
A fateful meeting sets off a chain reaction, upending Mark's life. People disappear and memories prove unreliable. Uncover a hidden truth with Mark and his friends in this narrative adventure and race to unravel the mystery before it's too late.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Aug 10 → 25.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.4Kreviews | 97% | — | $5.6M |
| $19.99 | 4.4Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:')
10/10 Never recovering
very good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese
| $19.99 |
| 117ratings |
| 100% |
| — |
| not modelled |
| $19.99 | 19ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]第三次轮回后我才真正懂了游戏的叙事[/h2] 马克和妮可遗忘彼此的设定,我不觉得是 BE 结局,而是一种[i][b]苦乐参半的温柔成全[/b][/i]。各自背负着这么多次轮回的痛苦、崩塌与救赎,如果带着所有刻骨铭心的记忆活下去,余生只会被困在这些怀念与遗憾里,永远无法实现 “杰克” 和 “妈妈” 的愿望 —— 拥抱新生。 [hr][/hr] 就像现实里错过的人,一起创造了很多美好记忆,治愈着我,却没能走到最后,我也会像马克一样有执念、会想改写过去达到我想要的 Happy Ending。 [u][b]Until Then[/b][/u] 没有成全我的执念、没有圆满的重逢、也没有改写曾经的遗憾,只是用三次层层递进的轮回,讲述马克的故事带着我一起经历情绪蜕变的过程 —— 从失去的悲伤、到想挽回的挣扎、最后接纳真相与自己和解。 [hr][/hr] 在无数次的时空坍塌、世界重置的平行时空,他们是彼此唯一的锚点,互相理解、彼此鼓励,在破碎的时空里抱团取暖,正因如此最后的结局才让我无比意难平 ——[i][b]明明救赎了彼此、救赎了崩坏的世界,却唯独没能有一个完美结局[/b][/i]。 [hr][/hr] 那些逝去的、错过的、无缘的,不必耿耿于怀。跨越时空的相遇、双向奔赴的治愈、默默相守的鼓励,早已完成了生命的救赎。 [u][b]Until Then[/b] [/u]讲述的不是遗憾,而是释怀:[h3] 真正的告别,不是彻底遗忘,而是带着彼此赋予的勇气,好好享受往后的人生 [/h3] 哪怕人海相望、两两无言,那些温暖的记忆,都是彼此最好的馈赠。 [spoiler] 好好生活,平安余生 [/spoiler]
so peak 😭
please play the game, it's great
I don't get how this game made me so emotionaly invested into these 2d pixel sprites. ITS AMAZING. Keep in mind that the game doesn't end after the first playtrough.
nc game
good
muy buen juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4K | 149 | 80% | $9.99 | |
| $13.6K | 144 | 97% | $4.99 | |
| $4.4K | 44 | 100% | $4.99 | |
| $2.3K | 20 | 100% | $5.99 | |
| $214 | 2 | 100% | $5.00 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 4.7K | 87% | $39.99 | |
| $5.6M | 26K | 94% | $5.99 | |
| $5.6M | 21.5K | 97% | $9.99 | |
| $5.6M | 14.3K | 84% | $19.99 | |
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.7M | 4.2K | 63% | $49.99 |