
An idle-fishing game played at the bottom of your screen, letting you multitask effortlessly. Progress by unlocking Vikings and upgrading their gear to fish for better loot, faster.
Most likely between $18 and $181. How we estimate →
Checked against 8 developer-reported gamesmedian error
Viking Fish has sold an estimated approximately 38 copies on Steam, for about approximately $61 in gross revenue.
About approximately 38 copies on Steam (mid estimate), modeled from its 2 reviews — low confidence. Not a figure the developer has reported.
About approximately $61 gross, most likely between approximately $18 and approximately $181 — roughly approximately $40 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $11.6K | 55 | 98% | $5.49 | |
| approximately $9.2K | 99 | 65% | $2.99 | |
| approximately $4.2K | 12 | 75% | $8.99 | |
| approximately $1.7K | 34 | 91% | $2.99 | |
| approximately $980 | 39 | 72% | $0.99 | |
| approximately $111 | 1 | 100% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $349 | 50 | 78% | $0.49 | |
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 |