
Experience a story-driven RPG where your choices mean all the difference in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Офигенно. Глубокий сюжет и хорошо прописанные персонажи. Надо читать много текста!
There is no other RPG like Tyranny.
Brilliant one.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An RPG that Obsidian really showed some skills with. I played it over on Epic, and while I think it's a proper RPG that you could play again... I don't really feel like it. What I'm left with are pretty fond memories of feeling like my choices mattered, fairly entertaining combat, and nicely written characters.
强烈建议[h3][b]CRPG[/b] [/h3]爱好者游玩(CRPG加粗,冲着大作来的肯定失望) 虽然是快十年前的游戏,但里边的一些设计放在现在都显精彩(说真的怎么没人抄一下) 缺点是后面明显缺钱了不少,尤其是结局的文本差分……和第一章(因为征服战而产生差异)的文本对比 总体而言,瑕不掩瑜的作品,推完第一条线应该是二十多个小时,我现在已经推完disfavored和anarchy线了
非常好玩,但有一个缺点:就是在你好不容易渐入佳境,准备大展宏图一番时,突然,游戏结束了
Tyranny is a unique role-playing game that flips the traditional fantasy script by starting with a world where evil has already won. You play as a Fatebinder, a powerful officer in the army of the Overlord Kyros, sent to enforce order in a conquered land. The game's greatest strength is its core premise, which abandons a simple good-versus-evil system in favor of complex moral choices that have far-reaching and meaningful consequences on the story and the world around you. The game is widely celebrated for its exceptional writing and rich world-building. Every character is meticulously crafted, and the lore is seamlessly integrated through dialogue. The tactical, real-time-with-pause combat is enhanced by a flexible skill-based progression and an innovative, customizable spell system that allows for a high degree of creativity. If you're looking for an RPG with a fresh perspective and a story that truly adapts to your decisions, Tyranny is an excellent choice.
In the vein of old DND classics like icewind dale and BG2. absolutely love it! concept is awesome too
fun
If you like games like Pathfinder Wrath of the Righeous, or POE 2 Deadfire, you will like this, very text heavy (in dialogues and lore). Quite enjoyable, I'm not too far in but it feels like it will be a great narrative story with several dozens of hours to play. The battles do seem quite difficult though, even on lowest setting, that is preventing me from going any further in the game, but it was fun while it lasted.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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