
For countless years the villagers of Vamp’Ire have enjoyed a life of peace and happiness. But now, rumors are spreading about a wielder of dark magic - a Witchmaster. Fearing the rumors to be true, the village musters a militia to prepare for the worst.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Russian, French, Korean, Polish, Portuguese - Portugal, Thai, Ukrainian, Czech +4 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i like it it a good game 9.5/10
The game story, dialogues, ambiance, lore, everything is literally perfect and so good. But they tried to give the game a longer playtime by making the quests have you walk from a corner of the map to the other one. Well that's not a bad thing you might say and I also thought it would just make you appreciate the map and the effort put into it. But wth why would you put so many obstacles to have the character stuck in literally so many ways, even just trying to walk from a point to another one in a village is a literal pain. Snow piles that are almost as big as the screen you will have to walk around, trees that are made like a triangle missing an edge, literally designed to trap you, so so many very long fences that converge into a corner that will make you have to walk backwards many times everytime you are in a city until you literally memorize every path in the game and many else. I love this game a lot and I have been playing it a lot mostly in the mobile version but I literally hate the developers for making covering distance (which is like %75 percent of what you will do in this game anyways) so irritating and dumb. This is not a mistake, it is intentional. If your gameplay is for 10 hours(made up number) don't try to make it 50 hours by torturing players. This is fixed in their second version of the game tho, so I thank them for that.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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