
Embark on a journey through the longest night with Leila, a valiant member of the Vigilant Order. Delve into the hidden truths shrouded in eternal darkness, unravel the mystery surrounding Leila's enigmatic sister, and confront the eldritch horrors lurking in a world that has lost the light of day.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 8 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.99 | 3.7Kreviews | 86% | — | $1.5M |
| $21.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pues no tengo quejas en el apartado técnico, el juego está bien logrado en ese sentido, logró mantener mi atención por 8 horas, sus menús, equip y habilidades no son simples, pero tampoco complicadas, pero en las dos últimas horas comenzó a hacerse repetitivo: plataformeo simple, matas un bicho acá, otro por allá, no aparece ningún jefe, regresas, los mismos bichos aparecen una, llegas un callejón, regresas, matas bichos, no hay jefes, vuelves a regresar y lo mismo, y pues me terminó por aburrir. Y en las 8 horas ni siquiera logré conseguir ningunos de los trajes chidos que te muestran en las imágenes previas, si hubiera conseguido alguno en ese lapso me hubiera animado a seguir jugando, pero se ve que son premios muy avanzado el juego.
He disfrutado mucho este juego. Vigil The Longest Night es un muy buen metroidvania con 3 niveles de dificultad, varios finales y un combate divertido, jefes bien guapos y grandes y un diseño de escenarios muy detallado. Hay numerosos guiños y referencias a Dark Souls, un montón de Bloodborne, de Castlevania claramente y todo eso mezclado con un misterioso mundo oscuro, descripción de objetos, cultos a diosas, y hasta un poco de horror cósmico. El juego tiene sus cositas, no es perfecto. Pero es una excelente adición para una colección al género.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Korean, German, Spanish - Spain
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Polecam
优点:内容量很多,剧情是克系世界观,没啥毛病,背景画的不错很有氛围,玩着沉浸感还是挺强的,难度曲线也比较合理,基本没卡过关,战斗手感还行,翻滚可以打断动作(但好像斧类武器不行,斧类玩的少记不清了),有非常多的隐藏(或许算缺点?) 缺点:这沟槽的死亡回档机制,死了直接回档上次存档的时候,之前所有操作清零,非常逆天啊,但还好没啥粪怪推图的时候一般不会死(基本都是死于机关和摔死)。npc画的太丑了,实在是欣赏不来,咱们主角也是封面和建模各论各的,但不过戴着头盔也看不见,算了 个人排名可以给到顶级,把那死亡惩罚改一改可以给到半步夯
Ta ai um jogo que eu não esperava muito porém que me surpreendeu MUITO, é um SOULS 2D com elementos METROIDVANIA muito bem aplicado, muito exploração, itens secretos, missões secretas, chefes opcionais e muito conteúdo para ser feito no NG+, RECOMENDO FORTEMENTE!
a última atualização ficou muito boa. principalmente o mapa. parabéns!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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