
"Unknown Memoirs" is a short horror game series focusing on distressing tales of horror. "The Rental" centers on the main character moving into a rental that they found online. Little do they know of the horrors that await them.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
[i][b]В целом для своей цены норм, походили поискали попугались ничего нового не встретил типичный хоррор[/b][/i]
[code]Curator page here-->[url=https://store.steampowered.com/curator/37670120/] DaRevieweD #230 [/url]<-- [i]New review every week[/i][/code] [h1]"ENJOYING YOUR STAY… ALIVE?"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2987270162 [u]Here's The Thing:[/u] You’re a hobo…!? Silly me, a poor person, who has rented a very run-down place that’s totally not also a drug den. Reasoning? Well, I can only assume it was offered at a beyond affordable price! Anyway, moving day is here and you just want to put your feet up that is until it all goes seriously wrong~ [h1] ! SHOUT-OUT ![/h1] This week’s review pick was put forth by [url=https://www.youtube.com/@stasisboothgames]Stasis Booth Games[/url]. A beloved indie developer best known for the contemplative trip [url= https://steamcommunity.com/id/DeadeGuard98/recommended/1659650/] 7th Chance”[/url] and now [b]“We Are Not Alone”[/b]. Today (June 11th) is also his birthday, so send some wishes his way~ [h1][u][+] PROS;[/u][/h1] [h1]:) APARTMEANT JUST. FOR. YOOUU~[/h1] Been a while since I played a full-on walking simulator but I knew what to expect gameplay-wise and so should you by now! Scour for keys, look around, trigger scares, observe for changes in your surroundings, and pretty much play right into the hands of the “landlord”. If you’re already dozing off- don’t worry, the confinement to strolling speed takes place in a very constricted apartment and so you can cover ground rather quickly. While the owner is a frugal and questionable fella, they did leave- not one but TWO flashlights to aid you in meeting your demise! How… kind!? That means you just have to put up with the unforgiving conditions of the lighting early on and feel your way around the walls for switches to flip! Your stay won’t be all that long, like around 30-40 minutes, barring any delays from the puzzling malevolence~ [u]TIPS:[/u] 1) To save you time, the code is… [spoiler]5**9[/spoiler] [h1]:) A TENANCY TO FORGET DETAILS…[/h1] If the goal behind the atmosphere was to wrap around you a sense of slowly creeping perturbance with constant traces of an unknown third party… one that’s ever-present and omnipotent within the small space. Begetting the questions that will always be at the back of the player’s mind “who in their right mind would reside here, broke or otherwise” and “why did *I* agree to pay for this again”!? Seriously, the place is filthy and there were a lot of signs that druggos used to hang here, or they just stepped out for a smoke break somewhere… However, the visuals would be nothing without its convincing audio design which is what must’ve greatly sweetened the pot of an advert for the place, eventually selling this hole! No fancy composing, no staying power after the ordeal, but they sufficed when and where it counts; relentlessly barking whispers and unidentified noise sources. Another thing to lodge a complaint about to the human landlord~ [h1]:) TALK ABOUT SOME SERIOUS “RENT CONTROL”![/h1] I tried and tried, but I couldn’t really make much associations to already-existing horror movies on the basis of premise or choice of setting. HOWEVER, both [b]The 4th Floor (1999)[/b] and [b]1BR[/b] come quite close in terms of plausible influences. So, if you’ve seen either of these, you know what you’re in for… the most part. I wished and prayed to a higher being that we’d at least get to learn more about the main character and the decisions that led to this move to no avail… That said, I can understand as to why it was left ambiguous, I mean we have all found ourselves in circumstances we have no power over- so to have that snowball into being at the mercy of yet another trying predicament sort of makes sense in a very twisted and nihilistic manner~ [h1][u][-] CONS;[/u][/h1] [h1]:( WELCOME TO THE BUILDING…![/h1] Yes, it’s a $1 game. And yes, the dev is a first-timer, so a lot of the things I point out were perhaps unavoidable. Maybe I’m unreasonable and demanding…? However, what better way to make sure they don’t happen again in the future by raising them!? Like I talked about in my review of [url=https://steamcommunity.com/id/DeadeGuard98/recommended/2437760/]The Dead Are Not Dead[/url]; cheap cost shouldn’t justify cutting corners and releasing sketchy products. It was missing vital constituents that, taken in isolation could be pardoned, but when put together? They show exactly just how unsatisfying and gaping everything was ! The dilemma arises when the protagonist is, all of a sudden, thrust into a locked room without even taking a minute to question anything that occurs, hazard a guess that would make for interesting exposition, or even call for help… Zero redeeming character traits. I know, many silent walking simulators are guilty of this too, but here it came off even more illogical and was tangible enough that I actually stopped to tilt my head and wonder. Whereas other titles would blur the line by having you accept the dream-like state beforehand and therefore anything happening from then on is fair game. Same can’t be said here, for the puzzles and scavenger hunt that followed only existed for the sole purpose of (a) it’s a horror game, and (b) we all just love engaging with them apparently~ https://steamcommunity.com/sharedfiles/filedetails/?id=2987270850 [h1]:( THE AD MUST’VE BEEN GREATLY EMB-HELLISHED![/h1] This one’s a doozy and it has no bearing on the dev just starting out. Overall, the game had this jarring and incomplete quality to it. Talking about how it offered no explanation as to ANY of the events that took place, that it was baffling simply for the sake of being cryptic, and how after reaching the end- I knew less than I did initially! Ohh, it’s just episode 1? Well, that doesn’t change the fact there’s barely a proper cliffhanger, no credits, and not even a cute “to be continued” so you know it’s planned as such. Instead, a “thank you for playing” awaits… so, essentially a paid demo!? Had you not read the store page, you would’ve had no clue it was episodic in nature. Not that the former helped since it described both “Unknown Memoirs” and “The Rental” side-by-side! Thus, if you go into it expecting the juicy things it promises, you’ll be sorely mistaken and disappointed. Why not be transparent, or just slap an “Early Access” disclaimer. Also, I think the dev is torn between creating a horror anthology or series~ [h1]:( WASN’T IN THE FIEND PRINT OF THE AGREEMENT!!![/h1] Another victim of the “dark = scary” discourse, even when that means you can’t see jack! The 2nd “torch” you come into possession of deliberately limits the lighting distance which is about as helpful as having no batteries… With the exception of “volume” and “sensitivity”, there are virtually no other options whatsoever to tweak. If you think about it, that’s as good as doing nothing~ [h1]BUGS:[/h1] x Crashes frequently until it stabilizes… but since there are no saves- becomes unintentional purgatory trip x Corners of objects are very bumpy & obstructive; you can see you have ample room to maneuver but game’s just like “you wish”. [h1]NITPICKS:[/h1] ~ Hire a voice actor! Don’t just simply and suddenly add asset-store heavy breathing to a silent protagonist… ~ No credits? Shady to the max! ~ Absence of “to be continued” disclaimer. [h1]”OR WOULD YOU RATHER DIE THAN LIVE HERE!?"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2987272314 [u]Last Words?[/u] Debut shelters mild discomfort and serial horror promise, but sneakily omits a good chunk of what it’s advertised. I’m gravely concerned for the next entry, which will either make or break this one~ [h1]6 / 10[/h1] [code]Stasis Booth Games is currently slaving away on [url= https://store.steampowered.com/app/2249440/We_Are_Not_Alone/] We Are Not Alone[/url]. Give that a wishlist or try the demo that’s undergone a massive overhaul![/code]
[u][h1]Unknown Memoirs is really, really bad[/h1][/u] To me, it's kinda scummy that the dev is charging money for something that's only 5 minutes long, but is padded by constant crashes and nonsensical puzzles. Not worth anyone's time. I had to restart this game almost 10 times due to it shutting down on me. And it's not even scary. If it were free, my only issue would be the crashes, but I don't think that's gonna be fixed any time soon. Spend your money elsewhere. This is atrocious. (also there are no credits which is super sketchy to me) 1/10, my deceased grandmother is more functional than this game.
I enjoyed having to solve riddles to progress. It's a nice break from the usual notes/diary pages. It took a little while to figure out the point of the riddles' solutions, though, because it was too dark to notice the thing the riddles' solutions are for. There are a few jumpscares, but they're not actually startling. As someone who doesn't like jumpscares, I'm glad they weren't effective. The main reason for the thumbs down is the last part of the game. It incorporates extremely tiresome, overused elements that are meant to be creepy but are just boring and cliche due to their ubiquity in these types of indie horror titles. Also, the very end is quite bad and doesn't offer any explanation or meaning. It feels lazy and pointless.
A scelta : trovate qualsiasi parola offensiva, e, associatela a questo gioco ( ??? )
For a $1 game, you can kind of guess what you're getting yourself into. It's a janky indy horror game. I wanna just say I was given a key for free to test this out. Visually the game is okay. The walls of the apartment are probably the worst part. The textures are really weird and like overly large or something. Other than that, I honestly thought everything else looked fine. Not AAA, but it's an indie game, so I'm not gunna hold that against them. Be warned that this is mostly cheap jump scares that play loud noises or make something suddenly appear in your face. I can't really say that the atmosphere was all that tense otherwise. The gameplay is basically a puzzle game. You have to do certain things to advance the game forward until you get to the point that you need to solve a combination lock. This is where the game really got rough for me. The clues are very weird and I got lost for the most part. I managed to figure out what the two middle digits were, but the other two I had no idea. I looked around for about 15 minutes, getting more and more bored as nothing new was happening until I solved the puzzle. Thankfully another review has a youtube video showing the code. I just used that and moved on. The game ends shortly after that but the last few minutes are probably the best part of the game. It is a tad unsettling and plays with your head a little bit, which was nice. Although I'll admit it's all things that had been done before, but at least it was pulled off well. The sound design is okay. As I said before, there are loud jump scare sounds, but there is also a subtle unsettling sound playing in the background, which was a nice touch. Also some eerie sounds will sometimes play just behind you, which did make things a bit more tense. The story is pretty much non-existent. Based on the title, it seems you are a new tenet moving into a rental apartment? The landlord, I assume, leaves you a note saying they couldn't see you in person, so they left the key on a box. That's the story, there's nothing else I could glean from any of the other notes that had anything to do with the story. In fact most of the rest of the writing is really strange and made no sense to me. A lot to do with symmetry, but I dunno, I might just be too dumb to figure it out haha. The game is mostly stable, I didn't have any crashes or anything like that. The game also doesn't have a save feature, but it really doesn't need it. If you can solve the combo lock puzzle quickly, you can beat this game in under 10 minutes. If you already know the combo, you could speed run this game in under 5 minutes I imagine. I did run into 2 bugs though. First, if you close the pantry door in the kitchen while you are inside the pantry, you can push yourself into the corner where the door will open in to. Then open the door and hold the direction toward the wall and you will clip through the wall right into the fridge. You won't be able to escape and will softlock yourself. Honestly I found it kind of amusing. Second bug was that you could manipulate the combo lock by just looking at it and pressing W or S. You didn't have to interact with it, you could just be walking around the kitchen, look over at it and hit one of those keys and it would scroll the numbers. I'm giving this a thumbs up but honestly I don't think this game should be a paid game. That said, it's $1, and I think by now people should know what they're paying for when it comes to super cheap indie horror games. Personally I think the dev made a decent game for their skill level. I imagine they are probably just starting with game development and I always want to encourage new devs to try their hand at it. So congrats on making a game at all. That's more than a lot of people can say. Keep going and try to improve on your game making skills.
A fun horror game, with unexpected twists and turns. Very immersive.
An extremely fun, scary and daunting game from a pretty cool indie company, I definitely recommend!
Un petit jeu d'horreur sympa. J'ai un peu galéré à trouver quoi faire dans un premier temps, il n'y a pas d'indications à ce sujet, du coup n'hésitez pas à toucher à tout et à tester tout ce que vous pouvez. Il y a également de petites énigmes pour trouver un code. Je n'ai pas trop compris par contre pourquoi on recevait une torche à un moment donné alors qu'on avait déjà une lampe de poche, mais pourquoi pas. Le jeu est malgré tout plutôt sombre et pas possible de régler les gamma. Un peu gênant mais rien de dramatique non plus. Etant donné qu'il coûte moins d'un euro je n'ai pas hésité et c'était sympa.
https://youtu.be/raKBU6DtGP4 https://rumble.com/v2r86n0-unknown-memoirs-the-rental-indie-horror-game-ending.html This is a short horror experience from a new indie dev. The graphics and sounds are ok for an indie game, it is short, super cheap and has a couple of jump scares. I've missed the last number for the lock but eventually I got the right combination. If you are looking for a short horror experience this game might be for you and you will support indie devs too.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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