
Mateus sought an end, but found the beginning of a nightmare. After his suicide, he awakens in the Umbral: a hostile spiritual dimension inspired by Spiritism and Umbanda. A first-person atmospheric psychological horror journey where death is far from the final rest.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mateus, a young adult crushed by the weight of life, made the final decision in search of peace. But the silence he expected never came. Instead, he opened his eyes in a much worse place: the Umbral.
"Umbral" is a first-person atmospheric psychological horror experience focused on a dense narrative. It's not about cheap jumpscares, but the suffocating weight of being in a reality where you are not welcome, facing the consequences of your own actions.
Inspired by the beliefs of Kardecist Spiritism and Umbanda, the game explores a hostile spiritual dimension inhabited by pain and regret. Mateus must navigate this frightening reality, questioning why his final rest was denied, only to quickly realize that there are greater cruelties here than in the world of the living.
👁️ Atmospheric Horror: The tension lies in the immersion. Fear stems from the oppressive environment, disturbing sound design, and the certainty that you are completely alone in a terrible place.
📜 Dense Narrative: A deep and personal story. Explore intriguing scenarios and find fragments that piece together the puzzle of Mateus's torment.
🔍 Exploration & Mystery: Interact with the environment, find items, and discover paths to delve deeper into this dark dimension.
⏳ Short & Intense Experience: Developed by a two-person team, the game offers a focused and impactful journey of approximately 90 minutes to 2 hours.
This game deals with extremely heavy and mature themes that may be distressing or act as triggers for some players. The central narrative directly addresses depression and suicide. The experience also contains depictions of physical torture and psychological violence. Strong player discretion is advised.
Engagement
Reviews
Game muito bom com uma historia maravilhosa, criativa e que passa bons ensinamentos. Vale muito a pena.
Eu gostei muito do jogo e achei que o jogo é bem rico em detalhes. É um jogo que estimula a reflexão sobre a vida, a morte, o ódio e o perdão. É dito logo no inicio que os desenvolvedores usaram o espiritismo e a umbanda como inspiração e que tomaram a liberdade de usar a criatividade junto então não faz muito sentido pra mim quem veio aqui reclamar disso.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
meo apaga isso
O TERROR ONTOLÓGICO QUE A CRÍTICA RASA NÃO TEM CULHÃO PARA ENTENDER Recomendado O que começa como uma aparente confusão mística de enredo revela-se, para quem se dispõe ao mínimo de pesquisa e profundidade, uma das premissas mais geniais do cenário independente. Umbral não é um jogo de sustos baratos, é um mergulho visceral em uma riqueza literária que a maioria dos críticos de superfície sequer consegue processar. É nítido que os recursos de uma equipe de apenas duas pessoas são limitados, mas a ambição aqui é de escala AAA. O resultado é um soco no estômago do falso altruísmo e das preocupações vazias que costumam cercar temas sensíveis como o autoextermínio. Na literatura filosófica séria, o suicídio é tratado como uma covardia e um erro de cálculo ontológico cujas consequências ultrapassam qualquer opinião vaga sobre o fim da existência. O jogo acerta em cheio ao ignorar o politicamente correto para focar na realidade brutal da continuidade da consciência. A genialidade da obra reside na forma como ela utiliza o horror pedagógico para desconstruir o niilismo do protagonista. Mateus buscou o silêncio absoluto e encontrou a hiperconsciência punitiva de um Vale dos Suicidas que mistura, com precisão técnica, o rigor moral do Kardecismo e a eficácia mística da Umbanda. Enquanto a crítica cética se perde em análises desprovidas de provimento filosófico, o jogo utiliza as vozes de Nietzsche e Simone de Beauvoir para desenhar uma geografia do sofrimento onde o "nada" não é um fim, mas um deserto de estagnação para quem acreditou ser apenas matéria. É irônico e fascinante observar como a indústria permite o massacre impune de multidões de zumbis em cenários genéricos, mas se sente desconfortável quando uma obra decide abordar a essência do ser que habitava aquela criatura. O despertar epistemológico exigido pelo gameplay, que evoca a visão empírica de Leonardo da Vinci para resolver quebras-cabeças em meio ao caos astral, transforma a experiência em algo muito superior a um simples "simulador de caminhada". O Umbral retratado aqui não é um inferno estático de fogo teológico, mas um Bardo fluido e perigoso onde a compreensão do próximo, a ética da compaixão do Dalai Lama é a única chave real para a libertação. A recomendação aos desenvolvedores é: não percam tempo tentando se explicar para falsos moralistas que combatem o conteúdo filosófico por puro cinismo. Mantenham o tema forte e a autoridade narrativa. Que o sucesso comercial deste projeto abra caminho para produções futuras com o orçamento que essa densidade intelectual merece. O abismo olhou de volta, e o resultado é magnífico.
This game is really good and would be beneficial for people with low self-esteem and suicidal thoughts. Psychologists and mental health professionals should recommend this game to their patients. The developers deserve congratulations. Before reading The Spirits’ Book by Allan Kardec, I had many suicidal thoughts. I used to tell myself that I would end my life—neither illness, nor anyone, not even God, would take it from me. But when I read The Spirits’ Book, these thoughts disappeared. Now, I don’t even think about suicide anymore. My life is now in the hands of God and the good spirits. I want to evolve, especially spiritually—physical evolution doesn’t matter to me. When I disincarnate, I will only take my spirit and the knowledge for my evolution. I recommend that all people, regardless of their spiritual vibration—whether high or low—read The Spirits’ Book and recommend it to as many people as possible. The Spirits’ Book by Allan Kardec DISGUST FOR LIFE. SUICIDE 943. Where does the disgust for life come from, which, without plausible reasons, takes hold of certain individuals? "It is the effect of idleness, lack of faith, and also of satiety. For the one who uses their faculties for a useful purpose and according to their natural aptitudes, work is never dry, and life passes more quickly. They endure hardships with more patience and resignation because they work with the goal of a more solid and lasting happiness that awaits them." 944. Does a person have the right to dispose of their own life? "No; only God has this right. Voluntary suicide constitutes a transgression of this law." a) — Is suicide not always voluntary? "The madman who kills himself does not know what he is doing." 945. What should we think of suicide caused by disgust for life? "Fools! Why didn’t they work? Existence would not have been so heavy for them." 946. And suicide committed to escape the miseries and disappointments of this world? "Poor spirits, who lack the courage to endure the hardships of existence! God helps those who suffer, not those who lack energy and courage. The tribulations of life are trials or expiations. Blessed are those who endure them without complaint, for they will be rewarded! But woe to those who expect salvation from what, in their impiety, they call chance or fortune! Chance or fortune, to use their language, may indeed favor them for a moment, but only to make them cruelly feel the emptiness of such words later." a) — Will those who led the unfortunate person to this act of despair suffer the consequences of their actions? "Oh! Woe to them! They will answer for it as for a murder." 947. Can the one who, in extreme poverty, lets themselves die of hunger be considered a suicide? "It is a form of suicide, but those who caused it or could have prevented it are more guilty than the person themselves, who will find indulgence. However, do not think they will be completely absolved if they lacked firmness and perseverance or did not use all their intelligence to escape their situation. Woe to them, especially if their despair was born of pride! That is, if they were like those who let pride override their intelligence, who would rather die of hunger than lower themselves to what they call a lesser social position! Is it not a thousand times more noble and dignified to fight adversity, to face the criticism of a vain and selfish world that only supports those who lack nothing but turns its back when one needs help? Sacrificing life for the sake of such a world is foolishness, for it does not care." 948. Is suicide committed to escape the shame of an evil deed as reprehensible as one caused by despair? "Suicide does not erase the fault. On the contrary, instead of one wrong, there will be two. When one has the courage to commit evil, one must have the courage to suffer its consequences. God, who judges, can soften the severity of His justice depending on the cause." 949. Is suicide excusable when committed to prevent shame from falling on one’s children or family? "Such an act is not right. But because they believe they are doing the right thing, God takes that into account, as it is a self-imposed expiation. The intention mitigates the fault, but there is still a fault. Moreover, eliminate abuses and prejudices from your society, and such suicides will cease." One who takes their own life to escape the shame of a wrongful act shows that they value human esteem more than God's, for they return to the spiritual life burdened with their iniquities, having deprived themselves of the means to repair them during their corporeal life. God is generally less unforgiving than humans. He forgives those who sincerely repent and take action to make amends. The suicide does not make amends. 950. What should be thought of those who kill themselves in the hope of reaching a better life more quickly? "Another folly! Let them do good, and they will be more certain of attaining it, for by taking their own lives, they delay their entry into a better world and will have to ask to return to complete the life they interrupted under a false belief. No fault, whatever it may be, ever opens the sanctuary of the blessed." 951. Is it sometimes meritorious to sacrifice one’s life when the intent is to save another or be useful to others? "That is sublime, depending on the intention, and in such a case, sacrificing one's life is not suicide. However, God opposes all useless sacrifices and cannot approve of one stained with pride. Only selflessness makes the sacrifice meritorious, and often, those who make it have a hidden thought that diminishes its value in the eyes of God." Every sacrifice that a person makes at the expense of their own happiness is a highly meritorious act in the eyes of God because it results from the practice of charity. Since life is the most cherished earthly possession, one who renounces it for the good of others does not commit an offense but fulfills a sacrifice. However, before making it, they should consider whether their life is more useful than their death. 952. Does one who dies from the consequences of passions they knew would shorten their life, but to which they could no longer resist, commit suicide? "It is a moral suicide. Do you not see that such a person is doubly guilty? In them, there is cowardice and bestiality, along with forgetfulness of God." a) — Are they more or less guilty than one who takes their life out of despair? "They are more guilty because they have time to reflect on their suicide. The one who does it impulsively often acts in a kind of madness. The other will be punished more because penalties are always proportional to the awareness of the fault committed." 953. If a person is faced with an inevitable and horrific end, are they guilty if they shorten their suffering by hastening their death? "Anyone who does not wait for the term that God has set for their life is guilty. And who can be sure that, despite appearances, that term has indeed come—that unexpected help will not come at the last moment?" a) — It is understandable that, under normal circumstances, suicide is reprehensible, but what about a case where death is inevitable, and life is only shortened by a few moments? "It is always a lack of resignation and submission to the Creator’s will." b) — What are the consequences of such an act? "An expiation proportionate, as always, to the gravity of the fault, depending on the circumstances." 954. Is recklessness that unnecessarily endangers life condemnable? "There is no guilt when there is no intention or perfect awareness of committing evil." 955. Can women who, in certain countries, voluntarily burn themselves on their husbands' bodies be considered suicides and suffer the consequences of suicide? "They obey a prejudice and, often, more by force than by will. They believe they are fulfilling a duty, and that is not the nature of suicide. They find excuse in the moral nullity that characte
Finished this in one sitting. The Umbral is interesting. Many individual moments that chapters start with are artfully noteworthy- visually lovely. The handling of mental illness much less so but it made me laugh in a strange way. The translation is iffy but the voice acting sounds like it's probably good. The little medieval town of the dead is also visually alright. The way Mateus's struggles are conveyed is.. lacking. I think it's just a matter of a story biting off more than it can chew. The hodgepodge of good and bad kept me engaged, not bored in the least. Worth playing but not something I'd recommend lightly- or at all- to anyone with mental health struggles.
RECOMENDO
gostei do jogo e me fez refletir algumas coisas, o jogo é mais cutscene do que jogabilidade, porém aborda temas sérios mas não da pra segurar o riso em algumas animações ou falas e.e kkkkkkkk
jogo muito bom
🎮 Today, Jay Plays: Umbral - A Journey Through Darkness & Hell 🌌 Join Jay as he dives into the controversial horror game, Umbral. In this gripping narrative, you step into the shoes of Mateus, a young adult overwhelmed by life's challenges. After facing a series of personal struggles, Mateus makes a heartbreaking decision to end his life, only to discover that his journey is far from over. In the eerie realm of Umbral, Mateus confronts a nightmarish reality that tests his will to survive. As Jay navigates this haunting world, he explores themes of despair, redemption, and the consequences of our choices. Will Mateus find a way to escape this tormenting existence, or will he be trapped forever in the shadows? 🔔 Don't forget to like, subscribe, and hit the notification bell to join Jay on this chilling adventure! Share your thoughts in the comments below—what do you think of the game's themes? Link To Video On Jay's Horror Gaming | https://youtu.be/4DYCzrtjEQM
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