
"Valkyrie Squad: Siege Breakers" is an exhilarating top-down shooter survival game. The mission is to break through the enemy's fortified defenses and face extreme survival conditions. you will lead this brave squad, utilizing each member's unique skills and defeat powerful enemies!
Modeled estimate, not a reported figure. How we estimate →
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About


Hello, Commander! Welcome to the Valkyrie Command Headquarters. I am your assistant, Artemis. Our mission is to travel to various planets to eliminate threats or rescue stranded comrades. Before we officially begin, let me provide you with a mission briefing!

● Team
Before each mission, you can freely assign three Valkyries for the task. Each Valkyrie has a unique attack style and can continuously upgrade during missions. Of course, you also have the chance to receive support from other weapons during the mission.
You can see that each Valkyrie belongs to a specific faction, and each faction has unique passive skills. In addition to their different weapon attack styles, the team leader can unleash a unique ultimate skill when the energy is full.
● Missions
In addition to facing a large number of enemies and attempting to survive, you will also encounter mutated BOSS-level enemies during missions. In some cases, you may need to conduct hostage rescue operations. Therefore, proper team member coordination and the ability to choose a leader for the stage are crucial. Even Valkyries from the same faction may have drastically different gameplay due to the leader's arrangement. Try to create the best combination according to your preferences!
Good luck on your missions, Commander!

Voice Actors
伊木垣れた
甘狗らて
玉貴にき
ガキガキガン鉄
konohana
sayasikoru
狼煙樹真
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This isn't the best survivors game, but it's not the worst either. What I like about this one are the art style, the squad system, and bosses. When you go for a run, the game needs you to select three girls from a roster of 3-girl groups. There are several groups to choose from but you don't have to choose all three from a single set. You can mix and match from different groups. Each girl has an ability type: Attack, Defense, Support, and Special. Each ability type gives a small bonus to your team in terms of damage, defense, regen, or fire rate. Since you can only pick three, you need to choose a build that caters towards your gameplay style. You can also stack three attack types for a significant damage boost or defense type to boost your defense, etc. On top of this, each girl also has their own unique ability ranging from firing projectiles to melee to crowd control to healing. Each group of girls also has a charged ability that differ from one another. It's a great way to mix things up each run. Bosses are not buffed up mobs. They are actual bosses with telegraphed aoe attacks that can kill you if you don't dodge. They have their own attacks as well. Honestly, they are rather damage sponges if you don't evolve your abilities. Powerups in this game are generic. They upgrade your abilities and give you buffs. Each ability can be evolved after getting a specific buff to its max level. However, you can only get evolution from chests dropped by mini-bosses. So, its a great idea to delay taking chests for as long as possible. The enemies in this game move at an incredibly slow pace but they also come in swarms, not waves. If you have ever played another survivors game called Army of Ruin, it's pretty much the same pace but with much smaller stages. Last but not least, the girls are well designed. They're a treat to look at, and not all of them are the generic sexy hot blondes wearing bikinis (although I wish skins exist in this game as unlockables). Props to the artist(s). Rating: TheHammerLadyPairsUpReallyWellWithMeleeCharactersSoShe'sMyFavourite / PleaseForTheLoveOfAllThatIsGoodGiveMeAScoreScreenOnDefeatYouAlreadyHaveItForVictorySoWhyDidn'tYouPutItInForADefeat P.S. It's best to upgrade your fav girl first rather than base camp. Getting that one OP girl in your comp can change a defeat to a victory to earn yourself a victory which gives you extra coins.
游戏角色很多。 立绘很好看,还有大招配音。 下来是缺点了: 经验值太少,一局游戏只有15分钟。相当于吸血鬼幸存者快进以后的时间,然而经验值却没有那么多,一把游戏我基地经验值升级到5级。游戏中还带经验值5级。到最后结束的时候也就65级左右。成就里达到这个等级的比例是14% 玩了几天发现,能进化的武器只有选择的三个人,另外三个额外武器只能升级到5级 游戏里物品出现还不是随机的,简直是逗,武器8级。被动5级,然而武器到5级以后后台就不给你出这个武器了你得把别的武器也有个升级到5级才会继续出开始的。所以后台基本上是强制让你平均升级武器。然而经验值不够!所以武器就没法全进化 另外这个游戏的移动速度有BUG。点满移速和不点移速。几乎感觉不到区别。就算点满了,有些BOSS的技能你也躲不掉。看似有提示,其实你点满了移速也走不出去。所以移速没用只能加护甲硬抗。《玩了几天发现空格键能位移,并且在要被命中的瞬间按有无敌帧,但是有CD。好歹能躲一些BOSS的关键技能了》《另外,除了移速没有加成外,磁铁也没什么卵用,这个加成范围设定的就是错的。吸血鬼幸存者里我吸取经验范围升级到5级几乎能吸半个屏幕了。这游戏里还是基地5级点满,游戏中点满。可能也就加一个人身位的距离吧,简直搞笑》 这3点就直接决定了游戏没有爽快感只有枯燥的刷刷刷。 话说吸血鬼幸存者出来这么久了,给你们抄都抄不明白啊。 这游戏就是美工立绘给力了。很有特色。策划给美工磕一个吧
美術很優秀但是完全不推薦的倖存者 刪卡會浪費一次三選一的設定 也沒有進關卡先排除武器的天賦 你解鎖的腳色跟武器越多 卡池汙染的狀況越嚴重 跟其他優秀倖存者遊戲的差異性方向是 怎麼讓玩家不舒服怎麼來,真的莫名其妙 可惜了優秀的美術了
[h1][b]立绘超棒的女武神幸存者[/b][/h1] 《女武神小队:突破重围》是一款类幸存者游戏,玩家将要组建一支满是美少女的女武神小队,前往各处剿灭敌人,维持人类殖民地的安定。 本作的立绘非常非常棒,游戏一共设计了流浪猫佣兵团、黑暗庞克、106特遣队、和之国、魅影情报局、自由意志、叛变女武神等7大阵营24位角色,个个都有独特的风格和不错的身材,只是其中不知怎么混进去了一只肌肉柴犬。 每次出战,玩家可以选择3位角色组成女武神小队,这些角色拥有各自的武器和大招,一定程度上也考验玩家的搭配能力。 游戏模式便是经典的《吸血鬼幸存者》那套了,玩家可操控队伍在一张大型地图上行动,而敌人则会从四面八方席卷过来。 生存足够的时间便为获胜,其中敌人也会展开圆形围堵、直线冲刺等战术。 不同的是本作在场景中加入了众多的可破坏物,击碎后可获得金币等奖励,偶尔会刷出睡眠仓,在其附近待一段时间便可救助NPC女武神,其会自动战斗一段时间。 游戏的过程中玩家可以随时切换3个角色,其攻击方式各有不同,还会随着时间累积大招能量,大招是些诸如火力全开、差大圆锯、弹射无人机的内容,用来清场和对付Boss都很管用。 整体体验下来,本作的游戏内画面较为杂乱,相比立绘逊色了不少,敌人密集度很高,一发炮弹过去能干掉一片,爽度还是有的。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
👉4分鐘影音評測介紹 https://youtu.be/b0tiwn6Wr_o 遊戲簡介 - 類型:倖存者類型Roguelike - 背景:玩家扮演新手指揮官,帶領女武神執行任務。 - 角色:初始6隻女武神,後續可解鎖更多。 優點 - 角色切換系統 - 可切換3名女武神,各有獨特技能與大招。 - 救援機制 - 地圖上有睡眠艙,可救援並強化女武神。 缺點 - 前期難度過高 - 新手玩家很難活滿15分鐘,必須反覆死亡累積金幣升級。 - 金幣需求過大 - 升級所需金幣過多,前期收益太少,農感太重。 - 衝刺功能雞肋 - 無法閃避攻擊,僅能用於閃避菁英怪技能。 - 技能強化不平衡 - 其他強化效果不明顯,建議優先升級角色技能。 - 爽感不足 - 即使技能升滿,打王仍需拉打,缺乏爽快感。 總結 - 定價:118元台幣,作為小品遊戲尚可接受。 - 改進空間:前期成就感不足、金幣需求過高、通關爽感欠缺。 - 團隊背景:數位卡夫特以格鬥遊戲聞名,此次嘗試新類型值得鼓勵。 熊哥認為這款遊戲雖然有潛力,但仍有許多改進空間。 如果你對這類遊戲有興趣,可以試試看,但也別期待太高!
比同類遊戲有點不知道自己在做什麼...
立繪、美術都很精緻,大招算有特色 成長數值過低,節奏慢 動作並不算流暢,判定很奇怪 目前遊戲還需要認真地打磨 不值118建議,特價才入手
마치 블루아카이브를 뱀서류로 만든거 같음 게임은 ㄹㅇ 개재밌음 그리고 전기톱은 언제나 훌륭한 대화수단임
Competent survivors clone with nice art, and not too much of a time sink. Not overly deep, but fun
Game has potential, but is too infuriating to enjoy if you're a survivor fan for the following reasons: - There is a long ass un-skippable clip scene before every end boss fight. Not flashy, no action, just a bunch of people having a poorly translated conversation about nothing. Why? - The RNG on pulls is real. You can't focus single items to max level in any meaningful way. If you don't love having level on of ten different items before leveling any of them up, you're going to be pissed off all the time. - Mitigating the above issue is impossible since banning items takes both gold to unlock (like a normal survivor) but also takes your level to actually use. Given that there are dozens of options with no way to lock them out of your game, you're stuck with your draw or spending 5 of your levels getting rid of a tiny amount of items you don't want. Which might not be an issue, but... - The RNG does not favor the items you already have, meaning re-roll is pretty useless. You can ban 5 items and re-roll five times and not get a single item you already have. The game seems to be designed around getting all ten items before meaningfully leveling any of them up. -Loot boxes don't favor items you own, making them random boxes that RNG your builds to death. You basically ignore them until you have what you actually want to level. - Loot boxes sometimes contain 'special' upgrades that hurt you more than help. Hell, the ones billed as exciting that contain 5 items will give you 5 random items you don't have and ruin your entire run at the very start of the match. - Evolution are very difficult to get in a normal match given the above issues. I've played dozens and dozens of runs without getting a single evolution due to RNG. You're more likely to get all your items leveling at an even rate than to get any one of them to max level. Since there isn't enough time to do that, you typically don't get to evolve things. -If you do evolve a weapon... it doesn't really matter. They don't seem to have unique animations and aren't much better. - The strange overhead perspective makes dodging a chore since you have no idea where the hit/hurt boxes are. - Invulnerable enemies is cancer. That's right, enemies that spawn and exist on screen for a duration of time that cannot be killed. You get so much clutter on screen that you can't see anything and it gets you killed by tiny invulnerable creatures covered by animations that might as well make them invisible. - Any monsters that detonates will do so under all circumstances regardless of if you 'kill' them or not. Meaning, they either detonate seconds after they get next to you or seconds after you would kill them. In addition, the delay is different depending on the monster. This is problematic because this litters the map with creatures that can kill you quickly but also have I-frames before killing you relatively long after after you've 'defeated' them. - Couple the above issue with the fact that many maps and bosses have pattern based attacks spewed all over the board at such a rate that you're forced to dash constantly or die and you have a recipe for madness. This is because moving is now a bad idea too, because there are un-killable mines created by your own attacks detonating all around you. - The devs thought it fun to include hardly noticeable un-passable walls scattered all over the map. You can't dash through, you can't walk through, but hilariously, the enemies can. Final thought: Go play holocure.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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