
Set in a far corner of space, Valfaris is a heavy metal infused 2D action-platformer and the next game from the team behind Unity Awards finalist, Slain: Back From Hell. Brutal combat. Deadly enemies. Stunning pixel art. Savage soundtrack. Get ready to rip the galaxy a new wormhole.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 13 → 1.5/day in the week after.
About


Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 2.8Kreviews | 82% | — | $123.1K |
| $24.99 | 819ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
毋庸置疑的好游戏,这是我玩过的这类游戏里面仅次于空洞骑士的美好体验,全流程大概六小时不到,但是玩的非常痛快,最终boss有点太难了,打了我四五十分钟哈哈
なるほど、これは魂斗羅だ。銃+剣と盾が有る魂斗羅。 レトロな感じでグラも操作感もスーファミっぽい。 難易度高めで難易度設定も無しなのでそんな部分もスーファミ時代のゲーム。 最近のヌルいゲームに慣れてると全然進めないんじゃなかろうか? 死んだ時に結構戻されるポイントが多々有るのでますますそう思う。 個人的には「死んだ時、戻され過ぎ」な気がする。かなりの高難易度なのに・・・ 難しい事は良いと思うけど チェックポイントを作るアイテムを温存しないとライフが増えないのは 最悪のシステムでここだけは直したほうが絶対に良くなると思う。 この調整はめちゃくちゃセンスが無くて チェックポイント無しで進める上手い人のほうがライフ増えてさらに楽になる・・・ ・・・って考えたやつはアホだろう。 この難しさなんだからチェックポイントぐらい ケチくさい事 言わずにタダで毎回作らせてやれよ。 ※追記:1面ボスを倒した実績の取得率が43%しか無かった つまりみんな1面クリアをする前に辞めてる まあ、でもこの内容だとそうなるだろうね・・・って感じ
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Japanese, Polish, Portuguese - Brazil, Traditional Chinese, Turkish +3 more
| $24.99 |
| 114ratings |
| 86% |
| — |
| not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 147 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game needs a "meh" rating, but it's not bad, so it gets a thumbs up. It's a good action platformer, but has some ♥♥♥♥♥♥♥♥ sections and got-yous that set you back a lot and is pretty annoying. [list] [*]The game looks nice, but, some of the time, the POV is too close and you get hit from off-screen ♥♥♥♥♥♥♥♥ and it's unnecessary and frustrating. Sometimes I couldn't tell what was an interactable object (platform, grabbing handle, etc.) and what wasn't. [*]The combat and load outs are alright but nothing special. [*]Equipment being locked behind secret areas and not being able to replay levels is a pretty ♥♥♥♥♥♥ choice on the game design. [*]The story is tired - eternally seeking revenge on an evil family member. I don't even like nor care about stories, buuuuttt.. BOOOORRRRIIINNNGGGG [*]The music is ♥♥♥♥♥♥♥ awful, especially for a game that's main advertisement is how super-totally-metal it is. I muted most of the game, and I ♥♥♥♥♥♥♥ love heavy metal. This ♥♥♥♥ was crap. Overall, the above points are really just annoyances. 3/10 - Solid, though annoying, but worth a play if you like action platformers.
comecei jogar so pra ver como era. Joguei um pouco. Mas PQP que jogo bom. Quem deu review negativa desse jogo é doido. Captura a alma de contra e jogos de correr e atirar dos 8 e 16 bits e leva pra outro nivel. O jogo é frenetico, ao mesmo tempo muito tecnico. Exigindo movimentos precisos. Parece estranha a comparação, mas é semelhante a sensação de jogar sekiro. De que o jogo é dificil, mas que se voce errar, a culpa é sua. Achei muito bem polido. O havy metal de fundo, somado aos efeitos sonoros desse jogo que causam impacto, mais a adrenalina. Apesar de ser 2D é muito imersivo na sensação de guerra, mais que muito FPS. Vou parecer um coach ou o super xandao falando isso, mas ''jogo que emana testosterona'' kkkkk Vou comprar uma kaiser so pra tomar jogando isso kkkkk Sensação muito boa essa ação toda com rock de fundo. adorei a dinamica de poder usar espada, escudo e arma secundaria. E ainda poder evoluir e trocar. Da uma variedade boa de estrategias pra jogar, NOTA: 10/10 e daria o premio de ''melhor jogo contra-likes ja feito" Assim que terminar o que estou jogando agora, vai ser o proximo que vou zerar.
muito bom! divertido e dinâmico, vale o preço!
难度挺高的,一般横板苦手就不要来碰了
мега свег
jogo dificil da preula
Great game! Really challenging, not for everyone, but rewarding. Solid shooting, cool enemies and locations. Recommended
excelente !!!! pegada shank, muito sangue, tiros e barbaridades..... e tudo ao som de heavy metal pesado, so compra
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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