
Under the Moon is an indie, platformer - riddle game which adorned with great stylized graphics and atmosphere. Join Ali Kemal on his fantastic world-wide journey on the path of true love!
Modeled estimate, not a reported figure. How we estimate →
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish*languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Derin bir kara deliğim gel gör ki gökte değil yerdeyim. :) Büyük babamızın büyük annemize aşık olma hikayesi ile yolculuğumuz başlıyor. Bu tarz bulmaca keşif ve platform oyunları benim çok hoşuma gidiyor. Erken erişimde olması ve geliştirilmeye açık olması oldukça iyi. Etkileşimin biraz daha yoğun yaşanması ile ortaya çok daha iyi bir oyun çıkacaktır. Oldukça eğlenceli bulmacalara sahip, tatlı bir kamera açısı ile oynadığımız bu oyun bana keyifli dakikalar yaşattı. uygun fiyatı ile kaçırmayın derim.
Tried this game as I love puzzle games. Pros: - Easy for most computers to run - Simple controls - Voice acting is present Cons: - The translations are off - It is mostly running back and forth - The game had the characters clipping through themselves I commend them for the attempt made but it really isn't super polished or anything. It's not that I think it's bad, I just don't think it's necessarily worth the price. I give it 2/5 riddles.
I will start by saying that I recognize that game development is a tough road to travel, especially when the development team is small. It takes time, perseverance, faith, vision, and a love of games. Sometimes the result is magical. But, in the case of this game, the magic was missing for me. Under the Moon is a walking simulator with riddles. The premise is ” boy meets girl, girl challenges boy to follow her and look for clues, boy solves riddles and finds girl.” The story is told in a wee bit of dialog at the beginning and the end of the game. Gameplay consists of solving a handful of riddles on each of six levels. A level consists of a single street with a unique theme (Egypt, China, Russia, Scotland, etc.). The streets are busy with pedestrians, vendors, houses, and parked cars. It is obvious that a lot of attention went into building the different environments. Most of your travel is linear but, on occasion, you can briefly vector off the street to visit a market, a field, a graveyard, etc. To solve a riddle, you must find and interact with the object in the environment that is described. Sounds interesting and, for the most part, the riddles were well thought out. The game has an “Easy” option which highlights hot spots. If you choose to play Under the Moon in “Normal” mode, it is apt to become a very frustrating pixel hunt. Your progress is saved at the end of each level. If you exit in the middle of a level, your riddle count starts over for that level. Riddles are randomized and previously solved riddles may be presented again. There are 8 achievements which will all be earned if you finish the game. You control the main character as he walks or jogs and it takes some time to get from one end of the street to the other. Multiply that by roving back and forth, over and over, looking for items. Travel soon becomes mind-numbing. There is a toggle to run but you are not going to win any races at the fastest pace. The game supports keyboard/mouse and controller. While I was able to navigate with my Xbox-360 controller, I could not get the game to respond to the buttons (A and Y). With a keyboard and mouse, you must constantly hold the WASD keys down to travel and avoid obstacles. There are also invisible boundaries that I encountered regularly. As I continued moving about, the fun factor all but disappeared. Sadly, I cannot in good conscience recommend this game. For me, it was work and not fun or engaging. The cleverness of the riddles was more than offset by the tedium of simply walking and running, ad infinitum. [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/]Follow [b]IndieGems[/b] if you enjoyed this review and want to see more like it.[/url][/quote]
Zaman geçirmek için, basit eğlence için güzel bir oyun olmuş. Geliştirilecek yanları tabii ki var (örneğin bir kaç visiual bug var) ancak yine de iyi hissettiriyor. Bazen arkanıza yaslanıp basit bir oyun oynamak, kafa dinlendirmek ve eğlenmek istersiniz ya, işte tam o tarz birşey :)
Daha önce hiç bu tarzda bir oyun oynamamıştım. Baya hoş bir türmüş. Oyun da baya rahatlatıcı, boş zamanlarınızda oynayabileceğiniz bir oyun. Henüz fazla içerik yok, bir saatin altında bir kere bitirdim ama bütün bilmeceleri bulmak için çok daha uzun bir süre oynamanız gerekir(en azından 10 defa). oyunun grafikleri göz alıcı denemez ancak zaten amaçladıkları şey de gerçekçilik değil gibi duruyor, onun yerine oyunun bir tarzları var ki bu tarz benim çok hoşuma giden bir tarz. Oyunda belki sadece bende olmuştur ama karlı Çin bölümünde baya bir kasma oldu. Rusya'da da toprak rengi tahtaların rengine çok yakın olduğu için tezgahlar, gölge ve aydınlık alanların birlikte olduğu yerde biraz göz yorucu oluyordu. En son olarak oyunda insanların biraz daha işlevinin olması çok güzel olurdu. Bir şeyler söyleseler ve kafalarında birer baloncuk içinde emoji çıksa baya tatlı olurdu bence. Şu anda oyunun dünyası oyuncudan birazcık kopuk hissettiriyor ama bu da eminin düzelecektir. Genel olarak puanım: 8.5/10
Completed the game multiple times. It is a short hunt for the answers to riddles game that has a small story to go along with it. The riddles for the most part are pretty simple as well as finding the objects to complete the riddle. There are times that the object is small enough that you are guessing that it is what answers the riddle. I had no technical issues and should run easily on just about any system. Graphics are good for an Indie game.
Interesting experiment that doesn't work. The game has you running up and down four streets, each in a different city, and searching for items. Your only clue is a riddle that fits the item most of the time, but some need work; English isn't the main language here. To avoid frustration, switch to easy mode that marks all items with a glow. Even though items are random for each new game, they're still picked from a limited number of items per street. The problem is that nothing interesting happens and it feels like it's always the same long street despite different art. There are people walking around in clothes appropriate for the city, but they don't feel "alive". Also, achievements don't work.
Kinda good, especially for the price. Riddles were pretty good, graphics are by far the best part of this, but the story kind of hooks you as well, overall pretty fun game if youre into riddles
Figure out riddles and find the answers to them throughout the level in this unique take and mix of Riddle (Puzzle) Adventure + Hidden Object Game where you play as Ali Kemal who is on a quest to solve riddles left by his beloved crush. [code]Check out & follow [url=https://store.steampowered.com/curator/42401282/][u][b][i]IndieTention[/i][/b][/u][/url] for more indie game reviews. To view some Under The Moon gameplay & the IndieTention episode click [url=https://www.youtube.com/watch?v=AXw6cglGiIw&ab_channel=QaizherOnline][u][b][i] here[/i][/b][/u][/url][/code] [h1]Simply Unique[/h1] Hidden Object Games are no stranger to having puzzles in them, in fact they go hand in hand and would often feel awkward without at least one. Fundamentally this is what Under the Moon is, a hidden object game with riddles as its puzzles. Every level consists of a number of riddles we have to solve by figuring out what the answer is, then we are tasked to find that item within the whole level. This may seem tedious but the levels aren’t big so navigating them isn’t a chore. https://steamcommunity.com/sharedfiles/filedetails/?id=2852672356 [h1]Own Unique Identity[/h1] Exploring the level is where one can appreciate what each gives. Every level in the game currently has their own unique identity to them together with their own music that fits the theme of the level. Each level is well made in a sense of how they look, sound and charm that comes with them. Granted being a platformer layout type of game where the level just goes left to right and vice versa. https://steamcommunity.com/sharedfiles/filedetails/?id=2852672372 [h1]Under Construction[/h1] Story-wise one can’t be faulted for saying it’s the weak point as the only slight emphasis to it is at the start. From then on it's the riddles and hidden objects that take center stage. Furthermore it does not link well to the game itself and feels out of place, but that could change and be improved as the game is still currently actively under development in Early Access. https://steamcommunity.com/sharedfiles/filedetails/?id=2852672331 [code][h1]To Take Note[/h1] What matters eventually is how Under the Moon plays and whether or not it delivers as what it intends to be. As of writing, Under the Moon does as stated with its only short straw for now that it is not a complete game and rather short in its current state. But with what’s already present, it plays well, can be challenging at times and is definitely a game one would give a spin or two to relax at the end of the day so do keep an eye out if this is what you’re looking for.[/code]
Short but relaxing and enjoyable. A couple of riddles gave a good chuckle, especially in Egypt. 10/10, would pocket a whole street light pole again.
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