
Verlet Swing brings you energetic swinging in a world that would be best described as a fever dream. Swing fast, don't crash and reach the goal as fast as possible!
Modeled estimate, not a reported figure. How we estimate →
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Danish, Finnish, Simplified Chinese, Japanese, Korean, Dutch +6 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] MUM? CAN AY PLAY DIS GAEM? YE. [/h1]
A fun hardcore arcade game with vapor/synth wave aesthetics focused around grappling hook action and obstacle-avoiding, with very short levels (all of them just few seconds long) and mechanics that are easy to understand but hard to master. You start by simply trying your best to reach the goal and afterwards you find new shortcuts and minor improvements to cut those extra decimals. It has a total of 100 base game levels (spread across 5 different "Worlds"), some extra challenges (such as a marathon, involving to beat the whole game in one go) and a level editor. While the first 4 worlds are tricky but managable, the last worlds abruptly spikes in difficulty to a point where it almost feels like a different game and it separates children from adults. Achievement completion-wise this game is crazy. Some of its achievements are very, very intense and unless you are already a veteran in these kind of games (and even so) then it's gonna require quite a lot of practice. Have fun! Keep in mind that the latest version of the game have some bugs going on that do not affect the normal experience in any way but keep some achievements locked (you can run an older patch of the game for that). Overall, despite smashing my head to the wall in order to complete this game I've had great funs with it and even if you play casually it is a title I'd warmly recommend.
its good
非常に速く進む。これがすべて。やっぱ速いって楽しいよな。 100レベルあるのだが、90以上から本番。 僕は、まだ、100に行けてません。
Verlet Swing has been on my Wishlist for a while and I finally was able to give it a shot. With just beating the Main Levels and entering the challenge modes, I can say this game has been really fun and enjoyable. The game starts off relatively easy and ramps up in difficulty towards the very end. This gives you time to enjoy the visuals and graphics before they really set you on course for some intense action. That action with the gritty level design makes you feel like a badass for overcoming the last world. Standout levels for me are "Crevice" and "Spiraling to the End", with many more I can go on about. From my perspective, Verlet Swing has intricate mechanics that translate well with its main concept, Swinging! With its nice Air Strafing and Tethering movement, I beat all the main levels within 8 hours or so and used Mouse and keyboard. It was an awesome experience and I would recommend this to anyone who likes moving fast and sharpening their skills.
After finishing every single level with perfect ranking I have a lot to say: -First 2 worlds were so much fun, the other 3 could have been deleted and nobody would have complained about it. -The aiming is horrible, if there is only ONE blue circle on the screen, why do I need to have Global Elite CSGO aim to hit it? It should give a lot of priority when there is only one blue circle on the screen and circles closer to you. -No preview of the levels, so you will die way more times than you were supposed to trying to figure out the level. -And dont get me started on the difficulty and how frustating the level design is, the last world make me quit and needing breaks multiple times. Huge potential, not fun. Buy on sale, play 2 or 3 worlds and uninstall.
Grappling hook game that starts off chill then becomes impossibly difficult by the end Lots of trial and error. Sometimes i couldn't tell what the critical path is. I preferred the levels with multiple options to take. I regret playing it on steam deck. The hook shot would often randomly hook to things across the whole level
There's a point at which a developer needs to stop and think "is this fun? Is this a fair challenge?" and if the answer is a resounding "NO" then they need to take a step back and reconsider what they're doing. Whoever the sack of sh*t that made level 93 is has a special place in hell. Possibly one of the worst levels in all of gaming. After about my 150th try I just said "that's enough" and decided to put this game down and never pick it up again. If you want a similar game with better music and challenges that aren't made purely out of spite. go play Neon White. As it stands, i can't recommend this game to anyone. Also, if you're here on the off chance that you're trying to find a fix for the bug where it's stuck on the splash screen on linux. run it using proton debug.
The physics are not right and only a few maps are good. Play Cyber Hook instead.
밑에 염소 씨X발이 뭔 말인지 뼈저리게 느꼈습니다
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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