
It’s an indie horror game where John, a forensic photographer, after an unexpected and exhausting shift, is forced to spend the night away from home. What seemed like a temporary rest soon begins to turn unsettling.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.2/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Unseen" is a first-person thriller with psychological horror elements, featuring a linear narrative and a playtime of approximately 60 to 80 minutes.
It’s an indie horror game where John, a forensic photographer, after an unexpected and exhausting shift, is forced to spend the night away from home. What seemed like a temporary rest soon begins to turn unsettling.
The game is primarily a first-person walking simulator, with elements of exploration, puzzles, and interaction designed to immerse the player in an oppressive and mysterious atmosphere.
Immersive and unsettling atmosphere
Explore various locations
Psychological tension
Minimalist gameplay mechanics
Realistic graphics
Genres
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sound Design was a highlight with this game, certainly had a few moments that with the sound made me jump like a little baby, guess I'm not meant to be the chosen one.
The type of Indie horror I love. You can tell the passion that went into this. I thought it was fantastic!
You should experiment, it turned out very mediocre and boring.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Relatively short game. Took 2 hours to finish. I enjoyed it even though there were some confusing elements.
didn't even bother finishing it. Had an interesting first 10 - 20 minutes and then it just becomes extremely repetitive.
Honestly game is really good. Only game that has actually jump scared me and i am happy about that. they should make a vr version of this game which would be really cool to see and i would replay this game.
Its a simple game, yet its enjoyable, im used to horror games so i kinda knew what to expect in some jump scares... but i reccomend playing .
super good horror game for 5$ i would say it had some little things that could use improvement like audio levels sometimes not being the best but the story is dope and the way you wait to find the story until the end is nice definitely worth playing if you enjoy spooky stuff
Too many automatic black screens during transitions (immersion-breaking) and when the scare is audio driven, or immediately preceding a jumpscare. Note to all devs: darkness in general (including poorly lit environments) does not necessarily increase the dread factor or induce fright. Walking speed is slow, except when prompted to run at one point. Um, no. Not doing that. John (also misspelled as Jhon) may as well be cardboard for all the personality exhibited by him, making you feel nothing about his predicament. Story? Good grief. The handful of puzzles are decent. That's a plus. Overall, not really impressed by this. Play the demo. It's the best part.
I mean this VERY respectfully for the developers and people that decide to play this game. This game was terrible. It was there in terms of graphics- a little too much, game looked decent, but that constant shake when you move your mouse needs to be an option, I had to turn my fps down to 30 for the game to even be tolerable because it was making me nauseous after 15 minutes. When it comes to actual game, there were a few decent puzzles, but nothing that took more than a little head scratch and 3 minutes to figure out. I see the vision for sure, but I think this game needed to be a more than just a few cheap jump scares.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1M | 4.5K | 90% | $8.99 | |
| $204.4K | 1.1K | 86% | $6.99 | |
| $45.6K | 409 | 76% | $4.99 | |
| $9K | 49 | 69% | $4.99 | |
| $6.9K | 21 | 62% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7K | 73 | 79% | $9.99 | |
| $16.7K | 148 | 75% | $5.99 | |
| $16.7K | 117 | 94% | $5.99 | |
| $16.7K | 147 | 69% | $4.99 | |
| $16.7K | 67 | 87% | $14.99 | |
| $16.7K | 69 | 83% | $11.99 |