
Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 15 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 11Kreviews | 84% | — | $9.5M |
| $20.99−40% | 4.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've only played it for 1,5 hours but I really dislike it so far. It's either as boring as walking around in my own apartment – except a light switches off here and there or a radio turns on – or you're suddenly killed by a ghost girl appearing from nowhere with no way of escaping or anything. You just have to watch the dragged out suffocation scene and load an earlier save. It's also very obtuse as one of the first thing I had to do was to check a walkthrough on how to actually get a chapter going, On the upside I do think that the house is very well made and feel lived in and atmospheric. But boredom combined with sudden seemingly unavoidable and unescapable deaths is just not very fun imo.
The game has a very unsettling atmosphere, the corridors make you wonder if there is anything around the next corner or when opening a new door. It isn't over saturated with jump scares but has them now and then not to make the experience too stale. The weakest point of the game are the chases, they are definately not well designed. Sometimes pursuers just come out of nowhere and give you a long killing animation which ties in a long loading screen, so you not only get afraid to get caught in a chase but also fear the huge amount of time between dying and getting to play the game again. The lore is simple but leaves you wanting to know what happened exactly to each character and why it happened. TLDR Graphics: Pretty good Atmosphere: Amazing Chases: Frustrating Lore: Simple but actually interesting I recommend the game, just be sure you will endure a few frustrating chases.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Arabic, Bulgarian, Dutch, Greek, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America +9 more
| $34.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
| $24.49−30% | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这引导也太差了吧,露西章节没灯全黑给我绕迷路了都,而且逛半天也找不到线索,恐怖游戏给我玩红温了,后面全黑还要靠那个摄像机拍照找路,闪光灯眼睛都要瞎掉了,还有说是心理恐怖然而理智掉完了还是会有女鬼突脸,总之十分的折磨人,不太建议游玩
What else can i say other than this game is absolutely TERRIFYING. The visuals, the sounds, the stories, all immaculate. The puzzles are decently hard but not too hard that you'll rage quit, the sanity mechanics keep you on your toes, and every little sound makes you jump. I absolutely recommend this game to anyone looking for more than just jumpscares.
n tankei
Probably the scariest game I have played to date. The tools used to navigate each chapter is extremely well utilized. I loved the camera trope and Probably pissed myself more time than I can count. Also arguing appliances FTW.
Baita jogo de terror psicológico eu recomendo apenas para aqueles que tem o coração forte.
Visage is a game I really wanted to like and get into because I'd heard good things however I simply could not. I think the crux of the issue is the game puzzles and mechanics are so deliberately obtuse that even the most seasoned gamers would need the occasional guide to figure out what to do or where to go next. In my opinion, the best horror games (and games in general) don't require needless progression blocks locked behind discovering some overly obscure way around the monster or way to solve the puzzle. I think watching a video on the lore of the game gives you the same effect and saves you a lot of frustration.
吓死了,一点也不好玩
吓死了拉完了胆子小的容易一口气过去了,没主线提示。尿都滴出来了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 26K | 90% | $9.99 | |
| $9.6M | 32.3K | 97% | $19.99 | |
| $9.6M | 125.4K | 93% | $4.99 | |
| $9.5M | 16.5K | 92% | $19.99 | |
| $9.5M | 17.8K | 82% | $24.99 | |
| $9.5M | 56.6K | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 30 | 27% | $8.99 | |
| $182.6K | 1.3K | 79% | $4.99 | |
| $71.3K | 206 | 77% | $11.99 | |
| $35.6K | 446 | 87% | $3.99 | |
| $29.2K | 192 | 55% | $4.99 | |
| $6.4K | 39 | 79% | $4.99 |