
Local VR+PC horror: as a VR player, escape an underground facility full of giant alien monkeys. Up to 2 PC players can help you out controlling friendly drones... or crush you by playing as the enemy Mandrillians.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Escape from Mandrillia is a local asymmetric VR + PC horror game. A single player using the VR headset takes the role of a robot escaping an underground facility full of alien apes known as the Mandrillians. Up to 2 players at the computer can either help the VR player fight the Mandrillians, or control the Mandrillians themselves.
VR GAMEPLAY
On the VR side, the gameplay is a survival horror/stealth shooter.
Evade the Mandrillians, or face them -just remember the odds are against you!
Use your battery-powered Multitool to cloak, detect nearby enemies, or stun them if things get hairy.
Search for any weapon you can get your hands on -there's over 20 unique weapons, from conventional firearms to flamethrowers, crossbows, chainsaws and more!
Progress by locating keycards and solving minigames to open new sections until you can finally escape
In coop mode, maintain, repair, and reload your drone allies
PC GAMEPLAY
The PC players control either the Mandrillians or friendly combat drones.
Use your monkey senses to track down the VR player
Augment your abilities with cybernetic military upgrades
Quickly move around the map using the air vents
Psychologically torture the VR player like a true apex predator
Alternatively, join forces with the robot and fight the Mandrillian enemies
Match modifiers let you tweak every single parameter in the game: HP values, the way the PC players respawn, loot styles/progression, monster weakpoint calculations...
The included Match Presets are pre-curated clusters of match modifiers you can instantly apply. Think the PC players need a bit of an advantage? Use Mandrillian Bias. Or if you feel too overwhelmed, go for Robot Bias. Maybe you want a full survival horror experience where you start with no weapons and the monsters are almost indestructible? Horror Mode is for you. Or maybe you just want to unwind and let endless hordes of Mandrillians come at you and mow them down with heavy weaponry: Super Soldier got you covered.
You can mix and match all these settings and presets with no restrictions -sky's the limit!
Don't want anybody getting their filthy hands on your expensive computer? Not a problem! With Steam Remote Play, you are one invite away from playing with any of your Steam friends!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The only VR game with monkeys where you wont have slurs be thrown at you by 12 year-olds every few minutes.
Escape From P.Drilla
большой минус что про эту игру мало кто знает в русском сообществе, очень интересная механиками и в вообщем геймплей очень интересный, таких игр я ещё не видел.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2 words: Diagetic EVERYTHING VR devs need to TAKE NOTES from this game, everything feels so good to handle (though grabbing is a bit iffy sometimes, use the tip of your thumb to 'aim', magnetic grab also could use some tweaking) repairing the combat drone is fun to do and the sound design is nice as well, everything feels and sounds good to use. plenty of weapons in the game to find, some different types of bot to use, 2 combat bot loadouts for coop, i hope more loadouts are added in the future.
Отличная игра, что бы играть с другом
Best VR game to play with company of friends, sadly i dont have friends, but its still really cool! CONCEPT: --- !!!SPOILERS ALERT!!! --- A VR player plays as humanoid robot that spawns with some sidearm (depends on challenge/game settings you play, but usually its a pistol), one healing syringe, blue keycard (level 1), and a multitool that lets VR player become nearly invisible, stun enemies, and see noise indicators on the screen of multitool, helps with navigating Mandrillias. VR player moves around abandoned-like dark facility with many dead bodies, collecting grenades, weapons, heal syringes, ammo, keycards, and other stuff, while avoiding/attacking small spider-like aliens and big Mandrillias. Main goal as VR player is to escape or kill enough Mandrillias (If they have limited lifes). To escape, VR player needs to find 3 purple cards, convert each one of them into yellow card on different gates (3 gates, 1 for 1 card). By opening the gate VR player gets yellow card, ammo, recharge station for his multitool, and special weapon, weapon that cant be put in any inventory slot (EDIT: As developer answered, it CAN be put behind your back, there is a slot for it) and requires player to be held by hand/hands. It can be shotgun, assault rifle, grenade launcher, crossbow, and much more. When VR player collects 3 yellow keycards, he needs to go to the exit gate and insert those 3 cards in control panel. After completing some easy puzzles gate opens, and VR player can escape. That was for VR player, but what about PC ones? If you play Coop, then you will spawn as short robot with machine gun, firethrower, and rockets. PC robot cant repair or reload himself, it must do the VR player, which is very interesting and good idea in my opinion. In Coop mode all Mandrillians are AI-bots, but they are smarter than i thought. Their main objection is to kill you out of your line of sight, but they may still attack you in front of your eyes. Death of PC robot means nothing, basicly it cant really die, it may only be critical-damaged, which will cause a lot of repair (or just use healing syringe on him). If VR player dies, mission is over. Well, what about if you hate your friends, or just wanna make this a hard game? If you play Versus, PC player will become Mandrillia. His main objection is, obviosly, to kill the VR player, and not die too many times. Yes, mandrillias can respawn, but not infinite amount of times (Depends on game rules/challenge). Mandrillian can travel through corridors (as well as VR player), and through vents in the ceiling, which may help do some surprise attacks. Each time Mandrillia deals damage, breaks vent, or does something cool, it gets points. Via points, Mandrillia can buy an ability-like upgrade on respawn, but only one, like armor, grenade launcher, smoke emitter, healer, and other stuff. Mandrillia can charge attack, or do small quick slash, which will consume less stamina and do much less damage. Game is playable via VR headset to play as VR robot, and playable with controller and keyboard+mouse to play as robot or Mandrillia. You can get up to 2 PC players with splitscreen feature. ------------------------------------------------------------- PROS AND CONS: + Game has some decent horror atmosphere + Advanced interactions with weapons as VR player + Nice gameplay as VR player as well as PC robot and PC mandrillia + Decent amount of challenges to play for skins, Solo, Coop + Big amount of game settings for fair and balanced Coop/Versus mode + Cheap game price + Big amount of different weapons + Very small amount of bugs (maybe 0, but im not sure) + Really smart AI enemies + Good replayability ------------------------------------ - Game has only one big map to play (for now) - Not much options to change graphics (only on PC screen, like resolution, but not textures/shadows), no potato-pc option :< So thats my opinion on this game, i wish it had much more players, and i would wanna it to have something like ONLINE SERVERS, incase your friends arent available to play right now or dont want to. It would also be cool if it had modding feature, but the dev said that its too complex for him to add right now. I understand it and still love this game. 9/10 (i need friends XD) <3 thx dev for answering
Great game to play with friends. I love VR but my wife doesnt as much, so games like this make it so we can play together. This game is well done and quite the thriller for the VR player.
Escape From Mandrillia is a bold and inventive asymmetric horror game that builds its entire identity around social tension, unpredictability, and the physical immersion of virtual reality. Developed and published by German Bandera, the game is designed primarily as a local multiplayer experience where one player in VR is thrust into a terrifying survival scenario, while one or two additional players on PC shape that experience from the opposite side. Rather than offering a conventional single-player horror campaign, it focuses on emergent moments driven by human behavior, turning every session into a unique confrontation shaped by fear, strategy, and interpersonal mind games. At the center of the experience is the VR player, who takes control of a lone robot trapped inside a hostile underground facility known as Mandrillia. From a first-person perspective, the VR player explores dark corridors, abandoned labs, and industrial chambers while searching for keycards, tools, and escape routes. The environment is intentionally oppressive, with narrow hallways, limited visibility, and constant audio cues that make it difficult to tell whether danger is imminent or imagined. Movement and interaction in VR heighten vulnerability, as even simple tasks like opening doors or managing inventory require physical presence and awareness, making moments of surprise especially effective. Survival gameplay is layered with resource management and tactical decision-making. The VR player gains access to a wide arsenal of weapons ranging from firearms to improvised tools, as well as a multifunction device that can scan for enemies, stun nearby threats, or provide temporary cloaking. Ammunition and equipment are limited, forcing players to choose carefully between confrontation and stealth. This balance keeps tension high throughout each run, as reckless aggression can quickly leave the player exposed and defenseless in later encounters. What truly sets Escape From Mandrillia apart is its asymmetric multiplayer design. While the VR player navigates the facility in real time, PC players at the same machine can assume radically different roles. They may choose to support the VR player by controlling helper drones that offer firepower, repairs, or reconnaissance, effectively acting as a cooperative safety net. Alternatively, they can take on the role of the Mandrillians—ferocious, intelligent predators whose sole purpose is to hunt the VR player. These PC-controlled monsters move through vents, track sound, and coordinate ambushes, introducing a level of unpredictability and cruelty that scripted AI could never fully replicate. The psychological impact of human-controlled enemies cannot be overstated. Knowing that a real person is waiting, observing, and deliberately choosing when to strike transforms the VR experience into something far more intense than standard horror design. For Mandrillian players, the game becomes a tactical hunt, where patience, coordination, and knowledge of the map are rewarded. This duality creates a compelling push and pull, as fear and power constantly shift between players depending on positioning, equipment, and moment-to-moment decisions. Replayability is one of the game’s strongest qualities thanks to its extensive customization options. Nearly every aspect of a match can be adjusted, including player health, enemy behavior, loot frequency, weapon balance, and respawn rules. Preset modes allow groups to quickly jump into experiences tailored toward pure horror, chaotic action, or more balanced competitive play. This flexibility ensures that the game remains approachable for newcomers while still offering depth and challenge for experienced players who want to fine-tune the experience to their liking. Visually, the game embraces a gritty, industrial sci-fi aesthetic that works particularly well in VR. Environments are dense and claustrophobic, with lighting and shadows doing much of the heavy lifting in creating fear. Mandrillian designs are deliberately unsettling, combining animalistic movement with exaggerated features that feel threatening even from a distance. Sound design further amplifies immersion, using distant roars, metallic echoes, and subtle environmental noises to keep players constantly on edge. Despite its strengths, Escape From Mandrillia is not without a learning curve. New VR players may initially struggle with the pace and intensity, especially when facing experienced Mandrillian players. Some interactions can feel awkward until mastered, and balance can vary depending on custom settings. However, the game’s robust configuration tools largely offset these issues, allowing groups to experiment until they find a setup that feels fair and enjoyable. Overall, Escape From Mandrillia stands out as a rare example of a VR-focused game that fully embraces the social potential of asymmetric design. It thrives on human unpredictability, turning simple objectives into nerve-wracking ordeals and friendly gatherings into unforgettable horror sessions. For players seeking a multiplayer experience that goes beyond scripted scares and leans into genuine tension, creativity, and replayability, it offers one of the most distinctive and memorable takes on asymmetric VR horror available on Steam. Rating: 8/10
Honestly a blast to play, I like the VR part more simply because it's horrifying.
This has to be the best Asymmetric VR vs PC game I've played (and probably the best one on steam), its really fun and scary seeing all the areas and running from the alien monkey (Mandrillia). You will have tons of fun playing this game with a friend or sibling. The only thing that I wish it has is a PC mode for the VR character, I know this sounds stupid since it is a VR vs PC game but its really annoying running in VR, it makes me get motion sick very easily. And the game would be so much more accessible to people who don't have a VR headset.
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