
You and your friends were teenage sidekicks of the world's greatest heroes. But now, the heroes are missing. It's your turn to kick @#$ and save the world!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最近在玩ghost simulator,突然发现作者挺眼熟的,搜了一下发现这本也是他写的,不过这本是他和另一个作者Lucas合作。对unsupervised的感情挺复杂,一方面是喜欢故事设定和插科打诨漫画书式的幽默,人物很有marvel鼎盛时期时超英角色的感觉,超能力三选一可自由扮演Dio(操控时间)/风暴女(操控风火水地元素)/闪电侠(超级速度),游戏里有存档系统也不错,但另一方面有种吃饭吃着吃着吃出苍蝇来的体验。之前玩到主角团救出Lilith之后Lilith和Derek互相嘴臭,主角充当调解员时的选项之一的大概意思是“虽然Lilith是femcel,但她还是我的朋友”,查了femcel(female incel)的意思后就直接一个大口区玩不下去并搁置了。尤其是在reddit社区看到有bro用户真因为这个原因喜欢Lilith并发表 horny言论更是如鲠在喉。 蒽咱就是说,要是Lilith真是世俗眼光下没有魅力的女性非自愿单身者也就算了,就当是作者关注边缘人群了。但一边说她是femcel一边又暗示她hot就很bro幻想。要不要因为这个原因给差评这件事上心情很反复横跳,可能未来会改成差评也可能不会,现在只想单纯把这点写出来提供给有需要的人。
It got an update give it a read
Unsupervised is an interesting and well-written story that shines primarily due to the breadth of choices available; there are more engaging decisions and diverse story branches here than in the other two Choice of Games titles I've played (Psy High and Heroes Rise: The Prodigy). Each playthrough thus feels unique, especially thanks to the well-designed stats system and healthy customisation options. The main drawback to this story branching is that there aren't enough scenes dedicated to fleshing out the player character's one-on-one relationships. Many scenes centre on team dynamics, meaning the player has limited opportunity to engage with other characters individually. This makes some of the romance options feel underdeveloped and rushed. I played through this for the first time after the major update adding new endings and was satisfied with the conclusion of the story. I completed two routes in nine hours — I expect it could take close to 20 hours to explore all the paths, endings, and relationships. There are definitely several loose ends that I hope we get to explore in a potential sequel! [7/10 - 10.06.25]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my favorite superhero CYOA
It's true this is not a full story but I think its a great game with some really good characters looking forward to (hoping for) the next part
Underrated. Just played the update, thought it was really fun!
This game is amazing and hella fun to play as long as you understand that it's a part 1. It's better to get into it knowing nothing else EXCEPT don't name your superhero lair the Keep. There's another place called the KEEP. Calling your lair the Keep is a preset option and I CANNOT fathom why.
It's.. wow, really well done game. Good characters. Good story. Extremely well made super power system, to me it seems a big mix of the boys and my hero academia, which is great i really enjoyed it. One thing. The endings.. i heard a sequel it's in consideration, well.. if the sequel eventually gets announced then yes this is a peak experience and i really reccomend it, if not prepare yourself to play a great choice of games. But also be ready to take a hit to the stomach with the endings. They are great don't get me wrong, but they end with a "to be continued" so again either peak or hit to the stomach after a beautifull dinner. On a final note i honestly don't regret buying it at all and i would do it again.
I think it's important to note that yes, this is 100% a "Part 1" with no guarantees of when we will have a Part 2. So while there's a bunch of paths you can go to, I think it's fair people feeling bad for seemingly finishing in a kind of cliffhanger. However, I really did enjoy my time playing it (don't let the steam stat for hours played fool you, I played more than this) and got liked very much each character I interacted with. This has all the chances in the world of turning into something truly awesome with time. Hope CoG see this as well and support this more in the future.
A fun adventure
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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