
Vilset is a strategic simulator based on the principle of survival of people, who turned out to be beyond the limits of their civilization.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Korean, Russian, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vilset presents itself as an ambitious fusion of settlement building, survival management, and social simulation, placing you in charge of a fragile community struggling to endure in a hostile post-collapse world. On paper, it promises a breadth of systems: settlers with needs and personalities, production chains to master, a constantly shifting environment defined by hunger, thirst, disease, and severe seasonal changes, and even the possibility of interacting with other settlements through diplomacy or conflict. Another Reality clearly envisioned a deep, dynamic colony simulator in which every decision ripples through the community and every hardship becomes part of the story of your settlement’s rise — or fall. The early hours of the game reveal a foundation with genuine potential. You begin by laying the simplest structures — rudimentary shelters, farms, workshops — and assigning settlers to roles that gradually shape your young society. Each inhabitant has personal desires, emotional states, and relationships that affect productivity and behavior. As the community grows, you experiment with different layouts, optimize resource lines, and try to ensure that food, water, medicine, and tools remain stable. Seasonal changes further push the player to plan ahead: winter demands stockpiling, drought disrupts agriculture, and sudden weather events can upend carefully laid strategies. When the systems align, there is a clear glimpse of what Vilset could have been — a living settlement that grows more complex and more vulnerable as it expands. Yet the deeper one progresses, the more apparent the game’s unfinished state becomes. Many of the more ambitious systems advertised — diplomacy with neighboring settlements, faction interaction, trade routes, complex social dynamics — remain absent or incomplete. The survival mechanics themselves often feel more punishing than purposeful, with settlers suffering from hunger, disease, and environmental stress in ways that can feel arbitrary due to limited player tools or inconsistent balance. The interface, while functional, lacks the refinement needed to keep track of numerous interdependent systems, and key information is often buried or unclear. Instead of evolving into a multilayered simulation, Vilset frequently stalls, leaving the player repeating the same basic management tasks without meaningful new avenues opening. Compounding these issues is the stagnation of development. Updates halted years ago, and the game remains in a state that resembles a conceptual prototype more than a complete experience. What might have once been forgivable as Early Access roughness now feels like abandonment. The Steam community reflects this: players repeatedly express hope for progress, only to recognize that promised features are unlikely to materialize. As a result, what might have been an engaging blend of survival challenge and colony-building depth instead feels like a shell waiting for systems that were never implemented. Still, even with these shortcomings, Vilset offers moments of atmospheric immersion. The harshness of the environment, the vulnerability of the settlers, and the constant strain of managing scarce resources can create dramatic emergent stories. For players who enjoy experimentation, who appreciate the tension of managing a delicate settlement under pressure, or who simply like tinkering with incomplete sandbox systems, Vilset can provide a limited but intriguing experience. Its openness invites creativity, and its roughness, while frustrating, occasionally contributes to the sense of surviving against overwhelming odds. However, for most players seeking a polished colony simulator or a fully realized survival-strategy experience, Vilset is unlikely to satisfy. Its conceptual ambition contrasts sharply with the scarcity of functional systems, and its abrupt development freeze makes it feel like a blueprint rather than a finished product. The framework is there — a promising blend of mechanics and atmosphere — but without continued refinement or expansion, the game remains confined to the boundaries of its unfulfilled potential. Ultimately, Vilset stands as a reminder of how exciting ideas can falter without sustained development. It contains the seeds of a compelling survival-colony sim, yet never grows into the multifaceted experience it aspires to be. For a niche audience willing to overlook its incompleteness, it may still offer fleeting enjoyment — but for anyone expecting depth, progression, or stability, Vilset feels less like a full game and more like an abandoned foundation. Rating: 4/10
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+1 有中文 没成就 EA停更4年
No sense game, too poor, no advances. no ,no.no....
Muy malo, jamás pude correr el juego
當初買了沒多久,到現在都沒有更新!!!!!
just dont buy it last update is from 2021 looks good on the out side sucks in the inside
这游戏还有很长的一段路要走。
游戏还不是完整版本的,被Steam坑了,只是最初的内部测试版本,根本就不是完整的游戏,望大家不要被坑
2026 vote on a refund
不能 生娃 玩个毛啊 就4个人 怎么发展 初始也没工具加工作效率 小人搬运负重太少了
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| M.E.R.C. | $31.4K | 60 | 63% | $19.99 |
| Alpine - The Simulation Game | $31.4K | 56 | 54% | $19.99 |
| The Sentient | $31.4K | 83 | 39% | $9.99 |
| Swords and Sandals 5 Redux: Maximus Edition | $31.4K | 213 | 62% | $6.99 |
| Squad 51 vs. the Flying Saucers | $31.4K | 253 | 93% | $5.99 |
| Hunter: The Reckoning — The Beast of Glenkildove | $31.4K | 110 | 92% | $11.99 |