
A short classic point-and-click adventure with a verb-based interface and dialogue choices, where you explore a strange building, meet unsettling characters, and slowly uncover a dark, ancient secret.
Modeled estimate, not a reported figure. How we estimate →
About

Upstairs is a short point-and-click game with a verb-based interface and dialogue choices, inspired by all those classic adventures you’re thinking of right now.

You’ve been trapped for years. Now you finally have a chance to escape.
Find your way through a strange building full of unsettling people, dark humor, and strange mysteries. Every floor brings you closer to freedom… or deeper into an ancient, terrible secret.
Upstairs has been carefully crafted, late at night and piece by piece, by a single developer using Unity, Adventure Creator and Aseprite.

-Short, focused experience (about 1–2 hours)
-Classic point-and-click gameplay
-Verb-driven interface with a visible inventory
-Handcrafted pixel art
-A happy ending
-A friendly severed head you can talk to (responses are not guaranteed)
-No AI-generated content

MOUSE - Interact with the world
ESC - open the game menu

A game by Jaime Herrero
Original Music: The Coven
"Watch the Skyline Catch Fire" by Of the Wand & the Moon, written by Kim Larsen, distributed by Tesco Distribution Germany
Cover art and logo by Clara Soriano.
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Upstairs is a small personal project made during late nights. If it sticks with you after finishing it, sharing your thoughts on Steam means a lot.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Funny little game with good puzzles
C'est un point'n click très court (1h) mais très bien fichu. Une histoire de gamin kidnappé, de culte satanique et autres trucs glauques mais ça ne se prend pas du tout au sérieux. Les puzzles sont très logiques mais nécessitent de bien observer/inspecter les pièces et de réfléchir un minimum. Les graphismes sont très corrects, mais il faut aimer les pixels. Ca ne coûte que 3€. Bref, il ne faut pas hésiter.
Nicely done with good use of pixel graphics and music. Decent puzzles, too, but the story could have been better. Didn't care much for the ending as it feels unrelated to the rest and also takes away player agency. Another thing that seemed weird is the boy supposedly having been held captive for five years which isn't made even remotely believable, an issue that could've been easily avoided by simply stating he was kidnapped a week ago instead of five years which has no relevance to the plot in any way anyways. However, it's fun little game regardless.
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Languages: English, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool short adventure game. Nice pixel art. Cool story. Nice to play. Can need a guide.
Bastante entretenido para pasar un rato y despejarse. No es muy largo pero vale el tiempo que se le pueda dedicar por curiosidad. Tiene potencial aún para varios finales que así sin pensar demasiado, hasta a mí se me ocurren; siempre siguiendo el tono de humor negro del mismo juego especialmente en la parte del ritual al final con todo lo que se podría hacer y salir peor que mal.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.3K | 168 | 94% | $9.99 | |
| $17.6K | 125 | 94% | $9.99 | |
| $90 | 13 | 46% | $0.55 | |
| $518.4K | 1.4K | 96% | $19.99 | |
| $1.2M | 5.3K | 94% | $14.99 | |
| $50.2K | 135 | 88% | $19.99 |
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| $3.6K | 89 | 62% | $1.99 | |
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| $3.6K | 60 | 82% | $1.99 | |
| $3.6K | 84 | 67% | $2.99 | |
| $3.6K | 85 | 53% | $2.99 | |
| $3.6K | 116 | 99% | $1.99 |