
The spiritual successor to Freelancer with a Lovecraftian, sandbox RPG twist. Explore a vast handmade universe with mod support and PvP/co-op multiplayer. You're going to need a bigger ship.
Modeled estimate, not a reported figure. How we estimate →
About

The spiritual successor to Freelancer, Underspace is an open-world sandbox RPG with a Lovecraftian twist, where every star system is handcrafted, and every star system has something to see or do. Jump into the bizarre galaxy of Croft, step into the role you want, and thrive alone or online with friends (multiplayer on near term Early Access roadmap). But beware! The storms rule the stars.
Be a miner picking through crystallized bones of ancient star beasts, a trader hauling artifacts to far-flung outposts, a pirate robbing spacetrains, an explorer combing through lost stellar cities, or a hunter chasing down unknowable monstrosities that spew forth from the storms. Brave violent weather, eldritch beasts, and the terrors of the unknown as you make your mark in the universe.
16 main campaign missions
60 sidequests
36 bosses
114 star systems (no fast travel - all open world + lanelines for accelerated travel)
204 stations
533 equipment pieces to customize your ship
Player housing and extensive cockpit customization
Online multiplayer
Integrated mod support
Over 68 enemy types
~12-15 hours to beat the main quest
Around 300 hours of gameplay for a completionist
The galaxy is not a safe, sane place. Hyperspatial tempests sweep through space, distorting star systems and spewing forth strange hazards, even stranger monstrosities, and incredible treasures. Traverse over 110 handcrafted star systems, any of which could fall victim to foul weather.
Strike out into the starry unknown, and comb through ancient starcities, warped graveyards, or fields of lost wormholes. The galaxy is filled with unique adventures and puzzles waiting for a starchaser to discover and rob them.
Away from the highways and deep in the most remote parts of space lie hidden challenges. you'll face off against world-eating serpents, possessed battleships, and living minefields. End the lives of over 35 unique bosses.
Fly, paint, and customize over 60 different ships. Outfit yourself with over 500 pieces of equipment. Choose your race, build your character, and try not to get eaten by a ghost train.
Even in the face of the great storms, life goes on. Befriend or befuddle over 40 different factions, all with their own alliances, goals, and preferences. Pursue random assignments, or discover hidden stories and questionable motives in over 45 unique sidequests.
Strip asteroids of their precious resources, fabricate technology to sell and utilize. Ship over 50 different types of cargo to over 200 stations, or pirate it off the imbeciles who stray into your territory. From dashing hero to dastardly hellpriest, experience the galaxy the way you want.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
great game have been a backer since 24 early access late last year trainwiz did an engine overhaul and it went from overly working my 7900xt to no longer breaking a sweat my computer is way overpowered for this game but until that engine overhaul it was a little hard on my system.
Всім любителям Freelancer рекомендується. З впізнаваними геймплейними особливостями тут зверху добавлено все чого там не хватало, починаючи з розумного автоперельоту, і до великої кількості додаткових квестів. Лімінальні простори заворожують, влітаючи в аномальний шторм так і відчувається що зараз тебе вдарить гігантське щупальце монстра. Трохи складно з FPS на деяких планетах, особливо коли інколи гра намертво зависає на першій планеті Vauldric. Але це ще рання альфа так що все це ще поремонтується. Задоволення просто літати досліджуючи цю одночасно моторошну і прекрасну галактику
At first this feels like a mod or DLC for Freelancer and I mean that in a very positive way; being a big fan of the original Freelancer, I immediately got addicted to it; it mostly feels the same and looks alike, but way bigger & better. Already got 46 hours in on my first week of playing and still going strong at a 160h+ now. That should tell you enough :) Graphic-wise it's close to Freelancer with the HD mod and increased/modern polygon count for 3D models. The different space systems are very diverse and always have stuff to explore/investigate/harvest; with tons of worm holes and additional gameplay elements (races, fights, secrets, puzzles, bosses) too. In contradiction to Freelancer you'll be hardpressed to find a system without some special feature(s); this means lots of mid- and late-game content and always rewarding exploration ! Gameplay-wise [strike]I'm still only in Campaign 2, but the extended base/planet options, gear and ship upgrades are much appreciated; it is not as limited as Freelancer is. And the story thusfar is interesting too. [/strike] I've spent 160+ hours by now, obviously finished the campaign and I'm still finding new systems and haven't done half of the (marked) side-quests yet, it really became it's own universe and game, not merely a Freelancer 'clone' anymore. Another thing that stands out: proper mod support, including very useful mods already, like extra ships or faster warp-speeds, great stuff for veterans of the game and/or genre ! On the down-side, since it is still only a beta and still in development: No voice acting for the text-dialogues yet and some gameplay bugs; but that is as expected and thus I won't reflect that in my score. The amount of content and the quality for a single-dev game is just astonishing imho; and like one of the YT reviewers said, 'please give it a try, you won't be disappointed'; I totally agree, it's a worthy Freelancer 2.0 !
Все говорят, что это Freelancer 2.0. А я говорю, что это "брат-инвалид Freelancer, о котором лучше бы и не вспоминать". Во всех аспектах - это копия Freelancer: меню, интерфейс станций/планет, интерфейс полёта, боевая и полётная система (ну добавили рывки по бокам, как в Galaxy on Fire). Даже стыковочные кольца и транзитные линии такие же. Но при этом почему-то оригинал 2003 года выглядит куда красивше, чем современный Underspace, в то время как Underspace при своей невзрачности ещё и требует все ресурсы компа, заставляя его шуметь погромче гипердвигателя. (да, у меня комп по нынешним меркам вообще не топовый, но всё-таки тянул на себе без лишних нареканий и более графонистые игры, как-то вообще не ожидаешь, что игра с такой графикой будет требовательной. С оптимизацией беда?) Сюжет... сумбурный. Даже начальная заставка недалеко ушла от первоисточника: летит некая экспедиция, всё идёт хорошо, потом резко БУМ-БАБАХ - и трагедия неопознанного характера. Главного героя лишили всех денег, просто дали ему корабль (ну хоть не пришлось ради этого в баре кадрить офицеров) и сказали: "Иди куда глаза глядят, вот наводка на один квестик, сопроводить патруль". Подача диалогов: какой гений придумал делать НЕОЗВУЧЕННЫЕ текстовые реплики ВО ВРЕМЯ ДВИЖЕНИЯ ИЛИ БОЯ? То, что помимо пиратов ты ещё с какими-то хтонями в космосе стреляешься? Ну-ну, прикольно... было бы, если бы не ощущалось так всрато. Как итог: разочарован и расстроен. Дешёвая под(д)елка с дурной подачей сюжета и кривой оптимизацией.
This is still a work in progress but that just means it will just get better. I thought it was a smaller game at first, but the more I play it the bigger and more in depth it is. The modern Freelancer but with some lovecraftian vibes with some surprising puzzles sprinkled in.
This game is clearly a passion project, whether they're learning game development or experienced. I appreciate that someone took the time to create a space sim inspired by Freelancer. However, don’t go in expecting it to capture the same feel as the og. I might return to it someday, but right now it just isn’t for me. There are random clipping issues where your character or ship jumps around, and the campaign feels imo lifeless. Stations lack personality, and some effects are cool while others are like.. eh.. If you’re curious, it’s not that it isn't worth buying its just, don't go in wanting freelancer 2. Just keep your expectations in check and don’t expect the magic of the og.
Heavily reminds me of freelancer, which I absolutely loved! Ship controls are great, nice to have a space game that isn't ♥♥♥♥♥♥♥♥ ship control micromanagement and just fly and shoot. Once they implement the voice acting it'll feel a lot better, little hard to focus on reading while flying around
Makes very fun, i'm feeling like the old freelancer days. Thank you! I'd like more Voice-Acting please :-)
Игра тупа топ. Обновления выходят каждый месяц, есть поддержка модов, но каммунити микроскопическое и моды делать некому. ОЧЕНЬ ЖАЛЬ. Фанатам Фрилансера, вместо того, чтобы перепроходить его в очередной раз, советую просто, тупа, неоспоримо купить себе Андерспейс и испытать наслаждение. Русской локализации нет, озвучки тоже, но, господа, придётся потерпеть, сейчас времена такие, сами понимаете. Если кто-нибудь запилит мод на скип основного квеста, то было бы круто, но и без этого тоже круто, но уже не так сильно как хотелось бы. Разработчику большой респект за такой титанический труд. Квесты в игре приятно удивили. Окружение вместе с боссами тоже. От музыки сгорел пердак, но хорошо, что есть возможность заменить её на своё радио. 10/10 короче.
it could be good but the communication in this game is terrible texts too fast to read(especialy if your mother language isnt english) they need a voice or stop the game while the communication play as it is its nearly unplayable if u copy from freelancer than dont try to make it worse their communication was not great but at least it worked somehow just a communication log would be probably enough
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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