
Addictive fast-paced shoot-em-up with beautiful 3D graphics and an amazing soundtrack. 5 ships to choose from and 5 action-packed Stages.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
https://youtu.be/gtgBNDjxr2k Without any distinguishing features to make this vertical scrolling shoot-em-up game stand out it feels bland and without character. It's functional but lacks personality.
Decent game for the price. However I found it to be underwhelming in a crowded market. Areas of Improvement: Needs Better sound effects and maybe music. There are parts of the game that could benefit from audio. such as charged laser attacks from enemies. The music is a preference thing but it was dull and repetative though slighly moody. Bullet patterns are generic and uninspiring but there are some good level boss ideas that need more fleshing out. some transition scenes when moving in 3d space have bullets awkwardly follow when they should probably desapear. in the same transitions i was moving through the background objects. The game has a lot of potential but needs a lot of polish.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Um shmup que tudo indica ser ocidental, meio difícil até de associar com os japoneses de maneira geral. É um jogo meio sem alma, música quase inexistente, visual totalmente genérico e embora tenha alguns slowdowns meio estranhos, é divertidinho de se jogar, considerando seu preço. Basicamente fica na casa dos 3 a 5 reais e levando isso em conta, diria que o jogo se paga tranquilamente. Na falta de um shmup pra jogar e terminar, ele quebra um galho. Nota: 6/10.
I'm very conflicted on this one. On one hand, troll game claims to support mouse use, but is keyboard only. On the other hand, it's a well made arcade style shooter.
GREAT beginner shoot-em-up. New players to the genre will find this game very easy to pick up, learn the basics, and progress consistently. Ignore the rough edges. Vector Strain simply sets out to be a quick, simple, top-down game. That's it. That's all it needs to do. And it does it.
Hopefully it's worth 0.00$ that I spent on it. Nobody will read my review so I Will Eat 1 Tablespoon of ketchup For Every Like this gets.
dificiilll, quase chorei nesse jogo XD mas muito bom mesmo só um pouco pesado quase que meu pc não roda ;-;
日本的なSTGを目指したけど、結局、90年代的な洋シューな出来にしかならなかった感じ。 細かい問題も多いのだが、unity製らしい重さに無駄なエフェクトなどで余計に安定しない動作が、操作の色々と重なって不愉快さの方が強い。 無駄なエフェクトは完全に切れないし、配色も決して見やすくない。 操作的に攻撃中のスローのオンオフがあるなら、スローボタン入れろとか、日本的なシューターからすると配慮が足りないのも洋ゲーSTG的。 回復するシールドの使い方がキモなんだが、それなら無駄なパワーアップ音声とかじゃなく、こっちの溜まりの見やすさや判りやすさの音を入れるとこしろよ。 面白いならいいんだが、先の面程どんどんテンポとか間とか適当になって行くし、音楽も効果音も眠いだけ。 何だろう、絵がきれいだと高得点な外人が高評価入れてるのか? 最低ではないが下の方だよ、糞でもやりたくなるのはなるからね。 マウス対応だし、元はスマホ?unityだし。 それならこんなもんかもな。 まぁ、画面回転とかあるのは評価するけどな。 あと、うちの環境(win10)ではDX9の方が動作が安定してる気がする。
Pretty generic danmaku, bullet hell game. It does its best to try and do what it supposed to do, but it falls rather short on every aspect. Enemies are not very creative, nor their firing pattern. Sound effects too often cuts short, leaving quite sad impression. Music is pretty short loop. There is no any special, innovative mechanic to the game as well. There are couple of issues I am not happy with, as well. As usual, some enemies has laser weapons, which they would telegraph first, and then beams become deadly after some time. The problem is, game does not really give away clearly the moment, when beams become dangerous, so you're pretty much playing the guessing game. The second is interface. Main menu [i]is[/i] navigatable with arrows, but it is not really convenient. It was clearly made to be controlled with a mouse, which is not really a good idea for a danmaku game. [edit] Oh, yeah, right, I almost forgot. Settings are pretty limited and not thought through really well. You can not switch to windowed mode for example, but as it is [i]made with unity[/i], you can just press Alt-Enter to switch from the full screen. Don't get me wrong, this game is not bad, and if you want a danmaku, sure go ahead and buy it; but there are just so many better bullet hells out there...
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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