
Noah wakes up to find himself in an unknown hotel-like bedroom. Team up with Sally, a girl with supernatural powers, to solve the mystery of the room and escape from this strange facility!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Noah, a young boy who grew up in an orphanage, wakes up in an unknown hotel-like bedroom.
The door is locked, with not even a keyhole in sight.
While cautiously exploring the room, Noah is suddenly struck by dizziness and falls unconscious.
He regains consciousness to find an unfamiliar memo pad and a locked box in front of him.
“Sorry if I frightened you...! My name is Sally."
"Let's escape together once and for all!”
Sally's mysterious powers allow her to somehow enter into Noah's body.
According to her, Noah will soon be used as a test subject for research on supernatural powers.
Work with Sally to escape from this facility... Before it is too late.

This game is a 3D mystery-solving adventure game played from a first-person perspective.
The player starts out locked up and must explore the room to find items and documents to solve challenging puzzles in order to escape.

This game contains high-difficulty puzzles.
If you get stuck, please use the “Hint” option in the Pause Menu.

2-3 hours
Streaming and monetization of it is allowed without permission, regardless of whether it is for personal or corporate use.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
謎解き脱出ゲーム! 他の方も書いてるけど、インターネットに転がっていた3Dの脱出ゲームを思い起こさせるゲームだった! ボリューム的にもそんなに長くないので、気軽に謎解きしたい人にはいいと思う! おすすめにはしてるけど一つ不満があって…… ゲーム起動して「はじめる」を押すとクラッシュして始められず、原因は画質の初期設定がhighだったこと。 lowにしたら始めることはできたけど、PCのファンが尋常じゃないほどうるさくて……www 画面サイズを最小にしたら落ち着きましたwww つまりかなり重いらしい!ミドルハイスペックPCでもこうなったので、PCのスペック低めかもと思う人は、まず設定ひらいて画質と画面サイズを最小にしよう!
基本に忠実なオーソドックスな脱出ゲーム シナリオ背景やストーリーはほんの少し程度だが、 脱出のギミックなどを主眼に置いているのでそこまでではない印象 総じて値段相応で悪くはないと思います
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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