curve 3) Can rattle is a nice touch 4) Cheap-ish (£2.99 feels more the correct price point) 5) The developer is fairly involved with the community and takes comments on board (comments on Steam, YouTube, etc.) 6) Not immediately obvious, to me, but you can see the colour you've picked by looking at the top of the spray can 7) No paint fumes. :D It's nowhere near as complex or as polished as Kingspray already is (and it's not even on general release yet), but it has been a (mostly) fun introduction to VR spray painting. In general, it feels like it didn't take long to put it together, something done in someone's spare time. Accidentally losing work has been a frustrating experience, but I'm glad this exists. I will be buying Kingspray when it's released on Steam, though. It even has dripping paint. :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There are far better graffiti simulators than this one.
Awesome physics, impressive real. I love it! spray looks real it feels real. Im coming from graffiti and this is a dream.
+Interesting Idea +Costs money for an unfinished product -Devs are somewhat scummy -Devs "released" this unfinished game then started new game with the rest of the content hours later. 0/5 Great concept and a decent artsy game, but I can't recommend games that literally get split into 2 just so the dev can get more money off of their idea. Literally an hour or so after they "Fully Released it" Vive Spray 2.0 popped up on the store with the exact same game but "Now Sporting the Features we originally promised in 1!" If you liked this review [url=https://store.steampowered.com/curator/33220185-VR-Games-and-Tools/]Click here[/url] and follow for more reviews of VR titles. And [url=https://steamcommunity.com/groups/HonestVR/]Click here[/url] if you want to request reviews on other VR titles.
FIrst 30 minutes gameplay of Vive Spray in MIXED REALITY and VR view on HTC Vive, enjoy: https://www.youtube.com/watch?v=vQZon_NNiQk Vive Spray for HTC Vive is a cool and realistic graffiti simulator in Virtual Reality, you can create your own graffiti art, do incredible and detailed paintings, write ignatures and enjoy the world of grafitti on several realistic locations - legally as well without getting caught! :) Vive Spray graffiti simulator in VR was released on Steam today, and I can recommend it to anyone who enjoys this kind of hobby or lifestyle. Check out my Mixed Reality VR gameplay video and see for yourself! Vive Spray has very good graphics, the surroundings feel very sharp and realistic, and the immersion is perfect in this Virtual Reality simulator. The possibilities in Vive Spray are kindof endless, exactly as in Tilt Brush, and if you happen to have the skills (like I dont), the sense of art or just love to paint, then you probably will love this VR game. After capturing this video, I realised that Vive Spray actually has been out for a while in Early Access stage, but the big thing today is that the game finally is complete. So Im sorry for telling you wrong about the release today, as I actually missed this title out previously. Anyhow, I really recoomend this game to everyone as it has so much potential if you are creative!
Das Spiel ist für mich nicht Spielbar da sich die Leinwand aushalb der VR Fläche befindet, und man keine Möglichkeit besitzt den Room zu verschieben zb Teleport.
Great game, that I've been criticizing before, but went out to be better than Kingspray. It can look a little bit rough. But has best tools and technically superior than Kingspray. Worth noting that it was made by one guy and in shorter period of time. I'm happy that Kingspray went exclusive route, sparkling development of ViveSpray. Because we got better software in the end.
Very poor sim... Avoid imo.
Kingspray ist um längen intuitiver und hat einen größeren Umfang plus tolle Musik. Keine Alternative zu Kingspray.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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