
Tunguska: The Visitation is a single player top-down shooter RPG. Seek fortune as a Ghoul Hunter in an abandoned Soviet Exclusion Zone. Use your grit and ingenuity to survive deadly radiation, mysterious anomalies, and poisonous mutants. Go in guns-blazing, or stay in the shadows - your choice.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 5 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 28.43/day in the week to Jul 26 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Radioactive anomalies. Rabid mutants. Cursed treasures. You step into the Zone with a pistol, a flashlight, and a roll of bandages. Hunt and scavenge, or get lost to the Zone.
Choose from an arsenal of Soviet-era firearms and melee weapons. Go in guns blazing, set ambushes, sneak through shadows, distract enemies. The Zone rewards cunning as much as courage.

Manage food, medicine, radiation, infection, and your trusty backpack. Use careful planning, stealth, or brute force—your approach matters.

Harvest herbs, hunt animals, gather mutants’ body parts. Brew serums, cook food, upgrade weapons, repair gears. The Zone is perilous — but also full of riches for the cunning.

Ravaged villages, toxic swamps, abandoned Soviet bunkers—each environment holds clues, journals, side-quests, and mysteries born of the 1908 Tunguska Event. Uncover the hidden stories at your own pace.

Inspired by the novel Roadside Picnic, Tunguska is one man's vision and creation of a new post-Visitation zone: a place not just full of horror and danger, but also the freedom and opportunities sought after by many near the fall of the USSR.
Major graphics upgrade & visual polish
New weapons, attachments, and crafting options
Native controller / Steam Deck support
Holiday and emergent events to spice the world
Improved UI, weather, dynamic lighting & stealth mechanics
12 skills + 72 perks for flexible builds
Enemies powered by goal-oriented AI
Grid-based inventory with weight & capacity constraints
Real-time day/night cycle & weather that changes tactics
Detectors, suppressed weapons, dynamic lighting for stealth playstyles
Steam Achievements
Peace of mind: optimized for modern PCs, full Steam Deck support, frequent updates, and developer engagement. Adventure lurks in every shadow—Wishlist and start your journey!

Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра прикольная, для фанатов вселенной стелкера, только она поразительно быстро заканчивается. И ни тебе открытие всех тайн, ни чего такого, да, немного инфы дают, но не всё. Крч классно, но мало
What a cool little game, made by a solo dev as what is obviously a personal passion project made with a lot of heart and soul. The atmosphere is great, the story is solid, the characters are serviceable, there's multiple endings to unlock, and with some cheap DLC installed, you can even do repeated NG+ runs with all the classic 1980s Soviet-era gear you picked up, plus even better stuff to find going forward. Gameplay-wise, TTV plays smoothly, with a crisp combat system that rewards both sneaky and all-guns-blazing play styles. I personally prefer sneaking around and had a lot of fun with it, and although a few scripted encounters force you into open combat, they were manageable, and the vast majority of the game can be played however you see fit. The one major downside the game has in my humble opinion is the ridiculous amount of traveling it contains. Although there are two separate fast travel systems, both are severely restrictive, and both cost certain (sometimes rare) resources to use. Unfortunately, many areas of the game aren't directly accessible by either fast travel option, so you'll regularly spend several minutes walking and sneaking through multiple areas in sequence to pick up an item somewhere far away, and then all the way back to the quest giver to hand it in. The game occasionally repopulates cleared hostile strongholds with new enemies to make this process even more tedious, which I emphatically disliked. A lot. I had a lot of fun with the game when it let me actually play it, but right now I don't think I'll make use of the abovementioned NG+ option anytime soon because I'm just so worn out from all that pointless walking. With all that said, I still recommend the game to anyone who feels interested in what they're seeing on the store page. There's a lot to enjoy here, and the dev is very active with the community, quickly reacting to any forum activity and helping out where they can. I deeply appreciate this. If you're on the fence about [i]Tunguska: The Visitation[/i], take the plunge and give it a chance, especially when it's on sale. I'm sure you won't regret it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Italian, Ukrainian, Spanish - Spain, Spanish - Latin America, German, French
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
几元入库还要啥自行车,何况人家也算自行车吧,推荐。Ach need cn too. 成就也需要中文。 202309,steam,steam掉卡抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
si vous avez aimer la série des Stalker, ce jeu est un incontournable
fun game but the deadzone dlc made me feel like that one boeing engineer you know, that one.
mierdonazo apoteósico
interesting
very cool!!! pros: immersion, weaponry, attention to detail, performance, graphics cons: no voiceovers, not a big budget title
有点意思,看的出来是想往潜行者那种设定上靠,对话也挺有意思,中文的话连名字都透着一股子调侃味。
The game is an absolute gem, especially considering it was build solo. I like the strong vibes of Stalker and a very interesting storyline. The choice of weapons is rich, though most of them appear when you no longer need them :) Crafting experience is surprisingly good, though I personally skipped farming as there is more than enough 'free' plants growing around. The fights seemed easy because enemies behave dumb - you shot, then stay around and revert to their positions. That way even most difficult battles seemed easy. The biggest challenge in the game was killing Shamil who appeared to just eat the bullets. ++++ My 2c minor comment on the storyline as an Eastern European: in 1985 USSR, the references to the Cossacks and 'starving to death' look lame, just as one of the protagonists saying 'I owned a thrift shop' - remember, there was no private property in the USSR :). ++++ Otherwise, thank you very much for the excellent experience and looking forward for your 2nd part.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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