
A fateful meeting sets off a chain reaction, upending Mark's life. People disappear and memories prove unreliable. Uncover a hidden truth with Mark and his friends in this narrative adventure and race to unravel the mystery before it's too late.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Aug 10 → 25.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.4Kreviews | 97% | — | $5.6M |
| $19.99 | 4.4Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best and most emotional characters in a game so far, almos each character feels like someone you'd meet irl. You HAVE to finish each playthrough for the true experience. It also plays great on Steam deck.
Me parece un juego precioso.
I remember playing Seen on my phone way back in 2016. Now here I am playing another game with the same characters, re-imagined in a newer story in 2026! What an attempt to rhyme whatever events happened a decade ago. Not finishing the game yet during this review, I'll come back after finishing all chapters until the DLC too later on.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese
| $19.99 |
| 117ratings |
| 100% |
| — |
| not modelled |
| $19.99 | 19ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es una historia costumbrista preciosa y muy necesaria. Es de esos juegos que uno desearía olvidar para volver a experimentar de nuevo.
El final es... tan majestuoso. Te da una lección de vida y te enseña a superar, pero irónicamente lo único que no se puede superar es este juegazo... Pero después de todo esto, aún sabes que el mundo no se ha acabado.
Have you forgotten? I told you. I'm a pluviophile
Muy bonito y con buen lore
This game made me cry
One of the better written narrative games. It does seem to drag a bit in the beginning, but it really hits its stride in the middle. Lots of loveable characters and fun interactions. Felt very personal at time. Would absolutely recommend this game.
There were a few times during my playthrough where I thought to myself that this could be the best story game I've ever played. The characters feel very real, the world is alive around you, and the game as a whole is deeply emotional. I wept many times during [spoiler] the first act [/spoiler] which is unusual for me - I've played many of these emotional story games and they don't tend to affect me too heavily. It all felt so real, even with the pixel graphics and odd sound design choices, janky controls...it's definitely an indie game, but that's the power of good writing. [spoiler] I do feel like the story does kinda go off the rails after the first act...I kinda wish it had ended there, it felt perfect up to that point. It definitely unraveled somewhat after that. By the 3rd act I'd really started losing touch with where the story was going, but it does wrap up well enough, even if it's a bit confusing and open ended. I'll never forget that first act though...it's perfect. [/spoiler] I enjoyed learning a bit more about Filipino culture, which I've had very little exposure to on my side fo the world. I made adobo for myself and the wife a few nights ago and it was delicious! Looking forward to trying a bit more Filipino food in the future. I also played the new Afterimages DLC right after finishing the main game, and I'm not sure what to think of it. It feels like it's missing some of the janky charm of the main game, and the story feels like it really blasts through the script relentlessly, maybe that's the point. Also the camera placement for conversations is just awful, I guess they're trying to make you feel something with the weird way the shots are framed, but I really disliked it. I'm not sure I'd recommend the DLC, and it's definitely not required reading to say you've finished the story. The main game is far superior in every way IMO.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4K | 149 | 80% | $9.99 | |
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| $4.4K | 44 | 100% | $4.99 | |
| $2.3K | 20 | 100% | $5.99 | |
| $214 | 2 | 100% | $5.00 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 4.7K | 87% | $39.99 | |
| $5.6M | 26K | 94% | $5.99 | |
| $5.6M | 21.5K | 97% | $9.99 | |
| $5.6M | 14.3K | 84% | $19.99 | |
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.7M | 4.2K | 63% | $49.99 |