
Undead Inc. is a high-risk, high-reward resource management simulator where you establish and manage a local subsidiary of the Endswell Medical Corporation. Build, manage staff, conduct research, and trade in both cutting edge medical treatments and bleeding edge bioweapons.
Modeled estimate, not a reported figure. How we estimate →
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About

As a franchisee of Endwell medical you are entrusted to establish and run a successful medical facility – delivering ever increasing profits for corporate HQ.

Establish a local subsidiary of the Endswell Medical Corporation. With multiple locations for your franchise to be located in, each biome will have new unique features that will keep things fresh while offering different challenges.

You will need to build and expand your offices and research facilities. Hire & manage your staff effectively to maximise efficiency. To satisfy Corporate HQ you will need to ensure you are delivering ever greater profits, legitimate business will only earn you so much – if you want to truly excel you will need to push the boundaries of science and medicine. Leave ethics at the door and research illegal bacteria & viruses to help develop cutting edge treatments and bioweapons.
Stay in control of your operation and make sure business runs smoothly. Manage suspicion levels by ensuring your staff are loyal, bribe or intimidate politicians & local officials, keep the police off your back and stay one step ahead of your rivals.
Pushing boundaries can be dangerous – ensure you keep hazardous activities in check by providing staff with adequate PPE and safety protocols, keep external interference away and if needed make sure your director is on hand to keep any mishaps ‘in house’.

Losing control is a matter of when, not if… When the time comes, ensure you are ready. Gather any trusted staff, as much money research you can carry and make your way to the extraction point before it’s too late. Anything gathered will be of great use in your next franchise…
Remember; All’s Well, that Endswell…
Key Features:
Resource Management:
Manage patients, cash flow, risks, and maintenance. Keep your operation running smoothly and without… incident.
Build:
Rent office space and expand your medical facilities – even underground. Utilise the space for a range of activities both above and below board.
Staff Management:
Hire the right staff for the right job. Staff are ranked on skill / cultural fit / stamina determining effectiveness, and you get what you pay for..
Research:
Develop new drugs and treatments to help serve your community whilst also secretly researching illegal viruses & bioweapons.
Roguelike game loop:
When things go bad, salvage as much money & research as possible to help start your new and improved franchise in a new town.
Directors:
Take control of unique Directors to help run your facility – each come with their own perks, special abilities, and equipment.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was released unfinished and seems to have been abandoned not long after. The idea of it is solid, it could have been good with some reworking, but they never did that reworking. Would have refunded it if I didn't go over the maximum time for that at launch trying to give it a fair shot.
Starcraft Silver League player here, this game is surprisingly challenging, subtle, and complex for a first time player. Definitely a bit more challenging than something like fallout shelter. The fact you have to earn the information on how to what features even are instead of a fully fleshed out tutorial + lack of more than 2 save slots + restarting new game every time you die, the procedural generation of levels being truly chaotic and encouraging re-rolling etc may put off some other players by how unforgiving it is. The UI is decent, but not very user friendly to newbies that aren't used to seeing tabs upon tabs of numbers, names. The tutorial mode can probably be stretched a bit more to explain different concepts and interactions, especially with regards to biomass harvesting and black market research. The game was somewhat unstable and still is, but seems to be improving in the short amount of time I binged this game for several days straight to try to understand it. I think its a great game though it could be a bit more polished and like I said, a more extensive tutorial may give more players a chance to learn to appreciate it as well as add more content without necessarily adding new features. That being said, I hope the dev team considers more DLC or sequel since it feels like a concept worth expanding.
great premise but devs abandoned the game full of bugs
Kauft dieses Spiel nicht, es lohnt nicht. Es hat wirklich tolle Ansätze und macht teilweise sogar Spaß aber spart euch die Kohle. Seit über 2 Monaten keine Updates, der Entwickler meldet sich auch nicht zu Wort und überhaupt ist diese Spiel verstorben. Ach ja, der Entwickler scheint noch zu existieren ... NICHT KAUFEN, auch nicht im Sale.
Although it looks good and intriguing, it's actually a terrible management game.
the idea of the game is cool, but honestly it needs a lot of polish, maybe a whole rework
Mistake of a purchase - unfinished, unplayable, incredibly buggy.
엄브렐라 같은 느낌을 기대했으나... 그닥... 뭔가 ... 재미가 없다.. 맵도 한정적이다..
I really like this game. It's fun in the things you can do already. However, the first killer is how much does it crashes. It's a game which can't be played in the long run. Also, although many options are quite flavourful and also varied, it fields like it's missing a lot in the "Evil Mad Science" aspect. Early on, it's easy to go weapons smuggler because you can use these things. And keep the pharmaceutical part as a side gig. But couldn't feel a reason to advance further into the "Biological" research. I already get the Extraction option by just killing gangster and using gangsters to kill suspicious employees. Why else would I make killer gorillas and dogs? Give me mutants! That's what I want to make. Scary, horrible mutants which might require my own U.B.C.S. to ensure my bio-weapon operation is not revealed in the public!
Unfinished game which stop updating
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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