Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
🧸Squishy, unbox fidget toys, paint, and decorate your way through a relaxing ASMR keyboard experience! Discover cute surprises, satisfying sounds, and endless squishy fun in this cozy unboxing game⌨️✨. 🎮How to Play - 🎨 Paint, color, and decorate your favorite toys and keyboards - 🎁Unbox mystery toys and discover cute surprises - Squish soft fidget toys and satisfying objects - ⌨️Press colorful keyboard keys and enjoy relaxing ASMR sounds - Play with slime, squishy objects, and soft, satisfying items - Collect new items and create your own cute collection ✨Key Features - 🎁Fun and satisfying unboxing gameplay. - Cute squishy and fidget toys to discover. - Relaxing keyboard ASMR and key press sounds. - Paint, color, and decorate unique items. - Slime, soft toys, and oddly satisfying interactions. - 🌸Cute, kawaii 3D visuals and relaxing vibes. - 😌A chill ASMR experience for stress relief and relaxation. 🎁Ready to Unbox? Open your mystery toys, squish, paint, decorate, and enjoy every satisfying ASMR moment ✨!
Unbox ASMR: Squishy Keyboard has grossed an estimated approximately $1.3M on Google Play.
About approximately $1.3M gross, estimated range approximately $331.3K to approximately $5.3M — roughly approximately $951.9K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $331.3K – $5.3M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.3M | 9.8K | 83% | Free | |
| approximately $1.3M | 36.7K | 89% | Free | |
| approximately $1.3M | 2.6K | 86% | Free | |
| approximately $1.3M | 3.4K | 93% | $9.99 | |
| approximately $1.3M | 847 | 68% | Free | |
| approximately $1.3M | 26.1K | 97% | Free |