
ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 834 reviews with recorded playtime.
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая игра. Порезал демонов на сашими. Хакита...
Oyunu oynarken zaman su gibi akıyor. 10-20 dakika stres atim diyip 1 saat başından kalkamadım. Vuruş hissiyatı çok tatmin edici özellikle Feedbacker kolu varken diğer kolları kullanası gelmiyor insanların. Perry + tüfek kombosu çok iyi.
this game is a weed that gives you dopamine every nano-second. And i love it
IT SLAPS
a nice game with weapons that all fit together well plus fun minigames in secret levels (there's a dating sim in one of them idk why)
este juego es ULTRAbueno
THIS GAME IS A ♥♥♥♥♥♥♥ MENTAL TORTURE
Монэтки
Обалденная игра, лучший бумер-шутер, который есть на рынке! Всем советую, берите, не пожалеете!
no me volvia tan adicto a un juego desde que probé el Hollow Knight, ahora toco aun menos pasto que antes. Es un indie que enamora a los pocos minutos de juego, en calidad precio, como todo indie es perfecto, sirve como desestresante y jugarlo con musica es el equivalente a ascender al valhalla. necesitas este juego en tu biblioteca
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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