
A Tactical Auto-Battler set in a Dark Fantasy world- complete with Roguelike Dungeons, a PVP Arena, Crafting and Kingdom Building.
Modeled estimate, not a reported figure. How we estimate →
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About
Assemble your team of heroes, unlock synergy buffs, and craft rare artifacts. Choose powerful combat perks to enhance your builds, then challenge other players and conquer new lands!
In Valefor, you fight with a team equipped with powerful items. The heroes you choose matter, as each has unique abilities and belongs to a specific class and race. The smarter you equip and position your heroes, the better your chances of victory.
Collect fragments from loot or buy them in the shop, and use them to summon units and craft equipment. Combine them to create even stronger heroes and artifacts.
Fight against real party builds, made by real players, in our PVP Arena. Ascend the ranks in true roguelike fashion, with a new team built from scratch every run. Analyze the strategy used by your opponents, press advantages and try to counter them. Take your time experimenting with the vast array of heroes, perks and items at your disposal because - with Asynchronous PVP - there is no turn timer.
Valefor is a Roguelite Strategy Auto-Battle RPG that is lightweight enough for portable play, and deep enough for tactical gameplay. Step into a rich dark fantasy world and follow the fragmented story in a single player campaign building your Kingdom along the way.
Every class and faction in the game has its own unique Building that can be constructed and upgraded to unlock powerful synergy buffs, give heroes class specific starting equipment and can even increase max party sizes. Defeat the dungeons that have taken hold of the land to unlock more space to grow your Kingdom.
On top of Valefor’s sleek visuals- we’ve also included a soundtrack and story to match. Whether it’s an epic score, a mournful ambience, or an action-packed battle scene- our music and lore seek to immerse you in our world and enhance your gaming experience.
Here at Valefor, we are constantly working to make this game the best we can- and we can’t do that without you. Have ideas, critiques, bug reports or just want to chat? Check out our Discord - we are incredibly active there. You can also visit our site, join our newsletter for development updates- or check out our many social accounts. We appreciate your support!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Japanese, Korean, Russian, Simplified Chinese, Indonesian, Ukrainian +6 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
chill
连攻击动画和行走动画都没有就纸片人对对碰,不敢相信这是2024的游戏,看以后会不会更新吧
这bug也太多了,光开第二个第三个地牢都重开了好几次
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reviewed for Startmenu.co.uk https://www.startmenu.co.uk/home/review-valefor-match-three-rng
Oyun belli eşyaları üçer üçer toplayıp onları birleştirerek ürettiğimiz binalar itemler ve kahramanlar savaşıdır. Hikaye olarak pek bir şey yok. Sadece oyuna girip kahramanları dizip üzerine item verip otomatik savaştıkları bir oyun. Genel itibari ile oyun keyfili, bir yerden sonra aşırı derece monotonlaşıyor o yüzden sonlara doğru beni baya bir sıktı. Oyun içindeki müzikleri ciddi manada beğendim. Karakter çeşitliliği ve item çeşitliliği çok fazla yok daha fazla olsa daha iyi olabilirdi. TFT yi andırıyor bir bakıma oyun zaten. Çerezlik bir oyun olduğu için indirimdeyken alıp oynamanızı tavsiye ederim.
面白いけどPVPランクマが禁止職業の運ゲーすぎる 相手には勝ち抜いてきたPTが出てくるので強い職業を禁止されたらただ勝てなくなるだけ
There is a deeply strategic gameplay loop that mostly involves randomly combining items for stronger heroes, armor and weapons. The PvP is really interesting too, since it's all asynchronous. If you want to leave in the middle of a battle, go for it, there's no timers, no rushing, no actions you need to take. Basically each round you win you get a new random assortment of pieces of a weapons, or armor or even another hero. It's your choice which items to keep, and which to sell. You can then buy items at a premium, in a store that is random, and you can pay to randomize it again. It becomes a game of odds and min/maxing specific hero combinations with specific weapons. The randomness in this game makes you think about how much you want to go for a specific build or another. Even some rounds prevent you from say 'making warriors' so you might need to change up your strategy. You might not get the drops you need to do what you wanted so you need to adapt. It really just becomes a matter of winning enough, early enough, and building up a strong enough army to be promoted to the 'next tier' of PvP. This style of randomness is nice, since it can be heavily mitigated through strategic choice and playing the odds. Then it matches you with other players (who knows if they actually are playing .. now .. or last week) but it almost doesn't matter? It's very weird the way that works, but it does work. You really need to pay attention and get the nuances of which items / hero combinations get over powered quickly as there are certainly some builds that absolutely crush it. So the game is a little bit imbalanced that way.
음... 게임 진행 버그 2번 맞고나니까 추천은 못하겠음.. 처음에 엑트 3에서 4로 넘어갈려고 입장 버튼 눌렀는데 진행이 안되서 게임 세이브 초기화 1회함 다시 진행중에 현제 12에서 13 넘어가는 때 동일한 버그 발생 인게임에서 FPS 설정을 못함 FPS 최대치를 뽑으려고함 2D게임이면서.... 그래서 그래픽카드 팬속도가 빠르게 돔... 해결법은 그래픽카드 드라이버 프로그램 들어가서 자체적으로 조정해야함... 게임 플레이 형태는 루즈함 건물도 세워야되고 케릭도 뽑아야 되는데 시간이 너무 걸림 pvp 플레 찍고 그만두려다가 다시 세이브 초기화 하고 해볼생각 중 도전과제는 완료 해볼까싶음 케릭터 조합은 그냥 종족따라 미는게 가장 좋아보임 개인적 op 케릭은 오크 마술사 케릭이라 생각됨 ---------------------------2025/02/27------------------------------------- 초기화 이후 돈을 먼저 벌기위해 pvp를 먼저함 돈을 벌고 시나리오 진행하려니 케릭터 배치하고 시작을 누르니 시작을 못하는 버그 발생
This game scratches my itch for a mid-core strategy game that I can dip into on my own schedule. I’m a fan of the fantasy setting and the blend of kingdom-building elements with the idle auto-battler gameplay. The short bursts of combat are perfect for when I don’t have a ton of time. Performance-wise, it’s been stable with only minor bugs here and there. The developers seem active in the community, pushing updates to polish the experience. There’s definitely room for more content — like additional hero factions or co-op modes — but what’s here is solid...
Overall, it's surprisingly deep for an indie game, and the unique crafting mechanic kept me engaged. It’s perfect if you enjoy strategic progression without constant button-mashing. Just be aware that at higher levels, it can get a bit grind-heavy unless you plan your merges well. Definitely worth a try if you like midcore strategy games with a puzzle twist.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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