
Embark on a quest to recover the Three Rings of the Triskelion, as the last descendant of ancient Kung Fu warriors in Twilight Monk!. Experience a richly crafted Metroidvania, RPG, with intricately crafted dungeons, linked across a vast overworld spanning multiple continents.
Modeled estimate, not a reported figure. How we estimate →
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About
▼Summary
Set in a hand-drawn world, this 2.5D action RPG blends metroidvania exploration, RPG elements, and a sprawling overworld map. With dungeon hubs, narrative depth, and level-up mechanics, it offers freedom and classic adventure in a richly crafted fantasy setting.

▼Story
The land of Speria is shrouded in darkness, with monsters ravaging villages. Survivors gather at Crescent Isle’s monastery, seeking hope from the Moonken Monks. Raziel Tenza, a Twilight Monk descendant, must stop the traitor Nox and restore peace, as internal conflicts threaten even the monks’ unity.

▼Main Features
Satisfy your desire for adventure as you dive into intricate dungeons.
Each dungeon holds secrets and areas you can't access initially. Gaining new skills unlocks hidden treasures, scrolls, secret passages, and puzzles, adding depth to your adventure.
Experience the nostalgia of classic JRPGs through the overworld map and towns!
While traversing the overhead world map connecting the dungeons, you'll frequently encounter enemy monsters. When a battle breaks out, you'll be teleported to a battle arena tailored to the surrounding terrain, offering combat experiences similar to those found during dungeon exploration.
Be sure to explore every nook and cranny of the towns scattered across the world map to fully immerse yourself in the classic JRPG experience!
Become the wielder of the 'Phantom Pillar.’
This mysterious artifact infused with ancient power, can be used for platforming, battle, blocking enemy attacks, or even to activate mechanisms and solve puzzles.
An original world brought to life through hand-drawn 2D illustrations.
Set in a hand-drawn world, this 2.5D action RPG blends metroidvania exploration, RPG elements, and a sprawling overworld map. With dungeon hubs, narrative depth, and level-up mechanics, it offers freedom and classic adventure in a richly crafted fantasy setting.


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Portuguese - Portugal
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't mind losing because a game is difficult, but i do mind when its consistently unresponsive. I double jump nope doesn't register you died. I dash nope doesn't register you died. everything needs to be tightened up from the way the character moves to the actual controls. everything feels a little messy
Very good metroidvania. The only strange thing is that the game is a sequel to a comic, so some dialogue refers to things you don’t know. But gameplay-wise, it’s very solid: good combat, good exploration, and a helpful feature for 100% completion. Overall, only good things to say.
Um dos metroidvanias mais divertidos. Diversas missoes secundarias, jogabilidade excelente. Recomendo!!!
A rat with a fancy hat alternately whispers and heartedly yells "salutations" as you enter a certain shop in town. Easily one of my favorite NPC characters. Overall, the game is fun to play, looks good, and has an easy to follow story. The combat is a little too simple and the world lacks enough enemy variety, but the game is short and sweet, so I didn't mind.
I kept getting stuck in walls which ruined the experience for me as I had to restart the game and repeat what I had done. The happened in the overworld and in dungeons. The soundtrack was pretty decent in places though.
Fantastic Metroidvania with awesome graphics and good control. The main progression is extremely linear but the exploration is very rewarding which makes backtracking feel good. The maps for all areas show a completion percentage by items so you'll always know what you're missing. Twilight Monk has everything - secrets, a "pokedex" with nice rewards, 4 different buddies to find and equip, a talisman (charm) system, 8 different spells to choose from and a long quest for some missing birds. All characters are lovable and the game has got some nice humor thrown here and there. You lose all your progress on death but there are plenty of fruits to heal with that drop from enemies, chests and lanterns, not to mention different potions that you can equip in order to auto-revive with lots of HP back. The only negative thing I can say is that the game desperately needs a custom map pin system. I had to take around 50 screenshots and use an image tagging application just to get around this limitation. Custom map pins would make marking points to return later on so much easier, I would highly recommend them as the next big QoL update for the devs to target. Also, keep in mind that if you like exploring a lot, you may want to play on hard mode as the experience you gain would over-level you in certain boss fights. On normal mode a few bosses died in about 5-6 seconds. Overall, an absolute gem of a Metroidvania, easy recommendation for any fans of the genre.
美术,手感尚可,战斗系统一塌糊涂,没吊用的收集品,强制刷怪解锁符文槽位,弱智没交互的boss。 4/10
muuu chulo
满分10分我给7分,怪物讨伐本来不扣分但是后期的某几个要在大地图上刷着找找着杀杀了还要杀,扣1分;护符效果不够明显让我失望,扣1分;跑图和收集略显啰嗦,这就算了,剧情还挺恶心人,合起来扣1分 有点横版动作游戏基础的人直接hard开局就好了,一次性拿全成就
Awesome :)
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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