
Vigilantes is a combat focused, turn-based tactical RPG set in the crime riddled city of Reiker. The game offers hardcore squad-level combat in a gritty neo-noir setting, intel gathering through surveillance and interrogation, a detailed character system, base facilities, crafting, and more.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Vigilantes is a combat focused, turn-based tactical RPG set in the declining, crime riddled city of Reiker. The game offers hardcore squad-level combat in a gritty neo-noir setting, intel gathering through surveillance and interrogation, a detailed character system, base facilities, crafting, and much more.
Party-Based Tactical Combat System, including lethal and non-lethal attacks, powerful perk-based activated abilities, attacks of opportunity, cover, aimed and special attacks.
Deep Character System: build the ultimate crime-fighting team using the UPLIFT system which comprises 6 stats, 9 skills and allows for a variety of viable builds. Further customise your characters with over 60 perks.
Gather Intel: Run surveillance and interrogate defeated enemies to locate each gang's leadership and facilities.
Story: Experience the hard-boiled story of a group of vigilantes waging war against the overwhelming might of the criminal underworld. Gain advantages in combat through skill checks and choices in dialogue, and help out citizens in need.
Adversary System: If an enemy manages to flee, they will become more powerful and you will have to face them again later. Take them down quick!
Crafting: Upgrade weapons from 9 distinct classes and craft special items, such as hot-loaded ammo, armour, and medical items.
Base Facilities: Build and upgrade 5 facilities (gym, library, firing range, surgery, workshop) to gain bonuses and access advanced crafting options.
Reactive AI: An enemy that reacts to your actions, by setting up ambushes, and is responsible for recruitment, building facilities, improving gang equipment and training.
So What Sets Vigilantes Apart From Other Games?
I'm sure you've noticed that the vast majority of turn based games favour fantasy or sci-fi settings. How many turn based games have you played that don't feature aliens, orcs, mutants, wizards, or bandits as antagonists? With Vigilantes, we wanted to offer you something fresh: a modern, neon drenched, rainy city in the midst of an unprecedented crime wave, supported by hard-boiled prose that brings the setting to life. It's no country for sorcerers or laser guns, but brace yourself for psychotic mob hitmen, molotov wielding doomsday cultists, and paramilitary survivalist snipers!
You can't take down vast criminal organisations by getting into street fights with low level hoods. Surveillance operations can reveal basic information on the extent of a gang's presence in a city district, or how much wealth they are gaining from operations there. To put a gang out of commission, you must locate and eliminate their boss, and smash their facilities. To do this, you must fight your way up the gang hierarchy, using your skills and equipment, such as truth serum, to break them in interrogation.
When's the last time you saw an enemy attempt to flee in a turn based RPG? What happens if they escape, and come gunning for you down the line, more experienced and powerful than ever? When an enemy runs, will you give chase, or focus on active threats?
The gangs will not sit back and allow you to dismantle their operations. They will carry out criminal operations, using the ill gotten proceeds on recruitment, equipment, training, and building buff providing rackets. Success comes with its own risks in Vigilantes. Once you get a gang's attention, they will dispatch deadly lieutenants to ambush and track you down. You may very well set out as the hunter and find yourself the hunted.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
es una aventura grafica con paradas para luchas por turnos. no puedes explorar, vas de lucha en lucha sin poder salirte del guion.... no vale la pena.... por suerte solo me costo 4€. podia haber sido como el underrail... pero supongo que no tenian tiempo ni presupuesto. sin poder explorar y tomar tus propias decisiones y opciones... pierde toda la gracia.... el concepto de mundo abierto le suena a estos creadores?
chinese plz. 请出中文。 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
combat is not rewarding enough, too slow. enemies take too long to take action, and you gotta wait for ALL of them to move. ALL of them ! at one point, i started listening to a video in the backgrount to break the tedium... i almost gave up on this game at around 4 hrs mark. again at 12 hrs mark. then decided to call it quits. it's not a bad game per se, there are some really cool elements in there (the gangs, the setting, some humor here and there), but would i recommend this to someone ? no.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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