
Join forces with the psychic Director of the Urban Myth Dissolution Center and solve a variety of cases involving cursed relics, rental properties with shady histories, and dimensional anomalies. Monstrous oddities and otherworldly planes abound in this occult mystery adventure game!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 9 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Urban Myth Dissolution Center – your one-stop solution for dissolving and dealing with cursed relics, monstrous oddities, and dimensional anomalies!
Take on cases revolving around urban myths as Azami Fukurai, the heroine, under the supervision of Ayumu Meguriya, Level S psychic and Center Director...
The game takes you on an episodic digital mystery adventure, exploring various urban myths that haunt the internet, all presented in stunning psychedelic pixel art.
The player takes control of Azami for the detective legwork, collecting circumstantial evidence and social network posts to unravel the truth behind each urban myth, as well as the hidden pasts of each client, and why they came to encounter each oddity. The dissolution of each urban myth leads to unexpected consequences and hidden truths...
The Urban Myth Dissolution Center is a privately owned institution specializing in adaptive researchーboth onsite and onlineー, collection, and psychic divination, led by Center Director Ayumu Meguriya, focusing on the numerous urban myths that roam the offline and online worlds.

Azami Fukurai
The game's heroine is a newly-hired full-time part-time member of the Urban Myth Dissolution Center's staff. Each of the cases handled by the Center inevitably make anomalies and oddities part of her working day. Azami is able to see others' intentions and residual thoughts through her glasses.

Ayumu Meguriya
Center Director of the Urban Myth Dissolution Center, and Level S psychic. Avoids onsite research due to his wheelchair, but can divine oddities' true forms with his clairvoyant abilities.

Jasmine
Real name: Yasumi Tomarigi. Onsite investigator at the Urban Myth Dissolution Center. Her unmotivated part-timer attitude hides an unexplained wealth of skills including driving, close combat and surveillance ops.

Hakaba-Bunko
A game creator team based in Japan, whose core members are long-time aficionados of mystery-themed content. The team creates adventure games that explore innovative forms of pixel art, and is renowned for their game series, "Makoto Wakaido's Case Files".
Winning the Shueisha Game Creators CAMP award at Google Play Indie Games Festival 2021 led to a close collaboration with Shueisha Games and the birth of "Urban Myth Dissolution Center".
[From the Creators]
Do you believe in urban myths? Some of them may be mere rumors, but some might just be true. It's that ambiguity that keeps us coming back. We've tried to recreate that feel for this game itself, aiming to create a game that spreads through word of mouth and lives on in the public mind, beyond individual lives and memories.
Do you enjoy exploring urban myths? Do you have what it takes to uncover the truth? The Urban Myth Dissolution Center would love to hear from you! COme join our fun and friendly teaM. Prior ExpeRIence optional. Great welfare perks! Just sHow up and smile! TraiNing sessiOns Widely available.

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.59−30% | 6.3Kreviews | 88% | — | $1.7M |
| $17.99 | 2.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 261 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
解密过程我特别喜欢,尤其是看女主一步一步成长,也没什么卡关的地方,结局真的鸡皮疙瘩起来了,超喜欢这个结局,涉及剧透就不多写了,你们三个把日子过好比什么都重要.jpg
적당한 킬링 타임용 노벨을 좋아한다면 해볼만 할지도..? 생각보다 클릭 겜이라 지루하지만 스토리는 무난했다.
在吃了十个小时的屎后给你喂了块巧克力
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Arabic, Hindi +1 more
| $12.59−30% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 261 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刚玩完全部剧情我就迫不及待评论了! 优点:剧情,画风,音乐音效,汉化。 首先剧情是好剧情,探索来龙去脉时没想明白的事在最后一章的反转反转又反转的剧情中得到解释。最喜欢茉莉!她简直是超人!一开始还疑惑为啥主角是这么热心肠又可爱的小女孩,结果壁纸海报什么的都是主任,结局来的意料之外情理之中,服了这脑洞,但是不惜精分这么多人格,又设计出如此精密复杂的计划,是怀揣着多少恨意,又怀着对至亲多少的怀念呢?最后我还以为给手机安装爆炸软件世界毁灭呢,还好boss比较仁慈(并不),最后案件不了了之也真是讽刺到极点。 其次,画风UI和音乐,我一般不吃像素风的,但此游的画风独特又精致,也不吝啬给各种分镜,画面水准也很高,解体时诡异的像素风人物律动配合着抓耳的电音很是上头,主题曲好听。汉化翻译也很接地气,有部分中文互联网的网络梗看着能会心一笑。 缺点:玩法,每个章节都要固定地去社交媒体点点看看聊聊,一两次还会觉得很有新意,但玩多了就很痛苦了,最后看到需要在帖子找线索就想退出,还好其他地方弥补了这一点,解密认真过对话一般都能选出来,没什么难度。顺便,有些突脸和恐怖情节,but这种有点恐怖氛围但不会把人吓一大跳的感觉还挺不错。 最后:这个故事告诉我们,无论是现实还是在网络世界都要谨言慎行2333
super
This game is worth buying just for the soundtrack and visuals. Then you add a good story and fun gameplay on top of that? You've got a game which is more than the sum of its parts.
今年の1月に購入、時間がなくて5月にクリアしました。 名前だけは認知していたので思い切って購入しましたが、とても面白かったです。 各章それぞれの都市伝説を絡めた内容やSNSの調査は現代風でよかったです。 都市伝説を扱っている関係上少しホラー要素っぽいところがまたいい感じでした! 未プレイはぜひ購入して遊んでほしいです!
Похвалить можно только саундтрек и заставки. Это игра плоха как квест и плоха как визуальная новелла. Финальный твист или точнее даже твисты просто ломают логику происходящего ранее и выглядят максимально тупо
Двоякие чувства вызвала сия визуалка. Их я попытаюсь выразить в данном обзоре. Не то, что бы я разочарован в ней. Отнюдь, кровно заработанные были потрачены на неё не зря. Это действительно яркая, стильная новелла, красной линией через которую проходит известная строчка из Высоцкого: "УДИВИТЕЛЬНОЕ РЯДОМ, НО ОНО ЗАПРЕЩЕНО!" Шаг за шагом, играя за пытливую и пугливую дувчушку Адзами под руководством её премудрого наставника, мы раскрываем дела, в котором смешалось аномальное и аморальное. Их всего шесть, и каждая из них связана с той или иной городской легендой, что веками копились в японском (а то и в общемировом) социуме. Наша задача - проверить, все ли так однозначно в них, и нет ли в ней какой-то подноготной. А её, уж поверьте, там хватит с лихвой! Сценаристы реально постарались создать интересные истории, развязки которых ждешь с нетерпением; аниматоры не зря кушают своё бенто, доказав свое мастерство за счет графики и дизайна персонажей (пусть даже и в 16-бит формате, который на любителя). Сама по себе канва напоминает аниме про что-то непознанное навроде "Дандадана", имея при себе один и тот же сценарий развития сюжета на каждую и глав, а также эндинг в концы каждой из них. Видимо, потому неслучайно в японской версии на озвучку позвали профессионалов (того же Мэгурию озвучил чел, чьим голосом говорил сам Химмель из "Фрирен", о как!). И кажется, что игра безупречна. Но в том то и загвоздка, что саму по себе UMDC игрой назвать трудно. Да, там есть головоломки и нужно выбирать правильные ответы при расследовании. Но при прохождении кажется, что разрабы за тебя решают, словно двое из ларца, что спрашивать во время разговоров, куда идти и как отвечать. Даже когда ты ошибаешься во время процессов Идентификации и Развенчания, не чувствуется какого-то азарта при ответах на вопросы. Тебя никак не штрафуют за неправильные ответы, не снимают очки, твоя стата ни по какому из параметров никак не минусуется. Всего этого нет, и это не есть здорово! Визуалке не хватает элемента пространства идей для игрока, чтобы он мог по разному выстраивать траекторию расследования, и чтобы это приводило к каким-либо последствиям, как это было в том же Tokyo Dark. Хотя, быть может, я сильно много прошу от ВН, которая изначально была на мобилках, и лишь недавно обрела ПК-версию? Но все же... Подводя итог, скажу, что если вы фанат всякой японской паранормальщины и любите закрученный детектив с лихими поворотами сюжета - то вам сюда! Но будьте готовы к затянутости и запутанности сюжетных линий (особенно в последней главе). Мой вердикт: 7 ёкаев из 10
Esse game me pegou de surpresa! É um jogo de ''detetive'' focado em vários casos independentes, onde o caso final tem influência de todos os anteriores, semelhante ao que acontece com danganronpa. A diferença é que ele não é muito desafiador, pelo contrário, o jogo te induz toda hora a como prosseguir no caso e como achar as respostas corretas, é mais um jogo para curtir a experiência e a história, com ritmo de altos e baixos em todos os casos e algumas mecânicas criativas mesmo sendo point and click. Eu joguei em um ritmo bem lento, se rushar dá pra terminar em menos de 10 horas, mas eu joguei nesse ritmo justamente pelo jogo em si dar uma impressão que ele é meio... méh.... pareceu que ia ficar na mesmisse até o fim, e por conta disso mesmo eu não estava jogando mais TÃOO concentrado na reta final do jogo. Isso foi um erro. O último caso é definitivamente melhor que todos os anteriores, e ele criou uma justificativa e um desfecho MUITO melhor do que eu esperava para justificar os acontecimentos do jogo como um todo, pois até então estava tudo muito largado, e eu admito que não havia botado fé que o jogo ia melhorar. Agora que terminei, o saldo realmente ficou bem positivo, dos 6 casos teve 2 que eu particularmente não gostei, mas 3 foram bem feitos no geral, e o último salvou o jogo por completo. Admiração a parte, eu tenho mais coisas a elogiar desse jogo, e que mesmo se o jogo continuasse méh até o final, são duas coisas que se DESTACAM MUITO aqui: 1 - tradução pt-br, eu nunca vi uma tradução pt-br tão bem feita igual a esse jogo, nem em empresa triple A, é meio inacreditável pensar que não foi um brasileiro que fez, mas com certeza tinha um brasileiro no meio da equipe. Trabalho impecável de tradução, em todas as partes do jogo. 2 - mensagem moral do jogo, esse jogo faz claras criticas ao mundo ''cyber'' onde as pessoas são influenciadas pelas redes sociais, criam focos de ódios em massa, xingam as pessoas sem pensar nas consequências, usam a tecnologia como der e vier, e esse jogo demonstra também as consequências disso a longo prazo, onde normalmente pagam com a própria língua, mas isso não é um spoiler. O jogo inteiro é feito com muito carinho, tem mensagens sutis em todos os cantos, o próprio gráfico é bem único e bonitinho na minha concepção, a única coisa que faltou pro jogo ser melhor é de fato mais trilha sonora e os personagens terem vozes, a experiência com certeza seria outra. Tem momentos ''tensos'' que tudo fica em silêncio demais, e jogar em silêncio cansa mais rápido. Fatos. Algumas resoluções de casos também são forçadas, mas como o foco do jogo são LENDAS URBANAS, as histórias envolvendo os casos e as lendas foram muito bem feitas, então isso tem um peso muito maior!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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