
In this hand-drawn 2D point-and-click adventure, you follow the journey of Herman, a boy who lived through the most tragic times in the history of Jeju Island, South Korea. Explore the beautiful wilderness of Jeju Island and experience the coming-of-age story of Herman and his friends.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, German, Russian, Simplified Chinese
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Не шибко уважаю, нынче уже почивший жанр Point-and-Click, но тут затронута такая тема, да ещё и так красиво затронута! Хорошо: - Красиво, практически монохромно, руками нарисовано. - Неплохо написано [напоминает 火垂るの墓 и ранние произведения Аркадия Гайдара] - Корейский быт показан довольно подробно [ну, мне с дивана так кажется] - Всякие выживательные рукоделья показаны хорошо. - Затронута непростая тема [про-американские корейцы, выученные японцами, мордовали про-советских корейцев] - Душевнополезно. - Местами дают совершить выбор. Не очень хорошо: - Так себе перевод на великий и могучий... - Ещё не завезли всяких прохождений и приходится своим умом скрипеть... [как в старые добрые времена] В осадке: Однозначно берём, получаем эстетическое удовольствие, просвещаемся, морщим серые клеточки и настраиваемся на антивоенный лад! Сумневающиеся могут бесплатно пощупать первую главу: https://store.steampowered.com/app/1492000/Unfolded__Camellia_Tales__Prologue/?curator_clanid=39562480 [URL=https://store.steampowered.com/curator/34966048/]куратор[/URL]
A good point-and-click game set during a dark chapter of Korean history. We follow a boy from 1948, trying to live his life as best as he can while a bloody civil war is being waged on his island. I didn't know anything about this incident before playing this game but it seems that a lot of care was put into depicting it. Even for people with no interest in history, there is still a good story to be found, about surviving with your family through trying times. It's not all doom and gloom though, there are also many lighthearted moments. It's all pretty well written although the English translation feels quite weird at times. The accompanying music is quite good too, and so is its distinct hand-drawn art style. It all plays a part in drawing the player into Herman's story. Anyway, it was difficult to put the game down as I really got invested into the characters and wanted to see the conclusion of the story. FYI, while the story reaches a satisfying conclusion, there's apparently more to come in a free DLC planned in May. On the gameplay side, it's a standard point-and-click with not-so-difficult puzzles. You can even get hints by using your journal on items (this is also how you can write poems about them). I found almost all sketches and poems but was missing quite a lot of entries in the in-game encyclopedia. I'm not sure what's up with that... On the negative side, the game is slightly buggy but there's nothing game-breaking. It's mostly a few dialogues that appeared out of place and a few missing lines. Still, that's a shame. In the end, it offers gripping story and characters and even though it's a bit rough around the edges, it's definitely worth a play in my opinion! If you're still on the fence, there's a free prologue that you can play. It shows roughly the first third of the game.
역사적 사실을 기반으로 한 웬모 게임때문에 선입견이 생겨서 사실 이게임도 크게 기대를 안했고 초반해보고 아니다 싶으면 환불 할 생각이었습니다. 그런데 1챕터 하면서 포인트앤클릭의 정석 스타일을 보며 신뢰가 생겼고 엔딩 마무리해보며 기대이상으로 잘 만든 게임이라 만족하여 추천해요. 1챕터는 프롤로그고 2~4챕터부터 본게임이라 생각하면 되는데 2챕터는 잔잔하고 유머러스한 분위기라 약간 루즈한 면이 없잖아 있는데 사건이 발생하면서 3~4챕터부터 진지하고 몰입감 넘치게 진행됩니다. 게임이라는 형식을 크게 훼손안하면서 역사적 사실을 적절히 밸런스있게 잘 버무린 점이 맘에 들고요. (제주도에 이런 일이 있었던걸 게임하면서 처음 알게 됬네요) 포인트 앤 클릭의 정석이라고 표현했던건 대사와 대사간에 공백을 주면서 유머러스한 분위기를 연출하는 순한맛 루카스아츠식 대사스타일이나 디테일이 느껴지는 혼잣말때 정면 쳐다보기, 너무 쉽지도 너무 어렵지도 않은 퍼즐 난이도 등 포인트앤클릭 어드벤쳐를 좋아하는 사람이라면 즐겁게 플레이하실수 있을거 같네요. 난이도는 어렵다고 생각할수도 있는데 요즘 포클추세에 맞게 탭눌러 오브젝트 활성화 가 있는거 자체가 난이도 하락에 영향을 준다고 생각하기 때문에;(광클 안하는게 어딘가요) 여튼 포클 좋아하심 적극 추천. 포클은 죽어도 싫다 하면 패스.
This game is certainly worth it! It has a really compelling storyline and an interesting encyclopedia. It's full of exciting characters and lovely sceneries. It has some challenging puzzles. Still, the game is incomplete. They were supposed to release a free dlc in May, that would include the ending of the game, but they never did. Your game is sweet, but, because of this, it left me with a bitter aftertaste in the end. Also, please don't translate your steam store page using google translate, because it makes you look unprofessional. Other than that, you did a great job!
대사 스킵이 안 된다는 점과 대사 출력 속도가 그다지 빠르지 않다는 점이 재플레이에 있어서 단점이 되긴 하지만, 재미나게 플레이 한 작품입니다. 근간의 포인트 앤 클릭류 작품들은 너무 뻔해서 퍼즐을 해결하는 재미를 주는 작품들이 많지 않았는데, 그런 부분에서 언폴디드 동백 이야기는 보유하고 있는 아이템들을 가지고 이리저리 생각하면서 퍼즐을 해결하는 과정이 재밌었습니다. 물론 중간 중간 막혀서 고생한 적도 있지만, 그런 난이도조차 없었다면 너무 평이한 작품이 되었을 거라 생각합니다. 제 플레이 시간 보시면 아시겠지만, 공략을 만들고 해당 공략을 최대한 간단한 동선으로 정리하려고 최소 3차례 이상 재플레이 한 작품입니다. 전 이 작품에 나쁜 평가를 주고 싶지 않습니다. 좋은 작품이에요. 공략 필요하신 분들은 제가 작성한 공략들 참고해서 진행해 보세요. 챕터 1~2 : https://blog.naver.com/ladycalla/222287703297 챕터 3 : https://blog.naver.com/ladycalla/222287971179 챕터 4 : https://blog.naver.com/ladycalla/222288722392
Where is the free DLC???
잔혹한 진실과 대비되는 수려하고 정겨운 아트워크가 인상적입니다. 브금도 편안하고 좋네요. 다만 불편한 조작감은 베타때와 별로 달라진게 없네요 차라리 퀵메뉴를 만들어서 아이템을 배열했으면 어떨까 싶습니다. 그리고 자동 저장이 안되는 것도 당황스럽네요 적어도 챕터 이후에는 저장해 줘야하는거 아닌가요;; 이럴거면 챕터 끝에 나가기 버튼은 왜 있나 싶네요.. 취지와 스토리는 좋았지만 게임으로선 좀 아쉬운 부분이 많습니다..
such a beautiful game. tells the sad but important story of jeju-do. the puzzles were challenging but really fun and not toooo frustratingly hard. wish there was more!!!!
This game is so beautifully illustrated and manages to handle such difficult topics with grace. The development team should be commended for their courage to talk about Jeju Island's painful history and their work is so important to spread awareness of the genocide that occurred there under the U.S. military government's watch. As a U.S. citizen, I feel strongly that our leaders need to formally apologize and accept responsibility for the government's role in what happened, as well as offer reparations in whatever form the victims of the genocide deem most beneficial. No apology or reparations could possibly bring justice to those who already lost their lives and suffered great trauma, but it would go a long way to foster healing and cross-cultural understanding. In terms of game-play, some of the puzzles are pretty difficult to the point of frustration, so it would be great to have some additional hints for players if you get stuck for more than a certain amount of time. I also found I had to click many times to navigate across different scenes, which can become tedious. This could also be improved with more guidance on where the clickable areas are on the ground, such as with a glowing overlay (ideally a single click could take you across the scene quickly). I've really enjoyed the music and the color schemes so far- those really support the story themes and help prevent it from feeling too overwhelming. Telling the story through the eyes of a child is such a great way to build empathy, and the dialogue of the main character with adults is such an effective way to teach about difficult history. Adults naturally gloss over issues that would be too upsetting for kids, so that allows the narrative to feel a bit easier to process emotionally even for adults. So far, the English translation seems to be great and I haven't seen any issues or confusing text. I really appreciate the journal entries that teach about the history of Jeju as you progress in the game- it's so much more fun than reading history textbooks! In the Southeast US public schools, there was no mention of the Jeju Island massacre or other genocides resulting from the Red Scare (for example in Indonesia), so this is a very valuable educational game for students who want to learn more. I will update this review when I finish playing as well, as I haven't yet reached the most difficult parts of the story.
《揭秘:山茶花的故事》是由COSDOTS开发并发行的2D点击类解谜游戏,游戏的剧情以发生在1948年的“济州岛4.3事件”为原型。本作是三部曲的最终章,不过由于前两作都在移动端,因此国内也少有宣传。 [h1] 游戏剧情 [/h1] 游戏开头的背景是上世纪90年代末的首尔,在小型投资风险公司工作的詹姆斯接到了家中妹妹的电话,自己的父亲突然失踪了。久违地回到家中后,詹姆斯为私家侦探提供了一些信息。与妹妹寒暄过后来到了父亲赫尔曼的房间中,而书桌上一本日记本掀开了父亲尘封半个世纪的往事。在二战刚结束时,发生在济州岛上的惨剧。 [h1] 主要玩法 [/h1] 本作的操作方式与一般的point & click式解谜游戏基本相同,唯一的区别应该是人物的移动路线比较自由,可以根据鼠标的指令自由行动。通过寻找道具与NPC交谈触发事件,同时还有道具组合以及选择分支等拓展功能,本作在在操作方式上比较简单,更多的卖点在于游戏的剧情以及地图的探索上。 [h1] 游戏体验 [/h1] 游戏除去序章共有3个章节,序章结束后时间线就会推回到1948年,结合时代背景本作的美术风格色调也比较有时代感,像泛黄的老照片。游戏中人物在服饰设计上比较考究,并且开发商还十分用心地把人物的文本修还原成旧时代韩国人的说话方式,不过比较可惜的是本作的翻译质量并不好,说实话已经有些影响玩家对人物对话的理解了,并且比较奇怪的人游戏中出场人物的名字不管怎么看都不像是韩国人的名字,不知道这是不是翻译的问题。尽管游戏的UI比较简陋,不过游戏中人物的动作非常流畅,并且细节方面非常丰富,视觉体验上画面感十足。同时燃烧的城镇、下雪的郊外这类场景全程的动态效果也十分出色,搭配上过场插图也能感受到十足的压迫感。游戏的整体流程并不算很长,但是游戏场景以及解谜要素却并不少,同时游戏自带注释和日记功能,能看出不开发商为了能让更多玩家了解这段历史花费了相当大的功夫。 [h1] 总体评价 [/h1] 本作的开发商COSDOTS曾说过,“我们不认为纠错是游戏应该做的事,我们只是想让人们铭记那段历史,仅此而已。”,本作也很好地向玩家展现了旧时代施加于平民身上的悲剧,以及一名普通少年成长为战士的故事。游戏的结尾并没有交代主角母亲的下落,最后的结局会在后续的免费DLC中为玩家呈现。 [quote] 关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] 老实人评测,不恰烂钱,给您带来最老实的评测。[/quote]
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