
Two Inns at Miller's Hollow is a social deduction game inspired by party games like Mafia, Two Rooms and a Boom, and Werewolf. Either protect your King from being converted to the church, or help the Pope discover his location.
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Languages: English**languages with full audio support
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Two Inns at Miller's Hollow was a lazy ripoff of Town of Salem and other social deduction games, intended to cash in on the "boom". Gameplay consisted of the basic "everyone has a secret job and secret goals they perform various actions every turn until one faction or another achieves their goals first". Like the murderers will kill everyone or the cops will catch the murderers, you know. Town of Salem. It's hard to go into the specifics of this game because the developers abandoned it and pulled the plug on their back end server infrastructure so it can't be played. The developers unethically charged money for this, then made it free, then killed it, but returned none of the money to the gamers they scammed into buying it. While the game seems to be exclusive to Steam, it looks like it was intended to be a browser game or a mobile app, and has all the same shallow qualities of those inferior gaming formats. Lazy 2D graphics, the whole thing might as well have been done in HTML5. Because the back end servers are gone, this is a dead game and not worth downloading. If you're looking for a good social deduction game, try Among Us.
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Modeled estimate over time.
Two Inns at Miller's Hollow, Mafia, Two Rooms and a Boom ve Werewolf gibi parti oyunlarından ilham alan bir sosyal çıkarım oyunudur. Ya Kralınızı kiliseye dönüştürülmekten koruyun ya da Papa'nın yerini keşfetmesine yardım edin.
[h1]Before I played Two Inns at Miller's Hollow, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
[h1] [/h1]
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.