
Escaping from a car trunk, you find yourself in the garage of a mysterious house, with no memory of what happened. Step inside this first-person psychological horror experience and uncover the truth hidden inside.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Obfuscation is a first-person psychological horror game.

In Obfuscation, you’ll explore a vast, eerie house that’s constantly trying to devour you. The house doesn’t stay still - it shifts and changes, with more and more unexplainable phenomena appearing the deeper you go toward the truth.

Atmospheric environment that lets you immerse in the game.
Exploration-focused, with the house constantly shifting and changing.
Slow-burn horror experience.
Simple gameplay, no complex mechanics.
There won’t be any long story text to read.
Around 1-2 hours of playtime.

There is no escape.
WARNING: This game contains some scenes with flashing lights throughout the game and may not be suitable for players with light sensitivity.
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
너무 삥삥 돌기만 하루종일 해서 엔딩은 못 봤는데 어떻게 하는건지 안나오고 삥삥 도는 것만 반복해서
玩法特别简单,就是开门,开灯…… 故事也特别简单,就是车祸肇事,基本没有引导,但出奇的是还挺好玩,推动你在这个公寓里一遍遍的蹓跶,顺便感叹这户型好差啊。 刚上线的版本有bug,导致无法推动剧情,好在开发者一天上线了好几个补丁,顺利通关,简单但是有趣。
Du suchst ein Horrorspiel, dass ähnlich wie VISAGE ist? Dann bist du hier genau richtig! Kompromissloser Horror-Walking-Simulator mit solidem Psycho-Horror und ganz netten Horroreffekten. Gänsehaut definitiv vorprogrammiert! Rein da! PS: Für NotHuman möglicherweise frustrierend.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +4 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Attention : SPOILER Ma critique : Obfucastion raconte un combat intérieur : le personnage tente de masquer la vérité traumatique par le déni (le réveil dans le coffre et non au volant n'est pas un hasard ! ) . Une maison hantée non pas par des entités mais par ce qu'il refuse d'accepter. Au fur et à mesure de notre expérience, on comprend qu'on évolue dans son esprit trauma et non dans une maison. Des signaux clairs comme la collecte des VHS qui ont des visionnages similaires afin de mettre le personnage face à la vérité et plusieurs fois jusqu'à compléte compréhension. Des tableaux, des affiches avec un oeil grossier et très visible comme pour montrer qu'il ne peut pas s'échapper de ses actes. Une maison qui fait trembler les murs comme pour faire ressortir la culpabilités de l'homme. L'obscurité n'est nul autre que son esprit crée pour empêcher l'évidence d'apparaitre. Les silhouettes ne sont nul autre que ses propres inconsciences. Une séquence finale où la vérité triomphe avec l'objet florale représentant le plus le deuil. Pas de dialogues, pas de monologues, pas de récits, pas de texte et pourtant Obfucastion nous raconte tout. Un esprit brisé qui hurle sans mots. Le silence devient la narration afin que le joueur puisse reconstruire le trauma du personnage. C'est un chef d'oeuvre que fait mid1224 en prenant ce choix ! Côté jeu, c'est basique, parfois les portes énervent un peu et c'est un peu trop répétitifs. Il faut aller dans certains endroit pour débloquer le script, cela semble pas nécessaire et on sent que c'est juste pour rallonger la durée de jeu. En tout cas, de part son histoire, ses jumpscares très efficace, la pression constante et surtout l'histoire. Je recommande vivement ce jeu ! J'espère que mid1224 nous refera vivre ce genre de moments à travers leurs jeux. Bientôt le Lets Play sur Youtube.
Beat the game with 60% achievements. A super cool realistic horror game where you explore a huge haunted house full of twisted hallways, sheet ghosts and some strange onryo ghost. Make your way through poltergiest infested trippy twisted rooms and hallways. And cant forget those jump scaring hands that pop out from bloody bath tubs. A fantastic game with hilarious moments and phenomenal gameplay
Obfuscation — Short, spooky, and a solid first release For the dev’s first game, this was genuinely good. My stream enjoyed it the whole way through. It took just under 2 hours to beat, and the puzzles were fair, nothing impossible, just enough to make you think without killing the pace. I personally would’ve liked a few more in-your-face jumpscares, but the atmosphere carried a ton of dread on its own and kept things tense and spooky from start to finish. GGs, looking forward to whatever comes next.
Boring
https://youtu.be/K-CoXmu3QhA?si=IjQZNzVK4dpcxzUU
Muy buen juego muy al estilo de Visage, con una atmosfera y un buen terror Psicologico, muy recomendable. Juego Completo : https://youtu.be/w3Wi4YfBjhQ
Now this is real slow burn horror done right. No overwhelming mechanics, not trying to be something that it isn't, not trying to stuff as many sequences into as few hours as possible or drawing things out for too long, no cheap jump scares or cheap tension tactics, and no hyper-contrived story that is impossible to understand. It's just a very straightforward indie horror walking sim with decent puzzles, a simple yet unraveling story, massive tension, and perfectly times scares. This is the kind of game that keeps indie horror walking sims alive. Double thumbs up!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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