
Survive different gamemodes in this Hack and Slash Arena ARPG. Play as one (or all!) of the many unique characters, each with their own strength, weaknesses, weapons and abilities. Upgrade, personalize and finetune your characters, to overcome all the challenges and bossfights!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty fun game! I received a key from the developer to try out the game and I'm pretty impressed! I enjoy the challenge that every level brings and its a bunch of fun increasing the stats of your character. The developer is working on the game and listens to the community, I look forward to more updates. C:
It's a great game to play casually. Great team and responsive, looking forward to future updates.
Playthrough here: https://youtu.be/2DDFu2CpMTM This game is a blast to play I love that it has a leaderboard which gives it a ton of replayability the attacks look a bit wonky, but I love the customization that's allowed with the runes and the characters all play vastly different. It's got a ton of game modes and a pretty interesting story/world definitely recommend it.
O jogo é muito bom, pelo que vi! Joguei em uma outra conta também. Além de ser um jogo com mecânicas ótimas, ele é super bem otimizado. Você tem várias personalizações, power ups e funções de cada personagem. Testei todos eles e são muito bons, me adaptei melhor com alguns, porém todos são divertidos. A progressão do jogo também é muito tranquila, o tutorial é bem explicativo e ali é possível ver todos os tipos de modo de jogo. Recomendo!
I received this game for free from the dev. I don't normally play these kind of games. Mouse and Keyboard isn't really my thing. However, I played the training levels and got killed by the first boss in the limited time I had to play it and found the experience quite good. I think I could get into it if I practised using keyboard and mouse more.
Juego espectacular, tiene un poco de todo y a ratos hasta sientes como el estrés te carcome por dentro mientras tratas de pasar los niveles más complejos, me parece que se inspiraron en los mejores juegos de antaño para conseguir un resultado magnifico. El juego vale la pena al 100% y su precio lo hace aún más atractivo, los desabolladores lo mejoran día a día y la variedad de personajes más sus habilidades te colocan un abanico de posibilidades para probar builds y cosas por el estilo. Si te gustan los retos adelante...
This is an addicting game and very fun! The most satisfying part of the game I think is in later Evolution(A gamemode) rounds when many enemy's fall from a single attack.
Класс, в какой то стадии игры ты просто 30 минут херачишь один цветок, который босс спавнит каждую секунду
[b]Valor is an action role-playing game in which the player controls a gladiator to overcome certain types of challenges in the arena.[/b] The game brings back the old Hack-and-Slash vibes from games like Diablo. It features a handful of fighters for the player to choose and level up at their own discretion. Valor is a well made game in itself for the following reasons. [h1]Gameplay[/h1] This game is focused on [b]Hack-and-Slash combat[/b], so expect it to feel similar to the Diablo games. There are [b]five characters to play with their own abilities[/b]. In a nutshell, you can play as an archer, warrior, pyromancer, blood mage, or a gunner. [b]Each character has their own leveling tree[/b] that you can upgrade to make their skills stronger. Valor places extra emphasis on [b]grinding[/b] to level up your characters and earn gold to buy weapons or arena buffs. As for the levels where you grind on, they can be either [b]eliminating a certain number of enemies; surviving for a set time; reaching a certain amount of points; or fighting a boss[/b]. Each level will have difficulty levels to make the grind more interesting. [b]Depending on the difficulty, the levels randomly give affixes which make the game harder by buffing enemies or creating environment hazards.[/b] As for making builds, it's quite [b]dependent on the runes and weapons that you obtain[/b] but honestly builds aren't as diverse as you'd think. Yes you will eventually be able to get all of the upgrades from the leveling tree but that alone won't help you win the harder levels. I believe runes can be obtained by completing the difficulty levels of the boss fights while weapons need to be bought from the shop. [b]Runes can offer powerful effects such as increasing ability damage or spawning small health pick-ups[/b]. [b]Weapons can offer benefits while balanced by downsides that can change one's playstyle[/b] such as a certain Pyromancer weapon that reduces afterburn damage but allows you to heal from using a skill. [h1]Graphics[/h1] I'll be honest when I say that [b]the graphics leave a lot to be desired but they are still decent[/b]. Sometimes [b]I feel like I'm fighting clay-mation figures[/b] and I don't mean it as an insult. The UI is basic as well since it's mainly huge text boxes. I will say that [b]the game really nails the theme of each region[/b]. I love the classic gladiator arena appearance along with the drums that play in the starting area. Then the neon city contrasts this by having futuristic neon-style props and a catchy electronic beat to it. I even love the ability to customize your character's skins. These are [b]simple color changes[/b] but [b]it's nice to have a reward for clearing stages as well as all of the levels on the highest difficulty[/b]. I've been maining Ember who is obviously the Pyromancer and I'm happy that you can even change the [b]color of the particle effects[/b]. So now she looks like a warlock using Fel magic from World of Warcraft. I'm just glad that I can earn my skins instead of needing to buy it from some microtransaction store. [h1]Issues[/h1] As much as I love the gameplay feel of Valor, there are some things that could have been done better. One such problem is the [b]weird motion blur that happens at the edge of the screen[/b] which makes things a bit disorientating. It woudln't be so bad if there weren't moments in which the game becomes a bullet hell and you need to be on the lookout. Speaking of things on the edge, [b]the arrow that points to a concerning off-screen item is easily missable to see[/b]. It's mostly white with another hint of a darker color but it's also incredibly skinny. Also these items can end your run such as the Gift one that ends your run if you fail to get it on time. One last issue I have is [b]how hard it is to aim attacks on enemies[/b] since there is aiming reticle other than your mouse and it doesn't help that the hud takes up a huge portion of the bottom screen. [h1]Verdict[/h1] [b]I highly recommend Valor for players who love the Diablo Hack-and-Slash combat, love grinding to level up characters, love high replayability.[/b] You may not like the graphics but I highly appreciate games that focus on the gameplay first then the graphics. It is satisfactory and fun from my own experience and I hope you get to experience it too. [code]For other game reviews, please [url=https://store.steampowered.com/curator/40640212/]follow us at What The Game?[/url][/code]
Great Game! I love it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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