
It's a lovely morning in the village and you are a horrible goose.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 98 reviews with recorded playtime.
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Awesome game wanted to play iy since it came out I had a blast making other peoples lives misirable
ce jeu est vraiment bien
Вредногусь топ, доча 4 года в восторге
Jogo muito bom e divertido, quero um ganso de estimação!
Its absolute cinema
Simple, charming, and ridiculously fun. Untitled Goose Game proves you don't need cutting edge graphics or complex mechanics to make a fantastic game. The art style is beautiful, the music fits perfectly, and the whole game has a cosy, relaxing feel that's easy for anyone to pick up and enjoy. This is one of those rare games I'd happily recommend to almost anyone. Whether you're an experienced gamer or someone who barely plays games at all, it's easy to understand and impossible not to smile while playing. The local co-op mode is also a brilliant addition and makes it a great game to play with a partner, friend or family member. The gameplay is surprisingly clever. Every area is full of little puzzles, and one of my favourite parts was experimenting with random ideas only to discover the developers had already thought of it. So many moments made me laugh because I'd think, "Surely this won't work..." before immediately causing complete chaos. Achievement wise, the list is excellent. Most unlock naturally through exploration, while others encourage you to think a little differently about the objectives. Dribbling a football (or a melon...) across half the map wasn't exactly relaxing, but it somehow felt perfectly in keeping with the game's sense of humour. The only part that slowed me down was the timed to do lists after finishing each area. They took a fair few attempts as I worked out the best route and the most efficient order to complete everything. They were still enjoyable, but they were easily the biggest challenge in an otherwise very relaxed achievement list. If I had one complaint, it's that I wanted more. I finished every achievement and immediately wished there were another few areas to explore. Honk/10. Highly recommended.
Чудова чілова гра , з джойстиком взагалі шикарно , оптимізація чудова за 7 годин жодних багів чи фпс-просадок , графіка чудова та комфортна приєна для очей , крякайте на здоров'я Кря-кря-кря quack quack quack !
a little clunky but otherwise very fun. honk honk
I got this game with couch co-op in mind. At first, it was quite fun, but the fun factor quickly went down the more we played. At first, the chaos of bullying the gardener was fun, but the novelty quickly wears off and turns into tedium. Doing the objectives is pretty hit or miss. Some of them are simple enough. Others will require you to wait for ages, until a guy sits down and does the exact thing you need for the "to-do list". Sometimes, your progress on the objective will be undone, because then AI is dead set on it. No matter how much distraction two players can cause, it always reverts to messing up the objective. It would be less of a pain, if the waiting for things to happen was not a major part of the game. On top of that, in co-op, the camera restricts movement of players when they're too far apart. Which also means, that if one player distracts the NPC so the other one can steal some random thing, both of them hit invisible walls. It's not even a problem with visibility, as the camera allows you to see way further than you can actually walk. All in all, when it was fun, it was good, but there's not enough unique interactions to have fun without objectives, and the objectives can be very, very tedious.
A cute distraction that can be played for a few minutes at a time. The main game is fairly short. I completed it in about 4 hours. But there is still a Lot of challenges to be done after that if you're into 100%'ing games. There are also speed runs you can attempt as well. Runs fine on my potato and linux mint. I wouldn't pay full price for this one simply because it's such a small game. But it's well polished and fun if you see it on sale.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Russian, Czech +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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