
You and your friends were teenage sidekicks of the world's greatest heroes. But now, the heroes are missing. It's your turn to kick @#$ and save the world!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked it.
A very cool game that was greatly improved by the latest update that added a lot of stuff. All the different power sets get their own special mentors and the storylines are influenced by it, with some really neat moments for all of them, even if the game's last act is greatly influenced by time travel and thus fit Chronomancy best, Elementalist is still my favorite power set personally. Would love a sequel. Just a shame that COG run their business like a discord server or a subreddit.
I have a few problems with Unsupervised. Don't really feel like meandering around, so here they are: 1. Stat checks don't apply in situations where they should matter most. Building a character up to fight supervillains and not allowing any stat-checks in combat with these people sucks big time. The game doesn't have smart enough writing to negate the need for this like Fallen Hero's more limited usage of checks. 2. The game has too many endings with too much variation. When creating an IF with a clear sequel in mind like Unsupervised, you gotta limit your scope in what you allow the player to do, so that the sequel doesn't necessitate double the wordcount whilst giving the player roughly the same amount of time in-game as the original. IF authors already have to write at much higher word counts, spare your players the need to wait an extra three years on the sequel and just remove some branching in favor of more covert factions and storytelling. 3. This game absolutely NEEDS a sequel, not in that I loved this one or found it unique, but to give us the rest of the story. So many things are built up to in this game without satisfying payoff. The villains just attack, there's a quick variation on the ending depending on your actions throughout the game and what power you have, and the plot threads are just sort of swept under the rug in favor of telling the player what happened because of their actions. With the threat the author built up from the opposing forces, I highly suspect we will get a sequel to this game, but until then I have to mention that until then it's just the opening act of a much greater story. I still gave a recommendation for this game because despite its faults, I enjoyed the foundation built here. Everything is competent. Sure the ROs got scenes way too late and time powers are the only *real* choice, but hey, you can be a cool superhero. I respect that the author executed that fun little premise and let us do some superhero stuff for a bit. Even if it does end at the first game, I enjoyed what was here.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Update 6/1/25: After going through the game post-update, I can safely say that I think this game is well worth the read. The super hero genre is definitely not my forte, yet this is definitely high on my list regardless. I think it's important to give kudos to those who deserve it, so thank you to the authors. It would have been much easier to turn a blind eye to the criticism they faced from their initial release, but the two rose to the occasion and made something really memorable. I will definitely keep an eye out for your future work.
Previously my complaint with the game was that it abruptly ended on a cliffhanger without any indication that the story you purchased was seemingly the set up of a multiparter. Following the update I can say that this issue has been heard and clearly resolved for an experience I can say I thoroughly enjoyed, where I felt I got more than my money's worth and a far more natural ending point that answers more questions than it raises. Left me wanting more, but not because I was unsatisfied.
There is a cliffhanger at the end for hero play-throughs. Yet it's clear it's because the author is trying to make a fleshed-out path instead of an easy ending. It's clear the author has worked extremely hard since 600,000+ words are very very difficult.
the game is literally so good and they had a huge build up just to... finish so suddenly. man that was dissapointing I want to play more.
i have played unsupervised plenty of times during the first version. despite the cliffhanger ending, i really enjoyed everything. now that i just found out that the ending got expanded, i am excited to replay again. literal fire, can't wait to replay the new version, and i CANNOT wait for the sequel if there will be one
Great writing, albeit with some inconsistency when playing as a villain character. I would like to hear about a sequel or further expansion of the story soon, even through DLC. Expanding the story through DLC will pay for itself faster, fans will get a sequel faster and everyone will be happy.
Not finished it yet but so far so good
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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