
Untamed Tactics is a Tactical RPG set in world of colorful animals. Relive the legend of Greycoat’s escape into the untamed Wilds in a tale of lost honor and finding a new home as you fight, talk, and think your way through this beautifully illustrated adventure!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 133reviews | 78% | — | $18.1K |
| $4.99−75% | 8ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
将肉鸽与养成带入战棋 [h1] 前言 [/h1] 《荒野战纪》不是那种经典的以策略计算为重的战棋游戏,而是融入了一部分肉鸽与养成的要素,使得游戏整体不像传统战棋那么难,稍加思考就能打出不错的战绩,相较来说极为休闲,并且要素多样,最终的构筑乐趣也不低,算是一次不错的结合。 [h1] 熟悉的肉鸽构筑,不变的战棋 [/h1] 游戏开始,玩家可以选择开局自带的角色,第一章有三个角色可供选择,分别是类似弓手的兔子,类似盗贼的狐狸以及类似法师的蜥蜴。由于基本上这几位都扛不住,一开始还是有点悬的,好在兔子的治疗相当给力,防低也能抗一会,整体难度不高。整个战棋棋盘不大,并且内容还比较丰富。例如给双方debuff的水潭,以及造成伤害的陷阱,至于好像没什么用的墙壁,也能挡住NPC以及玩家的攻击轨迹,就像兔子的弓箭就不能隔墙打人,把敌人推到墙上还能造成伤害。然后角色也有经典的弱点系统,伤害分为物理、魔法、击退和精神四种,攻击造成的伤害很受这个影响。和谈技能非常有意思,攻击过程满足条件之后,每个角色都有与敌方和谈机会,这时会从和谈牌库里随机出三张,每张都有基础效果,针对不同性格的敌人,还能有追加效果,很有意思。 接下来谈到肉鸽部分,每一关的路线太有爬塔的味道了,不过《荒野战纪》也不打算在肉鸽深耕,因此有的只是几个方面形成的构筑而已,并且游戏还存在直接的永久属性加成以及直接添加词条的玩法,可谓是要素极多。不过这样也方便玩家构筑一个合适的角色(而不是卡组),主动技能有四个,后续还有符文槽位等等——主动,被动技能齐活,还有遗物加持,外带药剂支援,这么富裕的仗,输不了。 [h1] 总结 [/h1] 结合了各种游戏优点,使得战棋玩法门槛没有那么高了。可爱动物们的故事也等着玩家挖掘哦。可游玩内容相当丰富,建议一试。 [h1] [quote] [table] [tr] [th] 欢迎加入 [url=steampowered.com/curator/41787395] 百度游戏鉴赏团 [/url] [/th] [/tr] [tr] [th] 海量新游内测资格,助你清空愿望单 🎁 [/th] [/tr] [tr] [th][b] 素质击剑[/b] | [b]白嫖游戏[/b] | [b]开黑吹水[/b] | [b]犹豫败北[/b] [/th] [/tr] [/table] [/quote] [/h1]
I like the game, tho i found some bugs, the MOST important is a Gem you can use to increase your damage every time you start a combat, by restarting the combat, you can get as much attack as you want. Then there are some things in the interface that dont let me see all information, some abilities bugs or use a different kind of attacK (magic, mental, phsyical) than it shows. but overall and besides that BIG bug its a fun game
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Серия самых коротких рецензий: Неплохая (6.5 из 10) P.S.: Расшифровка: Трэш — знакомиться с игрой рекомендуется исключительно тем, кто в диком восторге от описания, скриншотов и продолжительности. Остальным, из контакта с этой игрой, только тыкать палкой, как ♥♥♥♥♥♥♥♥♥♥ку на дороге. Так себе — в основном, эта игра предлагает меньше, чем вы увидите из описания и скриншотов. Рекомендуется только тем, кому вышеперечисленные критерии окажутся «зашибись». Нормальная — неплохая игра своего жанра. Сами судите по описанию, скриншотам и продолжительности. Игра, примерно, соответствует своему наполнению. Хорошая — весьма неплохой представитель своего жанра. Многие могут найти тут «свой шедевр». Зачастую, игра приятно соответствует своему описанию и скриншотам. Отличная — эти игры, зачастую, превосходят свои первые впечатления, основанные на описании и скриншотах (в расчёт не берём репутацию, ибо «тот кто знает, тот поймёт»). Отличные представители своего жанра
Its nice and fresh, but controls are pretty clunky
Любителям TRPG советую. Не сильно замудрённая, но есть выбор скиллов(разнообразный), руны, прокачка. Классическая расстановка по клеткам. Можно толкать как например в Disgaea, но без всяких башен в кучу этажей и кидков. Disgaea я так же люблю, но когда хочется чего-то попроще - подойдёт эта игра. Это как отдохнуть в аркадном шутере после чего-нибудь реалистичного и хардкорного:)
A fairly flawed but overall enjoyable experience.
VERY repetitive
Excellent jeu tactique ! Un peu trop facile à mon goût, mais très complet
I would recomend this game to others. After you finish up the campaign it's just adventure mode after that. After campaign the story doesn't progress any further, so no point in me continuing to play the game further. To beat this game easy, you'll need to have steal gold on all your characters as a reaction. Then you randomly spend said gold in shops for upgrades. It wouldn't hurt to have a healer there with you.
垃圾游戏 傻逼游戏 大傻逼
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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