
Join forces with the psychic Director of the Urban Myth Dissolution Center and solve a variety of cases involving cursed relics, rental properties with shady histories, and dimensional anomalies. Monstrous oddities and otherworldly planes abound in this occult mystery adventure game!
Modeled estimate, not a reported figure. How we estimate →
Media
About
The Urban Myth Dissolution Center – your one-stop solution for dissolving and dealing with cursed relics, monstrous oddities, and dimensional anomalies!
Take on cases revolving around urban myths as Azami Fukurai, the heroine, under the supervision of Ayumu Meguriya, Level S psychic and Center Director...
The game takes you on an episodic digital mystery adventure, exploring various urban myths that haunt the internet, all presented in stunning psychedelic pixel art.
The player takes control of Azami for the detective legwork, collecting circumstantial evidence and social network posts to unravel the truth behind each urban myth, as well as the hidden pasts of each client, and why they came to encounter each oddity. The dissolution of each urban myth leads to unexpected consequences and hidden truths...
The Urban Myth Dissolution Center is a privately owned institution specializing in adaptive researchーboth onsite and onlineー, collection, and psychic divination, led by Center Director Ayumu Meguriya, focusing on the numerous urban myths that roam the offline and online worlds.

Azami Fukurai
The game's heroine is a newly-hired full-time part-time member of the Urban Myth Dissolution Center's staff. Each of the cases handled by the Center inevitably make anomalies and oddities part of her working day. Azami is able to see others' intentions and residual thoughts through her glasses.

Ayumu Meguriya
Center Director of the Urban Myth Dissolution Center, and Level S psychic. Avoids onsite research due to his wheelchair, but can divine oddities' true forms with his clairvoyant abilities.

Jasmine
Real name: Yasumi Tomarigi. Onsite investigator at the Urban Myth Dissolution Center. Her unmotivated part-timer attitude hides an unexplained wealth of skills including driving, close combat and surveillance ops.

Hakaba-Bunko
A game creator team based in Japan, whose core members are long-time aficionados of mystery-themed content. The team creates adventure games that explore innovative forms of pixel art, and is renowned for their game series, "Makoto Wakaido's Case Files".
Winning the Shueisha Game Creators CAMP award at Google Play Indie Games Festival 2021 led to a close collaboration with Shueisha Games and the birth of "Urban Myth Dissolution Center".
[From the Creators]
Do you believe in urban myths? Some of them may be mere rumors, but some might just be true. It's that ambiguity that keeps us coming back. We've tried to recreate that feel for this game itself, aiming to create a game that spreads through word of mouth and lives on in the public mind, beyond individual lives and memories.
Do you enjoy exploring urban myths? Do you have what it takes to uncover the truth? The Urban Myth Dissolution Center would love to hear from you! COme join our fun and friendly teaM. Prior ExpeRIence optional. Great welfare perks! Just sHow up and smile! TraiNing sessiOns Widely available.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Arabic, Hindi +1 more
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
私はこのゲームを途中までプレイし、その後残りのエピソードを動画で済ませました。 それを踏まえてのレビューです。 結論から言うと、シナリオは大変面白いがゲームである必要がない、と感じました。 途中でプレイをやめた理由としては肝心のゲーム体験が退屈に感じたからです。 その一つとして、謎解きパートの際に解決までにひとつひとつのヒントを余さず回収する必要があり、かつフラグを立てないと明らかに怪しい個所を調べられない、『証拠をいい感じに散りばめておいたから順序通りに回収してね』といった一本道な感じにストレスを感じました。 カチカチとクリックしてキャラを動かして、怪しい個所を調べて、テキスト読むのが地味に面倒なんですよね。そこまでプレイヤーの行動を制限するなら全編ノベルゲームでいいと思います。 一方でシナリオに関しては満足できました。上記のゲーム体験に関して気にならない方にはおすすめできるゲームだと思います。
Un bon petit jeu sympathique d'enquêtes principalement basé au Japon avec une énorme touche de folklore de ce pays, fuyez si vous êtes allergique à tout ce qui touche ce pays, si ce n'est pas le cas c'est du tout bon. Les enquêtes ont la bonne durée, 2 heures 30 en moyenne, elles ne sont pas bien difficiles, impossible de louper des indices ou d'êtres coincés mais restent relativement intéressantes même si leur conclusion n'est pas forcément toujours sans repproche. Finalement le seul véritable défaut du jeu est sa traduction française relativement médiocre, je ne compte plus le nombre de mots absents, collés sans espace ou avec des fautes, assez gênant tout de même durant les énigmes ou il faut trouver les mots manquants pour former des phrases.
優質小品
有些推理是多餘的,最後的反轉十分牽強,但整體來說算有趣。
컨셉이 좋았는데 개인적으로 엔딩이 아쉽다 SNS 파트가 처음에는 신선했지만 루즈했다 추리의 재미보다 그냥 애니메이션 감상하는 느낌 (이게 나쁘다고 생각하진 않는다) 엔딩 좀 다듬고 시리즈물로 갔으면 좋았을 것 같다
[h1] 一款披着冒险游戏外壳的还不错的视觉小说 [/h1] 说句心里话前两章节还好,越到后面这种去无限找人对话模式就显得非常枯燥和乏味,包括在社交媒体上找线索也是,一直在点点点看对话看对话看对话,及其耗费精力和时间,而且过两天我肯定都把女主和茉莉小姐 对话全部忘光光了(现在刚刚打完写评论这段时间也差不多忘记了)。解谜环节也不太需要过多的推理,没有所谓的惩罚机制,各种三选一四选一选择题大大降低了解谜难度,除了9选3环节我认为和视觉小说几乎没有任何区别。反正都是看对话嘛。 整个剧情流程非常完整,也没有留下有什么坑没填的情况,也就是有些案件会简单一点,比较容易猜出来,最后的反转再反转有点出乎意料。音乐和画风这块也很不错,个人认为主任打电话这块的音乐和每个案件结尾的音乐非常好听。抛开无限点点点10h左右的流程也对得起这个价格。 满分100分的话这个游戏能打82,还不错,但案子的总体质量和上述的问题也让这款游戏的评价仅限于还不错。
This game is worth buying just for the soundtrack and visuals. Then you add a good story and fun gameplay on top of that? You've got a game which is more than the sum of its parts.
前面几章有点无聊但最后一章写得很不错!虽然玩之前就知道这游戏很慢热,但一直到最后一章才发力也太慢热了wwwww 演出方面,虽然你的live2d很鬼畜但女主的小动作很可爱又弥补了这一点:D 还有就是如果有全程配音就好了( 呜呜呜呜善良的小蓟纯洁的小蓟可爱的小蓟美丽的小蓟帅气的小蓟我好喜欢你呀
Good
小蓟小蓟我好喜欢你TT
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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