
ULTROS is a psychedelic metroidvania where you wake up stranded on The Sarcophagus — a cosmic uterus holding an ancient, demonic being. Trapped in the loop of a black hole, you will have to explore The Sarcophagus and meet its inhabitants to understand the part you play...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I absolutely loved this game from start to finish. If you go deep with it, it's fantastic.
谁敢信我和密特罗德哪个任天堂游戏搞混了买的,我说怎么完全不名不副实,TMD人家叫“奥特罗斯”。 我真是太蠢了那会儿,神志不清的厉害。 玩的我痛苦,你一个类银河居然是种菜游戏?? 种菜游戏?我刚开始都没意识到种菜的重要性。后面越来越诡异的要种菜。
This game is amazing. But you can get lost but give it time it will be worth it.
游戏的技术力比较差,简单的平面关卡,两三个场景就要黑屏加载进入下一个场景。 人物弹跳僵硬,导致我玩的时候,还以为没有弹跳上爬。 僵硬的动作,导致游戏弹反机制落后,总是慢几拍。 画面颜色鲜艳,但不容易分辨敌人和场景。 割裂
I'm SO HAPPY I came across this game's Demo a couple weeks ago, you have no idea. It immediately caught my eye (honestly, have you seen it?? How could it not??) and decided to give it a try. After finishing the demo, I just had to buy it. It was beyond my power. It was meant to be. And, oh, boy, what a ride. The art is AMAZING, the music is honestly quite good (Refinery theme is A BANGER), and the story kinda feels unnoticed until you progress enough. I literally made myself popcorn and started watching [spoiler]the memories[/spoiler] one after another before finishing the game. Until then, the game was good but it didn't change my life (which isn't bad!!). But after watching all of those and getting myself to the credits... It's definitely gained a really warm and flowery spot in my heart. I think this is one of the few games of this category that was [i]fun[/i] to 100%. It basically happened without me noticing it. I just had to work on doing a couple things before finishing it properly and even those were, yeah, fun! I feel it's pretty easy to get rare achievements; the game isn't punishing, it doesn't get annoying, you don't have to farm for 100 hours... It felt so light and refreshing, in the best possible way. Also, the accessibility options are amazing!!! Thank you so much, devs, for making such a vibrant and colorful game and let us enjoy it however we need to. It was honestly one of the first things I saw on the demo that made me think "okay, I might want to play it just because of this". Thank you, from the bottom of my heart, for being so considerate and kind.
天才一样的创意,很高的完成度,然而搭配上前五个循环灾难级的设计,导致好评率过低。 从第六个循环开始就可以开始舔图规划树坑位置和拉线了。
One of the best story games I've ever played, but it probably won't be what you expect. If you go in with an open mind, you'll probably really like this game, but if you expect changeling 2D PvE, you'll likely be disappointed
Metroidvania mais subestimado.
Meow aw aw~
Surprised me with the creative game mechanics, felt like your purpose and play style evolved as you progressed. Fun trip!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
| 1.7K |
| 56% |
| $11.99 |
| Breachers™ | $654.1K | 1.4K | 83% | $19.99 |
| Afterbeat (Project Arrhythmia) | $654.2K | 2.4K | 96% | $11.99 |
| $16.99 |
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