
This is a story about finding love to overwrite the feelings for the one they held dearest. A girls love visual novel about summer, love and adolescence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 447reviews | 92% | — | $164K |
| $17.49−30% | 16ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
真的恶心 感觉不像正常人类可以写出的剧本,主角角色塑造僵硬的令人恶心,剧本也是,感觉不像是人的进展。配角更是恶心的要死,主角的爸妈让我感觉生理性厌恶。为什么出轨了还能这么简单的原谅,主角也是,主角的爸爸也是。主角的父亲塑造的这么温柔让人恶心。那个婊子妈更是不用说。主角也并非正常人类,对待感情草率的让人困惑,莫名其妙的自说自话又莫名其妙的让人理解,感情转变的非常坚硬,我本来是需要百合游戏治愈我每天痛苦的人生的,这个游戏真的让人难以接受。恶心恶心恶心,我从来没有给游戏打过差评,之前也玩到过粗制滥造或内容不明的游戏,但从来没有有这个游戏对我的这种感觉一样,感觉我的人生因为这个游戏又变得更昏暗了。我在玩之前就听说过这个游戏可能会有点问题,但他还是打破了我的预期,甚至游玩中间我已经把这个游戏当成一个笑话来玩还是难以接受。最后如果你是一个正在犹豫玩这个游戏的正常人请不要浪费时间。制作组有这个时间和金钱给几乎每一张cg都加动态为什么不能在剧本和人设方面仔细考量。视觉小说不是以文字和剧本为主吗。恶心恶心恶心。
UsoNatsu is a kinetic novel that is as much about entering adulthood and dealing with difficult emotions as it is about romance. It deals with some complicated themes, and uses characters who straddle childhood and adulthood to show that there are layers even to situations that initially look one-sided. I enjoyed the characters and their growth throughout the game, including how they lean on each other to improve in ways they couldn't alone. The game's premise of creating new memories in old places is a jumping-off point for character relationships, and a way to speed across a lot of different emotions in a short span of time - expect many of the usual beats from anime school drama to still happen here. If 'complicated themes' sounds a little too vague and you don't mind slight spoilers, some of the issues dealt with include [spoiler]student-teacher relationships, self-harm and domestic abuse[/spoiler]. While they were all treated with a certain amount of nuance, I think the game tends to fall on the side of "well, people have their reasons and it all kind of worked out" to let some worrying behaviour (especially from adults who should know/act better) off the hook. Still, as a whole, it feels appropriate for a coming-of-age story. In terms of presentation, it has a very clean and shiny aesthetic, with lots of character movement and animation, detailed character art and backgrounds, and all dialogue being voice acted. The music is nothing special, but given all the voice acting, it's fine for it not to stand out.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoyed Shizuku no Oto, and loved Fatal Twelve even more, but I think with this one, Akeo and everyone else involved with LYCORIS has made a true masterpiece. Shio Kouji's art is so gorgeous, one of the best-looking vns I've seen. A fantastic vn about moving on and moving forward. Also according to the credits there was a Rinka cameo (I'm pretty sure I know where it was it just flew over my head) which is based. Anyways play this if you like yuri or even if you don't it's so good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.4K | 94% | $29.99 | |
| $66.8K | 184 | 91% | $24.99 | |
| $47.6K | 195 | 88% | $18.99 | |
| $8.5K | 51 | 92% | $11.99 | |
| $5.5K | 18 | 100% | $7.99 | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164K | 300 | 84% | $15.99 | |
| $164K | 444 | 84% | $14.99 | |
| $164.1K | 389 | 91% | $11.99 | |
| $163.9K | 1.8K | 92% | $4.99 | |
| $164.1K | 464 | 78% | $14.99 | |
| $164.2K | 999 | 24% | $3.19 |