
Enter Paradise as Johnny Turbo—half-metal, half-human, all-murder machine. Clean up the streets with a chainsaw leg, 15+ weapons and your hovercar as you battle the rogue AI Syn, rival bounty hunters and cyberpunks aplenty. Apogee’s most outrageous FPS since Duke Nukem 3D. Good hunting, Sir!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 7.5Kreviews | 94% | — | $879.9K |
| $19.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Verrücktes Game.... was wie ein Boomer Shooter startete, wurde zu einer Cyberpunk Freakshow. Wirklich hartes Spiel und ein extrem schneller Shooter mit interessanter Story. Es macht einen fertig! Ich brauchte meine Zigarette danach. 11/10, würde mich wieder hart von dem Game nehmen lassen :D.
Doom just does it way better, sorry. ¯\_(ツ)_/¯
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.44/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
| $19.99 |
| 235ratings |
| 84% |
| — |
| not modelled |
| $5.99−70% | 134ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In September 2026, it will be 3 years since an update killed the audio of the game. You can barely hear music and your own gun with basically nothing else and the fix that some in the community are defending involves registry key editing (which is to limited effect from some users) or using the game audio mixer (which makes character breathing louder for some reason despite it being for enemies, projectiles and weapons) While the audio mixer is better, the build I played before this update sounds significantly better. Footage from popular reviews before this build has the better audio. It's a great challenging game otherwise though and if you think audio is not that important in a game like this, try playing the modern DOOM games without music on (not recommended)
Затянуто
Gameplay jest całkiem spoko, niestety gra crashuje w losowych momentach, czasem można przejść cały level bez problemu a w następnym wywala grę co kilka minut. Miałem już ten problem wcześniej i ostatecznie odinstalowałem grę, teraz po paru miesiącach wróciłem do niej i o ile na początku było ok tak teraz nie mogę pchnąć gry do przodu bo wywala mnie cały czas... Szkoda czasu niestety
it's getting better and better by the minute, so cool. :)
Netter "Boomer" Shooter, klasse Soundtrack. Teilweise verwirrendes Leveldesign, aber insgesamt tolles Spiel.
GOOD GAME
steam needs a mixed review score. its like a 5/10 its really mid. not enough to return but not enough to really care about finishing
This was a blast. Reminds me of doom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 8.2K | 92% | $12.49 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $3.1M | 19.6K | 93% | $8.74 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $810.2K | 8.8K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $879.9K | 3.5K | 96% | $4.68 | |
| $879.7K | 2.3K | 72% | $19.99 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $880.2K | 3.7K | 88% | $9.99 | |
| $880.2K | 2.2K | 91% | $12.59 | |
| $880.5K | 3K | 64% | $9.99 |