
ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 834 reviews with recorded playtime.
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solo puedo decir que, el juego es tan precioso
кров резня кешки
1destroi sua vida social, destroi sua paciencia,destroi seu fisico te deixando gordo, destroi sua compaixão,faz voce matar seus pais, eu recomendo.
peak
Хорошая игра. Порезал демонов на сашими. Хакита...
Bomba de dopamina, robôs irados, anjos gostosos, e diabos mortos, recomendo demais 10/10
fun
john ultrakill
Oyunu oynarken zaman su gibi akıyor. 10-20 dakika stres atim diyip 1 saat başından kalkamadım. Vuruş hissiyatı çok tatmin edici özellikle Feedbacker kolu varken diğer kolları kullanası gelmiyor insanların. Perry + tüfek kombosu çok iyi.
this game is a weed that gives you dopamine every nano-second. And i love it
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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